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Event - The 25,000 Light Year View
The atmosphere in the lower level gym at ADI headquarters is… tense, to say the least. Nia, Neil, and Rae are present with the rest of those remaining at the organization (or willing to come when called by Neil and Rae for a final statement) seated in benches and chairs that have been dragged in. It's not the usual, orderly meetings that some might have gotten used to for mission briefings.
Neil speaks first. "Thank you, everyone, for coming in. Lot's been happening, but we've come to… an understanding about where we need to go. The artifacts that were in the Vault have all been accounted for or noted as destroyed in some manner with a few exceptions. We're still chasing- ADI is still chasing those down with help from anyone who might want to give it. Won't pretend this is going to be a kumbaya moment, so let's get down to brass tacks. There's an apocalypse on. Whatever this organizations stands for now, its original mission was to uncover and stop those. That's still my mission."
"Mine, too," Rae chimes in.
"It's one we all share," Nia adds.
Neil nods before continuing. "So, we stop this, and we go our separate ways. I'll be leaving ADI and starting my own organization. We've seen a large number of threats in the Appalachian region and a lot of folks heavily impacted by decisions ADI's made. I'll be taking my organization there. Already been in touch with our- with ADI's field agents in the region. Some will be joining me. Along with a certain newsperson who keeps sniffing around. We'll do what we can to do right by the people who've been hurt most. That's going to be our focus. Support and security. We're not feeding the Hunt anymore by running down threats."
Rae steps up next. "And I'll be going where I need to. Lot of threats out west. If you're looking to do some good that won't be working for the Hunt… maybe think about heading that way."
Nia is the last to speak. "And I'll be staying here in Gloucester. ADI will be staying. And I will be its final Warden. We're stopping Zyrian, then we're figuring out what the hell is going on with Dogtown to get all of you people from other worlds home. Or at least stop anyone else coming in. After that? I'm out. What happens after that is still in the works. But Neil's agreed to stay in touch to help with everything… once I'm gone." There's a flicker of emotion across Neil's stoic expression. Regret, frustration… grief. "But right now, we look to Wolf Trap. I-"
There's a pause, and Neil and Rae look to Nia in concern as she puts a hand to her temple. She recovers, though. "Huh… We look to Wolf Trap, Virginia. We'll have buses to get everyone down there. We'll be arriving just as Copernicus' launch of the New Horizon's project is underway. That's where Zyrian Steel's going to do his ritual. We need to find the server rooms at the event. Those are important."
Rae squints at Nia, "You sure?"
Nia nods. "Yeah. I'm real sure about that. It'll be dangerous, though, and that's not the- it's not the only threat that's gonna be there."
Neil's looking wary. "Nia?"
"There's something else. The Web? It's not just the Vast that's involved in this, I don't think. It would make sense, right?" She shakes her head. "We'll be facing multiple Entity threats down there, not just the Vast. And I'm sure Zyrian's gonna kick the ritual off on the last day, once he's had time for-for something… not sure what. But he's a dramatic bastard, if nothing else. And timing's everything."
Neil and Rae exchange uncertain looks before Neil speaks up again. "Coming is voluntary, like always, but we'll want boots on the ground to cover as much ground as possible. They'll be holding the biggest events and productions at the Filene Center stage. But we're expecting tech booths scattered all throughout the park. Be on your guard."
"And bring a gun," Rae advises.
(click the map for a larger version)

Bucky/Winter | OTA
Winter much prefers buses to trains. He kind of likes the sense of having all the people around him, without the senseless fear that the train brings, even if he has a kind of sadness to him. Unless Nia Lehrer steps down after this, he's out. He likes her, but he can't work for an avatar. An entity.
So he's watching everyone as if he might memorize them all, for this last mission they're all on. It might be a little creepy. Sorry, guys.
He does offer to share his snacks or the three books he brought on the trip, though, if anyone looks particularly bored.
II. Wired - Outside
After the whole dancing thing, Winter is pretty focused on the goal, the server room, but he does make a patrol of the booths set up outside, too, just in case it will give him a clue to what he'll find inside. He's not liking what he sees.
