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Apocalypse How Mods ([personal profile] apocalypsehowmods) wrote in [community profile] apocalypsehowcomm2023-08-16 07:43 am

Event - Feeling Faint


Feeling Faint

➥ Flicker

Photo of a wild rooftop garden with a city skyline in the background.
(cw: Alterations in reality and perception, chance for violence or injury, potential chance of loss of name or other pieces of a character’s identity, depending on conversations with NPC)

Somewhere, deep in ADI’s basement, there’s a meadow in a metal room. That room has a door that always stays locked. Yet, after a couple visitors come by to talk to the inhabitant of that room, that door is unlocked and the meadow vanishes along with the inhabitant.

It isn’t a quick thing, no light switch is flicked announcing the change in the status quo, it’s an irregular thing. One day everything is as it should be and then, for an hour, all of the illusions and glamours making every non-human seem human simply vanishes. Then it’s two hours. Then a whole day. Then it’s only flickers now and then or only portions of a body left unchanged, all interspersed with days where nothing seems to happen at all. Like someone’s playing a game. Something that leaves the locals on edge as ‘monster’ sightings increase and send a ripple of fear and doubt through town. Fear and doubt that is sometimes answered in unkindness at best and violence and fear at worse.

Though, who the sadistic someone is might be difficult to pinpoint for those outside of the know. Anyone who goes looking or has ways of sensing where the fluctuations are coming from might come across a handsome stranger perched atop one of the now-vacant warehouses once used by Oculus where a rich carpet of grass and tumbling ivy now overtakes the roof and spills down the sides.

For the brave or curious or angry at heart, the stranger will turn to their visitor with a small, knowing smile from where they’re sat in their meadow, a flower crown in hand and held out like an offering. “Hello, who do we have here, then?”


➥ Feint

Photo of a forested area around a crimson red river.
(cw: extreme distress, hallucinations, supernaturally heightened emotions, blood, monstrous creatures, potential for violence and death)

"Please! Please"--your name, someone is shouting your name--"I need- please! Help!" The voice is a familiar one, someone you care for, or at least have no negative feelings about. They might be someone you've met here in Gloucester, or they could be someone from home. They're distressed, they're in Dogtown. You only hear them as you travel around the edges of the park. And there are even glimpses of them. Flashes of a face that seems to belong to the person who's shouting.

Even if you're wary, sensibly so, the pitch, the distress, puts some sort of feeling into you. Fear, perhaps, for the 'person' in danger? Anger that someone would try to impersonate someone you love? Hopelessness that you can't actually do anything to help? The emotion fills your belly, wells up like a tide and crashes through the mind. It's not impossible to resist going into Dogtown, but it's certainly difficult.

Those who get any substantial distance, will note that they seem to be drawn deeper and deeper into the wood and that the ground grows moist and ruddy. The scent of iron fills the nose and senses. Those who have a sense of Dogtown as it is now may be able to tell that they're being drawn toward the blood river in the southern reaches of the park. Getting closer, you'll be able to see a creature shambling along sideways on clawed and webbed feet. It swings a lantern from its head that flashes to look like the person you know now and again. The false form shouts in fear and terror, crying out.

Should the creature spot you spotting it… be prepared. It will attack immediately, and it doesn't seem to pull its bites or slashes. While ordinary means are enough to bring it down, there is definitely more than one creature. Perhaps a brood has recently hatched in the river.


➥ Figment

White billboard with the words This Ad Is Real written in black and red block font.
(cw: hallucination, altered mental states, gaslighting)

There's a face that keeps turning up around town, but it's not really clear who it is. It's a Caucasian, mustachioed gentleman who seems to be in books where he doesn't belong, in the background of photographs, both old and new, and even on advertisements. You might notice him only in a few things at first, but once you clock him… he's everywhere.

Inquiries into his identity net a mixed response from locals. He's just… some man. Nice mustache, though! Does he look a little like Matthew McConaughey? He just looks like another New Englander, maybe some founder for Gloucester? A reverse image search yields much the same results. There are actors and models who look vaguely like this man, but no one that definitively matches him.

The strange thing is that as you see him more and more, there's the feeling of a hand gently touching your shoulder. A large, masculine hand, as far as anyone with particularly acute senses can tell. It only lasts a moment, and then it's gone. You can never turn fast enough to see anyone, and they don't appear in any mirrors; though… there's a mild distortion in the air if you manage to glimpse a reflection somehow.

Those touched by the hand of the mustachioed man will find themselves feeling more and more inclined toward mischief. Have you seen the mustachioed man? No, no, you haven't. When shown photos including him, you might be inclined to lie and say you see someone else entirely. It's just a little mean. With things in Gloucester spinning out of control, perhaps you ought to grasp control where you can. Making someone doubt themselves and their reality? That's one of the most powerful forms of control out there.


