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Apocalypse How Mods ([personal profile] apocalypsehowmods) wrote in [community profile] apocalypsehowcomm2021-08-25 09:07 am

Event - Circus, Circus


Circus, Circus

➥ By the Pricking of My Thumb


(cw: wax, potential compulsion and fighting)

The train pulls into the railyard at noon under a bright blue sky. The engine is a bright red with orange and yellow flames painted along the sides. The first carriage after that is pitch black with similar flames and a logo for the Fenix Down Extravaganza. It's a stylized red phoenix head in a circle of orange and yellow, the name of the circus painted across the top and bottom, mirroring the curve of the circle. A line of carriages stretch out after that, painted all different colors, but each maintaining the motif of flames down the sides and each bearing the company logo.

Excitement comes to the railyard. The circus is in town for a one-week stint before they continue their journey north. People in colorful costumes--clowns, 'fire fairies' covered in drips of candle wax, and those in animal masks--paper the town with advertisements. You might even find yourself conscripted to help with putting up the fliers and posters if you look idle. A stack of posters is placed in your hands. A $100 bill set atop seems to be your incentives to do something more than just toss them in the bin. There's a frantic energy both about the performers and the people in town. You might even find yourself strangely caught up in it. You want to help spread the word, to ensure the posters reach every part of town. Everyone else who's been conscripted, as well? You can do it better, faster. You need to be faster. You need to claim the space for your own before it's lost to someone else.

There hasn't been a circus come to Gloucester in decades, and it's the Fenix Down Extravaganza! They're renowned for their pyrotechnics and laser lights shows. Surely the enthusiasm for all that is just… catching.

The tents and booths are set up in vacant fields to the west of town, and there's one curious addition, as well. There's a railroad car that's been seemingly pulled away from the railyard somehow. No one sees it being moved, but it's out in the vacant field, and some might recognize it as the old, dilapidated thing that had been hidden in the railyard, the charred husk filled with old posters. It looms, in the field, almost seeming to smoke where it sits. It's quickly cleaned and restored over the course of the day the circus is setting up, though, and it seems to have been turned into the ticket booth for the front of the circus, complete with a new bright red paint job.


➥ Something Wicked This Way Comes


(cw: large-scale vehicular collision, industrial disaster, fire, harm to animals)

It's not a single person who can claim credit for the find, but many people all together. Hours have been poured into researching the mysterious midnight train crash that had rocked people from their beds almost a week ago. Finally, something is found. Stitched together from local newspaper clippings from around Cape Ann, a story emerges, identifying a derailment in the city of Gloucester back in 1921. More than a dozen workers had died in the railyard and there were fires beyond that in the town. The train itself had had only a few people aboard, performers for the Smoke and Mirrors Acting Troupe, along with animals used in their performances. The stories seem to be tucked away a few pages from the front of the newspapers, which are dominated by stories about skyrocketing unemployment following the Great War and the return home for the troops.

All of the stories seem to end with the same sentiment: It could have been so much worse. If the train had derailed further north in one of the more populated cities, where it had been scheduled to arrive the next morning after the crash? It could have been hundreds, maybe even thousands dead.

The information, whomever has found it, is enough. ADI calls a staff meeting. Ghostly circus train derailments just before another circus rolls into town? That's not a coincidence. Everyone who's willing is purchased a ticket for entrance to the Fenix Down Extravaganza, and every person is assigned a partner to join them. Don't lose track. There will be no kidnappings this time. ADI is determined to keep their people as safe as they can be while investigating. Maybe have a chat with your new companion(s).

Those who misbehaved during the last event's Sticky Wicket prompt and were caught with either an opened box or found to have injuries related to the artifacts inside the boxes will be assigned an additional person to their group. A mentor to keep them on the right track this time. And also to narc on them if they mess up again. Better behave, partner.


