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- !event,
- !npc,
- cornelius hickey (the terror),
- cortana (halo),
- edalyn clawthorne (owl house),
- john sheppard (stargate: atlantis),
- katrina (siren),
- manji (blade of the immortal),
- mercy graves (original),
- raine whispers (owl house),
- zz_beauregard lionett (critical role),
- zz_bruce banner (marvel comics),
- zz_caitlyn kiramman (arcane),
- zz_callisto (xena: warrior princess),
- zz_luka kovač (er),
- zz_malcolm bright (prodigal son),
- zz_methos (highlander),
- zz_misty quigley (yellowjackets),
- zz_neal caffrey (white collar),
- zz_wake (locked tomb series)
Event - Untimely
(cw: hypersomnia, coma, supernaturally induced metaphysical hunger, psychosomatic pain)
"We all dream," the representative from Copernicus explains, directing attention to a powerpoint slide projected onto the wall beside her. The seminar in one of the conference rooms is ADI's latest effort to combat Ava's influence and take the fight to their foe. If she's going to put them all to sleep, then so be it. Let their ranks be ready for battle there. "My boss, Zyrian Steel, is a big dreamer. Copernicus started as one. We-" She pauses as her eyes seem to catch on someone at the back of the room. "But that-that's another presentation! Suffice to say, Mr. Steel heard you were having some sleep troubles around the office and wanted to help.
"Hello, everyone. My name is Luna, and I'm here from Copernicus' Augmenting Reality group to talk to you about lucid dreaming. Now, I see some of us are here in our Halloween outfits." She smiles and poses in her 50's-style poodle skirt. "Some of you have very impressive make-up and prosthetics, I might add. I was told there might be some stiff competition for this mid-Halloween get-together. Glad to see they weren't having a little fun with me." Any non-human in the audience is given an appreciative nod. "I can see we have a few dreams brought to life here, but what about shaping the dreams we have while we're in them?"
"We're going to go through a few exercises today. The key tricks for inducing lucid dreaming include:
"One, assess your reality regularly. Even if you can't remember falling asleep, take a moment every few hours to test your reality. Dreams might look very familiar, but there will always be inconsistencies and distortions you can catch. This should help you to recognize when you're dreaming.
"Second, the MILD method or Mnemonic Induction of Lucid Dreams. This is a method where you'll set an alarm for 5 hours after you go to sleep. Once awake, you'll tell yourself, 'The next time I'm dreaming, I will remember that I'm dreaming.' You'll also try to imagine yourself in a lucid dream as you go back to sleep. Silly as it sounds, just having that intentionality can be highly effective.
"Third, tell yourself when you go to sleep that you are going to have a lucid dream, that you will be shaping your reality, even if it seems outside of your control. Convince yourself. Convince others.
"And fourth…" Luna pulls out some high-tech looking eyemasks. "You can try one of our patented Lucidio Eye Masks. These devices help to unlock your mind and provide it with a few extra cues that you're dreaming once you enter REM sleep. We'll be handing out a limited number of samples, courtesy Mr. Steel. That's for the end of our presentation. Now, let's go through the stages of sleep…"
Whether you can stay away for the rest of the presentation, everyone will be chivved awake with increasingly harsh prods if they've fallen asleep during the presentation. There are more seminars throughout the next few days, always similar with Luna offering her guidance on lucid dreaming. Maybe it's enough. Maybe it isn't.
The music doesn't stop. As with last October, the haunting tunes extend their grasp from the graveyards and out toward the rest of Gloucester, ringing through ADI's halls, along with the Flophouse. The music induces intense sleepiness, and you might find your coworkers slumping down while they walk or you might fall victim to the music, yourself.
You awake… somewhere. It might be a place that's familiar, or one that's utterly alien. What you know is that there is something in this place that calls to you, sings in your blood and burns to be away from. And yet, you're terrified. There is something here that wants to consume every part of you, suck the marrow from your bones and leave you a husk of what you once were. You need it. You want it. You are hungry for it. For the fear it both brings and demands. This place seems to be some sort of pocket dimension, a personal hell built just for you and the things that sink their teeth into your bones and claw at the back of your mind. This is a terrifying place.
