Mercy Graves (
graveyounglady) wrote in
apocalypsehowcomm2023-07-16 10:17 am
Log - Catch-all for July/August - Open
Who: Mercy Graves & OTA
When: Throughout July and August
Where: Around Gloucester
Summary: Mercy tries to find a new building to expand housing into, checks out the Wolfe family artifact, tries to buy liquor for Johnny's bar, and reunites with a loved one.
Warnings: breaking and entering/illegal activities, underage drinking
I. Housing
She'd made a promise to Steve that she would prioritize finding everyone new housing just as soon as they had settled the problems in Wolf Trap. Zyrian Steel is dead and another apocalypse has been averted. She intends to make good on her promise. There are logistics to attend to in moving those who wish it away from ADI while keeping them all together and sustainable. First and foremost is shelter.
There are more than a few buildings of questionable integrity in Bonnie's neighborhood, and this weeks' mission is to inspect them... with or without a realtor present. Mercy's enlisted the assistance of like-minded individuals or just strong-armed someone into joining her for the company.
"You keep a lookout. I'm just gonna... let us in." She pulls out what is very obviously a set of lockpicks as she stands with her fellow in the entryway to a derelict-looking apartment block that stands a few buildings down the street from Bonnie's.
II. Artifact
Mercy hasn't been back to the Hammond Castle since ADI's disastrous Thanksgiving party there last November. The news articles have caught her attention, though. Wolfe. Given the situations they've dealt with in Wolf Pen and Wolf Trap, it might be a complete coincidence, but it doesn't feel like it. "You think it's strange, something turning up for a family named Wolfe that's connected to Dogtown when we just been putting down a problem in Wolf Trap?" she asks her companion.
"I ain't one to suspect everything, but that seems like a coincidence that keeps happening."
III. Liquor
"Hey, there, friend! You know I'm 21, right?" Mercy directs the question at the first familiar face she sees in the liquor store, trying to flag them down. "Season's been turning more than a little while for me here. Just forgot that ID I got. Mind telling this fellow I'm old enough to buy?" She gestures to the vexed-looking cashier who's clearly been arguing with her for several minutes and getting nowhere. Mercy's all smiles as she stands over the cash of liquor on the counter, relentless in her cheer and attempts to wear the man down. She could probably use the assistance of someone who is actually 21 according to whatever identification they might have received from ADI.
IV. Wildcard
Hit me up for more specific plotting at
switalia!
When: Throughout July and August
Where: Around Gloucester
Summary: Mercy tries to find a new building to expand housing into, checks out the Wolfe family artifact, tries to buy liquor for Johnny's bar, and reunites with a loved one.
Warnings: breaking and entering/illegal activities, underage drinking
I. Housing
She'd made a promise to Steve that she would prioritize finding everyone new housing just as soon as they had settled the problems in Wolf Trap. Zyrian Steel is dead and another apocalypse has been averted. She intends to make good on her promise. There are logistics to attend to in moving those who wish it away from ADI while keeping them all together and sustainable. First and foremost is shelter.
There are more than a few buildings of questionable integrity in Bonnie's neighborhood, and this weeks' mission is to inspect them... with or without a realtor present. Mercy's enlisted the assistance of like-minded individuals or just strong-armed someone into joining her for the company.
"You keep a lookout. I'm just gonna... let us in." She pulls out what is very obviously a set of lockpicks as she stands with her fellow in the entryway to a derelict-looking apartment block that stands a few buildings down the street from Bonnie's.
II. Artifact
Mercy hasn't been back to the Hammond Castle since ADI's disastrous Thanksgiving party there last November. The news articles have caught her attention, though. Wolfe. Given the situations they've dealt with in Wolf Pen and Wolf Trap, it might be a complete coincidence, but it doesn't feel like it. "You think it's strange, something turning up for a family named Wolfe that's connected to Dogtown when we just been putting down a problem in Wolf Trap?" she asks her companion.
"I ain't one to suspect everything, but that seems like a coincidence that keeps happening."
III. Liquor
"Hey, there, friend! You know I'm 21, right?" Mercy directs the question at the first familiar face she sees in the liquor store, trying to flag them down. "Season's been turning more than a little while for me here. Just forgot that ID I got. Mind telling this fellow I'm old enough to buy?" She gestures to the vexed-looking cashier who's clearly been arguing with her for several minutes and getting nowhere. Mercy's all smiles as she stands over the cash of liquor on the counter, relentless in her cheer and attempts to wear the man down. She could probably use the assistance of someone who is actually 21 according to whatever identification they might have received from ADI.
IV. Wildcard
Hit me up for more specific plotting at

I.
He can do that, too. Which is why he's surprised he didn't know.
no subject
"Bet you got some skills that'd surprise me, too. Mr. Steve's mighty fine with drawing, even though he's a fighter. And Mr. Neal did some of the murals at the flophouse 'fore he went away. Didn't think that's where his real talents lay, but he could've been an artist, aye."
no subject
"Well, I can pick locks, too," Winter says. "Though I did it to sneak in and kill people. So. Your reason is better."
no subject
There's an audible click, and Mercy rises from her crouch with a triumphant smirk. As she does so, she opens the door for Bucky. "Let's see what fine real estate we got in store. If sir's in the market to be helping a girl out with her selections. Just hoping to get a place with plumping and electricity in decent shape, mostly."
The interior of the townhouse is dark and thick with dust and cobwebs. At least what can be seen from the entryway.
no subject
no subject
Mercy steps in, as well, and pulls out a flashlight to help with the dimness. She closes the door behind herself to keep any other prying eyes from noticing their entry. The bottom floor is a fairly open concept look, and there's a door beneath the staircase leading up that she suspects might be a basement.
"Start up and work down to check things or down and up? Thinking a boiler'll be down in the basement, aye?"
no subject
no subject
"Mm... reckon this place's seen a flood or two with no one to tend it after. Thinking most places'll be like that, though. Other thing I'm worried about is if there's any... presence lurking around. Gloucester's ripe with hauntings and the like that ain't so fake as some here like to pretend." Some of the natives not part of ADI, anyway.
no subject
no subject
She glances over, curious. "You ever met a ghost back home?"
no subject
no subject
no subject
No, living is much more scary than dying. He has plenty of things he's terrified of, but no longer having a consciousness and a living body are not among them. Not like that.
no subject
"I- No? You can't feel nothing if there's nothing after. But those who pass on go to a quiet and peaceful place. At least for them that follow Brother Earth. A kind and gentle meadow where food and water and rest all come easy. You don't gotta worry no more about anything."
no subject
no subject
no subject
no subject