➥ Send In the Clowns


(cw: reference to cannibalism, fire, pain, mild body horror)

There's a light and excited atmosphere about the circus once a body makes it through the long queue out front. The sweet and sticky scent of fried and sugary foods permeates the air along with barbecues and the ever-present smell of ash. Fire would seem to be the main attraction for the Fenix Down Extravaganza. Fire dancers, fire jugglers, people swallowing fiery swords, and walking over beds of hot coals. There are sideshow attractions and games to see before heading into the big top. Notably, there are no animals or signs of animals at the circus save for a small contingent of goats that are set up as a petting zoo, and a sideshow with a reptile exhibit along with a 'snakeman.' Otherwise known as a performer decorated with shiny sticker scales who provides interesting 'snake facts' to anyone who happens by.

The Food
The food is typical carnival garbage. A little overpriced, but still decent and provided in excess of what people should reasonably eat in one sitting, especially for things like the cotton candy and funnel cake. There is some decent grilled food available, and those who go snooping will find that the food prep within each of the little booths is acceptable for what it all seems to be. There is one booth characters might notice that has 'long-pig' on the menu. Or does it? Check again, and it's not there. It seems to be selling hotdogs, though. Just ordinary hotdogs. Care to bite into one?

The Games
Your standard rigged carnival games: the ring toss, the ladder climb, the baseball and milk jugs. Spend more money for bigger prizes! But you're risking losing it all, as well. There are a few unique games, as well, though. One is called 'The Floor Is Lava,' and participants must make their way around a strange obstacle course that's up on balance beams. If you slip and go down, it's just grass of course. But for a moment, for a split second, you can feel the heat and agony as the lava engulfs your body. You're fine, though, of course! It's just a game, after all. Even if you might feel a bit… singed after that. Another game someone might find tucked away in an obscure corner is 'Liar, Liar,' which involves throwing beanbags at targets. Each target lights a match that helps to burn a string leading toward a cartoonish figure in polka dot boxers. The goal is to get the fire to touch the boxers before a timer runs out. When the fire hits the boxers, there's an uncomfortably realistic shriek. But it's probably fine.

The Sideshows and Exhibits
Fire is the overriding theme at the side shows with fire dancers and jugglers being the most prominent amongst the tents. Attendants for the tents all wear full (and varied) animal heads obscuring their faces; though, if someone is rude enough to rip off their masks, they'll just find disgruntled employees who would like that back now. The more notable sideshow acts include:

  • The Twisted Twisters - A pair of contortionists who maneuver bowls filled with flames while they shift around. They're very affable, joking with each other as they work.
  • Flammie the Magnificent - A magician who's open about his use of smoke and mirrors, as well as making objects appear in a burst of flame. He's a purposefully goofy magician aimed at younger kids.
  • Asbestos Mike - A man who juggles burning coals. His hands are… unfortunate to look at. But he doesn't seem to mind and claims to have no working nerve endings. He's extremely calm about… everything.


➥ Lost & Found


(cw: child endangerment/distressed parent with missing child, disorientation, hallucination)

And then, of course, there are the 'experiences.' They're not rides per se. Those are hard to pack up on a train, but they're exhibits to pass through with a particular theme toward interaction or ogling. There's a small wax museum with decently-crafted models of a few famous individuals. And then there's the Fun House. It's a mirror maze inside that seems to stretch on far larger than the small space it's set up in should allow. For those who make it to the center of the maze, they'll find a dark room with a single mirror in it. This, unlike the rest of the mirrors in the Fun House, isn't one that distorts your form. It's simply a standard mirror. There's also a corridor of mirror beyond it that leads to a quick escape from the Fun House for those lucky winners who make it there.

Said 'winners' will find that everything seems to be perfectly normal when they step out onto the bustling circus grounds. But is that- Ah, that's someone they wanted to talk to. Or maybe it's someone who looks suspicious. Just someone they want to follow. There is a figure and it's someone they want to follow. If they do so, they'll quickly lose said figure in the crowd, only to spot them a ways on a few moments later. Pursuing this figure will result in the winner being run around the circus grounds, never quite able to catch up. If they stop their pursuit, they will find themselves somewhere that they have not seen before. There may be a sense of disorientation as they try to get their bearings.

