Mercy Graves (
graveyounglady) wrote in
apocalypsehowcomm2023-07-16 10:17 am
Log - Catch-all for July/August - Open
Who: Mercy Graves & OTA
When: Throughout July and August
Where: Around Gloucester
Summary: Mercy tries to find a new building to expand housing into, checks out the Wolfe family artifact, tries to buy liquor for Johnny's bar, and reunites with a loved one.
Warnings: breaking and entering/illegal activities, underage drinking
I. Housing
She'd made a promise to Steve that she would prioritize finding everyone new housing just as soon as they had settled the problems in Wolf Trap. Zyrian Steel is dead and another apocalypse has been averted. She intends to make good on her promise. There are logistics to attend to in moving those who wish it away from ADI while keeping them all together and sustainable. First and foremost is shelter.
There are more than a few buildings of questionable integrity in Bonnie's neighborhood, and this weeks' mission is to inspect them... with or without a realtor present. Mercy's enlisted the assistance of like-minded individuals or just strong-armed someone into joining her for the company.
"You keep a lookout. I'm just gonna... let us in." She pulls out what is very obviously a set of lockpicks as she stands with her fellow in the entryway to a derelict-looking apartment block that stands a few buildings down the street from Bonnie's.
II. Artifact
Mercy hasn't been back to the Hammond Castle since ADI's disastrous Thanksgiving party there last November. The news articles have caught her attention, though. Wolfe. Given the situations they've dealt with in Wolf Pen and Wolf Trap, it might be a complete coincidence, but it doesn't feel like it. "You think it's strange, something turning up for a family named Wolfe that's connected to Dogtown when we just been putting down a problem in Wolf Trap?" she asks her companion.
"I ain't one to suspect everything, but that seems like a coincidence that keeps happening."
III. Liquor
"Hey, there, friend! You know I'm 21, right?" Mercy directs the question at the first familiar face she sees in the liquor store, trying to flag them down. "Season's been turning more than a little while for me here. Just forgot that ID I got. Mind telling this fellow I'm old enough to buy?" She gestures to the vexed-looking cashier who's clearly been arguing with her for several minutes and getting nowhere. Mercy's all smiles as she stands over the cash of liquor on the counter, relentless in her cheer and attempts to wear the man down. She could probably use the assistance of someone who is actually 21 according to whatever identification they might have received from ADI.
IV. Wildcard
Hit me up for more specific plotting at
switalia!
When: Throughout July and August
Where: Around Gloucester
Summary: Mercy tries to find a new building to expand housing into, checks out the Wolfe family artifact, tries to buy liquor for Johnny's bar, and reunites with a loved one.
Warnings: breaking and entering/illegal activities, underage drinking
I. Housing
She'd made a promise to Steve that she would prioritize finding everyone new housing just as soon as they had settled the problems in Wolf Trap. Zyrian Steel is dead and another apocalypse has been averted. She intends to make good on her promise. There are logistics to attend to in moving those who wish it away from ADI while keeping them all together and sustainable. First and foremost is shelter.
There are more than a few buildings of questionable integrity in Bonnie's neighborhood, and this weeks' mission is to inspect them... with or without a realtor present. Mercy's enlisted the assistance of like-minded individuals or just strong-armed someone into joining her for the company.
"You keep a lookout. I'm just gonna... let us in." She pulls out what is very obviously a set of lockpicks as she stands with her fellow in the entryway to a derelict-looking apartment block that stands a few buildings down the street from Bonnie's.
II. Artifact
Mercy hasn't been back to the Hammond Castle since ADI's disastrous Thanksgiving party there last November. The news articles have caught her attention, though. Wolfe. Given the situations they've dealt with in Wolf Pen and Wolf Trap, it might be a complete coincidence, but it doesn't feel like it. "You think it's strange, something turning up for a family named Wolfe that's connected to Dogtown when we just been putting down a problem in Wolf Trap?" she asks her companion.
"I ain't one to suspect everything, but that seems like a coincidence that keeps happening."
III. Liquor
"Hey, there, friend! You know I'm 21, right?" Mercy directs the question at the first familiar face she sees in the liquor store, trying to flag them down. "Season's been turning more than a little while for me here. Just forgot that ID I got. Mind telling this fellow I'm old enough to buy?" She gestures to the vexed-looking cashier who's clearly been arguing with her for several minutes and getting nowhere. Mercy's all smiles as she stands over the cash of liquor on the counter, relentless in her cheer and attempts to wear the man down. She could probably use the assistance of someone who is actually 21 according to whatever identification they might have received from ADI.
IV. Wildcard
Hit me up for more specific plotting at

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She glances over, curious. "You ever met a ghost back home?"
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No, living is much more scary than dying. He has plenty of things he's terrified of, but no longer having a consciousness and a living body are not among them. Not like that.
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"I- No? You can't feel nothing if there's nothing after. But those who pass on go to a quiet and peaceful place. At least for them that follow Brother Earth. A kind and gentle meadow where food and water and rest all come easy. You don't gotta worry no more about anything."
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