There's no way in hell he's trying the fake hand. He already has a fake hand, thank you very much. Also he can just imagine putting the tech from this place on his body, and how stupid that would be. But he watches others who try it for any signs of strange behavior, afterwards.
The little toy robots really freak him out, though. Because he knows Morse Code, and he can understand exactly what they're saying, and he wants to-- he doesn't know what he wants to do. Smash them. Collect them all and take them away somewhere safe. But there isn't anywhere safe, in this world, is there. He maybe stares at them in horror for longer than he probably should.
He avoids the mirrors like the plague. He is not trying whatever they're offering, because he can easily imagine what they'd try to show him.
III. Wired - Inside
Prowling the small server room smashing snakes and yanking wires out of people is something Winter can do. He is never in a million years letting them stick wires in him (not again never again stay the fuck away from me) but thankfully, he's good at smashing things and yanking things.
Come across him stomping on transmitters, shooting copper snakes, pulling people out of the clutches of wires, and when he's sure he has a clear row, actually tipping over racks of servers. He's here to make a mess. More than once he has to catch an attacking snake's electrical charge on his metal arm, which deadens it until he has space and presence of mind to give it a reset swing. Even then, its functioning is getting less and less precise with each zap.
Now and then, when the noise of all that electricity gets to be too much, he has to pause and wrap his arms around his head to shut it out. "Shut up shut up--"
II. Wired - Robots
She looks up from her own creation after several minutes and sees Winter has joined a nearby table. The young woman lifts a hand to catch his attention, but then sees his expression. Mercy sobers immediately and sets her robot down to move over to him quickly and quietly. She finds a seat next to him to avoid startling him with a sudden grab, and speaks low.
"You look like you just seen a ghost or three, Mr. Winter. What's wrong?"
Re: II. Wired - Robots
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"Is its something you've heard before?"
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It's more hopeful than tactically sound, but even if they liberate the toys, they might not actually stop begging for help.
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"Okay, I'm gonna gather at least a few so we got a way to check if they've stopped." More than just her own. "I'm sorry it's all... like this, sir." He does still seem rattled.
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"We gotta be careful, sir. If they are connected to people Mr. Steel's got, it might be their souls. And we might have to-to get these near them to put the souls back."
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He adds, frowning, "Besides, we saw how they're made. There's nothing to feel pain with. It's either coming from outside. Or part of the parts to communicate this."
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happy to ftb on this knowing they're going to go in there and end up... not just blowing it all up!
III
He hasn't been in here long, only a row or two deep and worrying he'll make the wrong move by just pulling at the wires entangling the bodies he's come across when he hears a familiar voice echoing through the room.
"Winter?" he calls, standing up like he's been shocked (though fortunately, he hasn't), tilting his head this way and that, trying to pinpoint the sound. His bad ear's been, well, kind of bad again ever since they fought that tower, the ringing coming and going and coming again. "Winter, where are you?"
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He rounds a corner, but - no, not there yet. He's close, he thinks. Closer, at least. This feels far too much like that time in the woods for comfort, when they couldn't find each other and couldn't find their way.
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He flexes his metal fingers and admits, "Not sure it will again. It's getting glitchy."
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Though he's not happy to hear about the arm.
He's already hurrying; now, he picks up the pace even more, crossing another two rows as he says, "Well, now it's my turn," like they've got a choice. "Let me at these things."
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He makes to the end of the row, finally, and sees a glint of metal. Silver, he thinks - "Winter?" He starts heading in that direction, trying to make out the rest the other's silhouette in the dim light. "You know, call me old-school, but all this technology is really overrated."
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There. He breaks into a not-quite-sprint, just wanting to get over there, though he's got to take care not to trip over wires (or bodies) in the dim light.
He thinks he sees something flash down one row, undulating and - "Shit. Snake."
He practically leaps the last few feet, grabbing for Winter's flesh forearm. "I don't know if it saw me," he hisses, twisting to look back the way he came, at the end of the row he just passed.
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And he pulls his gun out with his glitchy left hand, and hopes it doesn't twitch at the wrong moment.
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