For those who don't enter the Fun House or come out as winners, they might notice someone--a parent--frantically looking about some other time. The parent comes up to them, asks if they've seen their child, before hurrying off to try to find an employee for help. Their little one was just there. They just came out of the Fun House and now… now they can't find their child! Employees will be only too happy to help, but non-employees might be quicker on the draw to locate the missing child. They're always found in a random place, seemingly unharmed but confused and frightened as they search for their parent, claiming they saw said parent going just over there, or over here. Still, you've reunited a family! No harm, no foul, right? Kids go wandering all the time. Parents really ought to keep a closer watch.


➥ The Ringmaster


(cw: fire, pain, immolation, screaming)

"Please be advised the following show contains flashing lights, sudden loud noises, and fire. Anyone who may have difficulty with these, please make your way to the exit. Our employees will provide refunds for anyone who may have challenges due to these effects." A full two minutes pass to allow those who need to leave time to do so. And then…

"Ladies and gentlemen, boys and girls, and everyone in between, put your hands together for the one, the only, Fenix Down!" The words sound over the PA system in the tent just before roaring calliope music picks up and the man himself practically dances to the center of the ring in the main tent. Fenix is a remarkably short Caucasian man with dark hair, brown eyes, and a suit that looks like it's on fire, all orange, red, and yellow licks of color across the fabric. His bright yellow tophat features the company's phoenix logo on it, and he nearly loses the thing as he dashes around the ring, grinning like a madman and eliciting cheers from the audience as he raises his arms for them to shout.

"Are you ready, my friends, for the brightest, the grandest, the most extravagant show you have ever seen?" Thunderous cheers from the audience. "I am Fenix Down, and this is my extravaganza!"

The show plays out with two main acts with smaller ones in between. The main acts are introduced by Fenix in turn:

  • "Penny, the dancing flame!" is firedancer with an elaborate show involving a flaming whip and multiple other performers in horse heads acting as her 'animal companions' for the show.
  • "And Roderick, the man with laser hands!" is a young man in large, dark glasses who conducts a laser lights and pyrotechnics production from a DJ-style turntable as rock music plays and performers dance and tumble around the ring.

On the final night, there is a change to the performance, though. "And now, my friends, my dear friends, we have a special treat, a new main act to premier: Pyre, the burning man!" Those who are witness to this will see a young man enter the ring. He's sweating and a bit on the heavy side. He also looks… frightened. Frightened and exhilarated. He waves to the crowd as a circle of pipes is raised from a stage in the center of the ring. Pyre sets himself in the middle and lifts his hand. Liquid sprays from the pipes and for those who are close enough, they will likely recognize the scent of gasoline.

"I will be reborn and rise as the phoenix!" Pyre declares before striking a match. His whole body catches immediately in flames and there are horrified gasps and screams from the crowd. Those who might try to interfere are asked to hold on, hold on, just wait by employees. There's nothing to do for young Pyre, anyway. The flames burn rapidly until he collapses on the stage. Fenix makes the first subtle movement he has ever made for anyone who has watched his other performances. A small snap of his fingers, half-covered by one hand. The fire snuffs itself out immediately.

"Now, ladies and gentlemen, I know that seems frightening, but just watch," Fenix calls. "Like a phoenix, we rise!" As he says this, Pyre picks himself up. His clothes hang in a charred mess about his form, but his flesh… it seems to have knit itself back together. He is whole, and proceeds to give the audience a double-thumbs up. Relieved guests erupt in applause for this… very strange and rather harrowing final act.