➥ Mod Notes
  • GENERAL - Players are welcome to play background NPCs for themselves when they are needed in a thread. If you need more information on general behavior for these types of NPCs, please feel free to ask! In general, the information provided in the prompts should be sufficient and ordinary people will act like… ordinary people! You're welcome to make up any details for your specific scene. Also, please remember that character deaths are permanent and plan accordingly!

  • FLICKER (16 August - Potentially Onward) - Players are welcome to control their own NPC interactions. Some might be understanding or come to their defense while others might turn a blind or turn to violence. These moments of violence shouldn’t be outright mobs so much as small groups close to a mugging that only happen once and a while, not a certainty. Characters will have the chance to talk to Milo and either convince them to continue the illusions or drop them entirely, what happens with the illusions from an IC standpoint will depend entirely on these interactions, so if you tag into Milo’s interaction, please make sure that thread is prioritized.

  • FEINT (16-23 August) - The monstrous creatures can be killed with enough bullets or other normally lethal methods. The figures they mimic will be perfect copies of characters who will elicit strong emotions in your characters. The only limit on who these can be would be for characters already in games. Please just get the other player's permission. If two characters are together, the creature will only mimic one important person. The mimicked individual will provide reasonable (if terrified) responses to questions that are shouted at them.

  • FIGMENT (16-31 August) - Characters will be able to find plenty of people who look vaguely like the mustachioed man, but efforts to track them down will lead to dead ends. They seem to be ordinary actors, models, and people who have had their photos show up on an image search. Characters trying to investigate the strange happenings in Gloucester and the surrounding area, particularly Dogtown, will find themselves seeing the man more often than others. They'll also suffer the effects of the man's 'touch.' Characters who feel compelled to gaslight and deceive others will be affected until they take out that impulse on someone. It doesn't need to be anyone they care about; though, that makes it feel better somehow. Individuals aligned with the Spiral may find themselves feeling particularly well fed for the month of August on fear juice.

graveyounglady: (sad | thousand yard stare)

[personal profile] graveyounglady 2023-10-02 04:33 am (UTC)(link)
There's some sort of... thrill that runs through her as she watches the people moving off, questioning themselves, what they've seen. Will they be too ashamed to talk to others about this later? And then, all at once, it hits her that that's a very nasty thought, indeed, to be having. Mercy blinks, her confidence shifting to momentary confusion before settling into something a little more serious.

"Aye, that'd be for the best." She motions directing Eda away to the nearest secluded area she can see. It's a little park about a block away. There are some nice big bushes that they'll be able to use as a screen while they figure out what's going on. Mercy smiles and winks to other people who stop to stare as they move along. It's a great deal more forced than it had been before; though, that might be difficult to tell for anyone who doesn't know her particularly well.

Once they've made it to the bushes and are out of immediate sight, Mercy huddles close with the witch. "What's going on, Ms. Eda? Did you- Are you doing that somehow?" Manipulating the magic that keeps her hidden.
edalyn: (harpy eyebrow)

[personal profile] edalyn 2023-10-07 08:53 am (UTC)(link)
Eda has to admit it's pretty funny, but right now she knows there are more important things than that. She appears to relax somewhat once they're behind the bushes, and perhaps that's why Mercy's question catches her off guard.

"Why would I--" Then again, she has been known to complain about the glamour now and again.

"Look, I might wish we had some control over the illusions, but I wouldn't just--you know, drop it in front of random people," she grumbles.

"I was hoping you'd have some idea what's going on." Of course, as soon as Eda thinks about it, she does have one, but she's not about to mention 'Milo.' She's not sure if they did this on purpose, or if it's even related to them. But she doesn't want anyone knowing Raine was in the ADI basement.
graveyounglady: (confused | wat?)

[personal profile] graveyounglady 2023-10-10 01:42 am (UTC)(link)
"Didn't think so, but-but just being sure." She's so out of sorts, asking nonsense questions. Mercy takes a moment to center herself.

"I don't know what's going on, but if it's anything like what happened up north when people was turning into crabs and weasels, maybe there's something pressing at the... whatever's holding the illusions up?

"We should get back to HQ. If folks is transforming left and right, that might be doing it."
edalyn: (open mouth sigh)

[personal profile] edalyn 2023-10-17 11:54 pm (UTC)(link)
"Oh it better not be that again, I've only just gotten used to the tail," Eda grumbles. She's doing her best not to sound quite as anxious about the idea as she actually is.

"But it's a smart thought. And we should get back whatever is going on," she adds.

She leans to glance around the bush, trying to spot the easiest way to head in the right direction. "I can... see if I've got enough juice to change back into a witch," she muses, since the ears are a lot easier to hide than, well, everything. And she doubts Mercy will judge a little power use, given the circumstances.
graveyounglady: (srs | gaze off)

[personal profile] graveyounglady 2023-10-19 02:45 am (UTC)(link)
"If you need to, you can scare me." She's not... entirely sure what Eda could do to scare her, but it only feels fair after she'd sort of... terrorized those people they'd tricked. Or at least upset them considerably. "Think it's probably safer going in your witch form, aye."