After each performance for the night, the main acts and Fenix are available to take photos, sign autographs, and generally schmooze with the public for a little while. They each have a small tent so that you can have a moment of privacy with your favorite act, if you'd like. If anyone is looking for answers, particularly, these are the top of the hierarchy and might prove the most fruitful to speak to. They're also the only people in the circus that seem to have supernatural energy about them, for those who might have such senses to notice that.



➥ Mod Notes
  • GENERAL - Players are welcome to play NPCs for themselves when they are needed in a thread. If you need more information on general behavior for these types of NPCs, please feel free to ask! In general, the information provided in the prompt should be sufficient and you're welcome to make up any details beyond that for your specific scene. For this event, the only NPCs that should not be controlled by players for threading are: Fenix Down and the Main Acts in The Ringmaster prompt. These NPCs will be played by mods and available for interaction.

  • BY THE PRICKING OF MY THUMB (25-26 August) - Characters may accept fliers to put up a maximum of three times (that's $300). Not everyone will feel the compulsion to put up the fliers, but if you need incentive for your character to take action, they can do so. The fliers are ordinary adverts with dates, hours, location, and pricing for the circus. Characters can wander around some of the set-up for the circus, but they'll be shooed away if they linger too long with a request to leave for their safety. Circus personnel doing the set-up are not interested in talking. They'll ignore characters or threaten to call the police for harassment if characters persist in bothering them while they're trying to set things up. Those who attempt to mind-control the workers or otherwise compel them for information will quickly discover that these are genuinely just ordinary people who are doing all the set-up. And they would really like to do their job because they do not have enough time.

  • SOMETHING WICKED THIS WAY COMES (25-27 August) - Players are free to OOCly select their ADI-assigned partner. Those who misbehaved during the Sticky Wicket prompt (and there was evidence of that misbehavior) will find themselves saddled with a mentor, either as their partner or in addition to their partner. This mentor (if they're a PC) should be someone who DID behave in that prompt or who has not made themselves a problem for ADI up to this point. Partners are not required to stick together or with their mentors for the duration of the event. This is just an opportunity to get some new CR (or strengthen existing CR)! And maybe butt heads while you slip away from each other while investigating. Mentors will be expected to be somewhat responsible for their charges, though, if you would like to play with that dynamic.

  • SEND IN THE CLOWNS (26 August - 2 September) - Regular employees and sideshow acts have no particular information to provide about anything sinister going on at the circus. As far as they know, the work is grueling sometimes given the quick set-up/break-down and schedule, but they're paid very well and even have benefits! They're pretty protective of their employer, as a result, and aren't going to willingly trash-talk him or the circus beyond some standard grumbling about the extra work going into this as Gloucester wasn't originally on their tour schedule.

  • LOST & FOUND (26 August - 2 September) - Employees will be generally helpful in these situations, using walkie-talkies to try to find missing children. They won't be fast, though. Parents will be uniformly distressed, then grateful to anyone who might assist in locating their children. Children will be wholly unharmed, wherever they are found, but frightened, confused and disoriented. Characters who end up as 'winners' in the Fun House will need several minutes to get their bearings back after following their hallucinations. If they try to return to the Fun House, they won't seem to be able to find the center of the maze anymore, and the mirror maze will appear to be wholly ordinary and the correct size for the space it's in.

  • THE RINGMASTER (26 August - 2 September) - Characters who would leap in to assist Pyre will be waylaid by staff just long enough for him to stir and complete his act to show that he is, indeed, alive and seemingly fine. Those who still try to interrupt will be escorted out by security. Characters will have the chance to speak to Fenix, Penny, Roderick, and Pyre during this prompt. The first four will be available for the full week the circus is in town. Pyre will be available the final night. Characters may interrogate one NPC each. Each NPC will have different information they may be able to provide.

apocalypsehownpcs: (Default)

[personal profile] apocalypsehownpcs 2021-09-03 01:17 am (UTC)(link)
That earns Jeff a lift on one brow. "Fire listens to you? How's that, then?"
cacophonish: MOPI (scene109201)

[personal profile] cacophonish 2021-09-03 11:00 am (UTC)(link)
"It likes the sound of my music." He grins. "I'm just too charming."

Jeff looks around for a moment, not for any clues or hidden details, but just something simple and flammable, like a candle.

"Mostly it's just little stuff. Like moving a certain way-- dancing, you know?-- or taking on shapes. I can show you."
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[personal profile] apocalypsehownpcs 2021-09-03 03:29 pm (UTC)(link)
"Hmm..." Fenix reaches forward, toward Jeff's face, then past him, just brushes his ear with very warm hands, and then pulls back quickly. "Well, look what you had hiding! All that earwax. Tut, tut!" He's holding a small tealight and clicks his freehand. The wick lights.

"Off you go, my boy. Do impress, now."
cacophonish: MOPI (scene11461)

[personal profile] cacophonish 2021-09-05 10:23 pm (UTC)(link)
Jeff's not the kind of guy who can brave discomfort without flinching, and it shows in the way he tenses up and breathes in sharply as Fenix reaches out as if to touch him. But as he's bracing himself for-- what, he has no fucking idea-- the ringmaster reaches just past him and pulls the whole sleight of hand thing, complete with a corny joke.

Funny. Give Jeff twenty-odd years, and he'll probably appreciate the humor. For now, it takes him a moment to recover from the oddness of it-- not the trick, itself, but the ambient heat that he could swear still lingers where Fenix brushed his ear.

And maybe the way he feels now should be a sign that showing off for Fenix Down is stupid and reckless, but since Jeff is nothing if not stupid and reckless, it only seems to bolster his desire to show off and impress the man. To what end? Who fucking knows. Jeff's not one to think that far ahead.

So he looks at the flame, humming softly, finding its frequency, before he starts to sing, launching into the lyrics with the ease of somebody who's sang it hundreds of times before. I Melt With You. A little on the nose, but it works for an impromptu performance.

The flame responds to his song, first by flickering and swaying as if to the beat, before it begins to take shape. The flame splits into two figures-- lovers?-- embracing before seeming to explode into a flaming mushroom cloud. Fits the song, right? From there, it rises again as a bird (phoenix, hah), then a dragon, then a hand, which waves its fingers...

Magic comes easily today, thanks to the maddening ecstasy and disorientation he's taken to spreading, here and there, more and more. And it feels good, to sing and have the flame respond, and fuck, he could lose himself in the ritual of it all... But there's something lacking. It doesn't quite scratch the itch in him, not the way his other spells have.

Weird.

As his singing trails off, Jeff finally looks away from the flame, his eyes shifting to Fenix, weirdly eager for feedback.
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[personal profile] apocalypsehownpcs 2021-09-05 10:30 pm (UTC)(link)
"Hmm! Impressive..."

Fenix is watching him intently, lips quirked. As Jeff finishes, the Ringmaster lifts the candle as if to blow it out. Instead, a gout of flames, far larger than the little flicker of candle could produce erupts from it, flying straight at Jeff's face.

((ooc: Please note, there will be no injury if Jeff doesn't avoid the flames, just intense heat and the sensation of being scorched without the actual burns.))
cacophonish: MOPI (scene11851)

[personal profile] cacophonish 2021-09-05 11:17 pm (UTC)(link)
"Jesus fuck!" he yelps, moving out of pure, animal reflex to throw an arm over his face and move out of the way of the flames. He's not fast enough, there's no way he's fast enough; he can feel the fire sear, white-hot, into his arm, his neck, his shoulder, and he's sure he's fucked.

Jeff cries out, from pain, from panic, and he scrambles to try to throw his jacket off, because it's got to be in flames now--

Only it isn't. His jacket's fine. He's fine-- he thinks he's fine, anyway? Jeff looks himself over, then looks at Fenix.

"Dude."

Eloquent.
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[personal profile] apocalypsehownpcs 2021-09-05 11:28 pm (UTC)(link)
Fenix is laughing as he closes his fist around the tealight. "Hahahahah! Oh... you're more spin than smoke, my boy. Twisting and twirling. It's been a spell since I've seen one of yours in the wild, as it were. Still, I like your spirit." His grin is sadistically cruel now. "I don't have a particular need for an act like yours at the moment, but..."

He opens his hand again to reveal a business card. The edges have an artful char to them.

"I'm always interested to see where certain talents go. And the future's not yet written." Fenix offers the card to Jeff. "You give me a call if anything... interesting happens in your sleepy little town, hmm?"
cacophonish: MOPI (scene99391)

[personal profile] cacophonish 2021-09-09 07:06 pm (UTC)(link)
Jeff doesn't totally get what it means to be more spin than smoke, but... It makes a kind of sense. He thinks of the thing coiled up inside him like a snake, burrowed where the Gift used to be, living in the space that Ziggy used to occupy. That thing doesn't have any interest in wildfires and blazing destruction. It's much more satisfied when Jeff... yeah. Twists things. Makes people spin.

He shouldn't accept the card. That grin alone says enough. And here's Jeff taking it anyway, reaching out with tentative, curious fingers.

"I will." Maybe. Possibly. He doesn't know yet. Jeff looks from the card, to the unsettling ringmaster, before he pockets it. "Thanks, man."

He starts to head out, pausing and turning back to Fenix as one last question hits him.

"What did you mean, one of mine? Who..." Or what? Somebody Gifted, maybe? Or something else? Whatever the case, there's a clear longing in his voice.
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[personal profile] apocalypsehownpcs 2021-09-09 07:26 pm (UTC)(link)
Fenix lifts a brow. "You don't even know what you are? Poor boy. Give me your name, and I'll tell you. Mind, I'll know if you're lying or not. And I don't like liars." His smirk is fixed in place.
cacophonish: MOPI (scene11461)

[personal profile] cacophonish 2021-09-09 07:43 pm (UTC)(link)
If his mother were here, she'd remind Jeff of the stories she used to read him when he was little, and one of the big, important rules when dealing with things that are Other: don't give them your fucking name, idiot.

She isn't here, though. Nobody's here, and he's so lost it feels like his heart's all twisted up in his chest. God, he fucking hates it; he hates feeling like this.

So fuck it, he'll give the spooky guy his name. What does it matter, anyway?

"Jeff. My name's Jeff."
Edited 2021-09-09 19:43 (UTC)
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[personal profile] apocalypsehownpcs 2021-09-09 10:09 pm (UTC)(link)
"It's a delight to make your acquaintance, Jeffrey. As for what you are..." He tilts his head slightly. "Well, we all define ourselves, don't we? But your sort are harder to... articulate, all tangled melodies, bleeding into each other. You're the memory of a skipped beat, my boy, something difficult to describe, but everyone knows when it's there.

"An acolyte of the 'Cheshire Smile.' That's one of the names I've heard it called, anyway. That Escher fellow is the last one I knew who was involved. Quietly, of course."
cacophonish: MOPI (scene02071)

[personal profile] cacophonish 2021-09-10 05:06 pm (UTC)(link)
"The memory of a skipped beat..." Got a ring to it. It could all be bullshit, a cold reading from a charlatan whose sense of fun has already proven to be so much sharper and meaner than Jeff's. But it sounds right-- no, that's not it. If feels right. Clicks into place, either because it speaks to some truth, or Jeff just wants it to.

It's all spoken in abstraction, and it works as an explanation.

"No shit, Escher?" He smiles, breathing out a soft laugh. Cheshire Smiles and crazy artists. Whether it's all bullshit or not, at least he's got some threads to follow, to see where they lead.

"Thanks. That, uh... That helps."
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[personal profile] apocalypsehownpcs 2021-09-10 05:11 pm (UTC)(link)
"Of course. I think we can help one another quite a bit. I'll look forward to hearing from you." Fenix wiggles his fingers goodbye.