And you're not alone.
If you've been paying attention to the seminars, perhaps you'll be able to recognize this as a dream, something that isn't real. Sensations that aren't real. A world that isn't real. But with that realization comes a choice. You could try to break free of your personal hell, rip it to shreds, make it less horrific. Or… or there is something that calls to you in this place, a thing that sounds the death of who you once were, perhaps. You could call back, reshape this reality to terrorize the others trapped here with you. They'll never know if you were aware or not, will they? They don't need to know you did this to them consciously.
Just this once, what if you gave in? If someone dies in the dream, it's not like they die in real life. Right?
(cw: blood, unsanitary food, supernaturally-induced existential dread, supernaturally-induced suicidal thoughts, isolation, dissociation)
Deathbed Bread is off the market. Thanks to a timely tip, the Health Department has finally made a slightly less timely visit to Better Loaf than Never, and were forced to shut the storefront down when their inspectors were unable to gain entry to the kitchen. The lights are still on behind the boarded-up windows, though, the smell of sourdough still permeating the air as loaf after loaf is delivered through a slot from the kitchen through the day and night, bread piling up on the counter and floor behind the register. They come at regular intervals, still warm from the oven. ADI has taken over the little storefront now and set up a tiny field office there, the higher-ups having pulled enough strings for law enforcement to look the other way and not ask too many questions about the people coming and going as efforts to break into the kitchen intensify...and as ADI staff truck away loads of Deathbed Bread to incinerate back at headquarters.
Someone has a bright (or maybe desperate) idea: if they can't get in, maybe they can at least stop the bread from coming out. Boarding up the bread slot, by all accounts, works for perhaps an hour or two as those present can still hear more bread piling up on the other side. Then there's a soul-wrenching cry of anguish followed by a violent attack on the barrier from inside the kitchen that ends with an ADI agent injured by flying debris and a cascade of sourdough loaves stained with bloody handprints. It's enough, though. Whatever supernatural seal that made the kitchen blockade impenetrable has broken, and within the day ADI is able to break down the door.
A thick, unnatural fog is all that can be seen inside the doorway. Rather than the cool of an early morning, though, the damp air is hot and cloying; those who venture inside will soon find themselves drenched with a mix of sweat and humidity from the air. They will also soon find themselves alone, regardless of what companions they might have had with them when they entered. Did you have someone with you? You must have; it would be foolish to enter alone, and yet it rapidly becomes difficult to remember their face, their voice, the touch of their hand. Perhaps you imagined them. Perhaps you've always been alone.
Dark shapes in the fog resolve into tombstones as one nears--no, into huge, upright loaves of bread jutting up from where they've been sunk into the soft ground of this strange graveyard, dry and cracked and dead. There are names pressed into them, dates of death spanning the last few weeks…and the next few. Perhaps you'll spot your own name and today's date. And why shouldn't it be today? Everyone dies, and everyone dies alone. Any action other than laying down on the soft dough of your own grave and letting it swallow you up is only delaying the inevitable.
The spell of deathly quiet over this place isn't complete, though. Keep moving, keep trying, keep hanging on to thoughts of those you love and the clear sky beyond this little world, and you might find a friend who needs your help as much as you need theirs. One or both people encountering each other may feel as though they're in a dream, unable to see or hear the other–but with persistence, with feeling, it's possible to reforge the connection. Love and friendship may shine a light on what was invisible–but so will shared anger, joy, or disgust. Any strong, shared emotion beyond the fear and sadness that permeates this place renders would-be ghosts visible, solid, and real to one another, able to move forward or turn back to escape together–or to begin tearing up the tombstones in fierce denial of their portents.
This hellish graveyard is as far as most will go. Somewhere deeper in what was the kitchen, Bryn still labors and the bread still piles up. It will be up to those few lucky (or unfortunate) enough to stumble across him to put a final end to this.
(cw: child death, body horror, violence, potential injury or character death, nightmare dream logic)
Are you dreaming or are you awake? It becomes harder to tell as the music flows through halls and streets, rooms and parks. It’s dangerous out there, people falling asleep where they shouldn’t, or finding themselves face-to-face with what shouldn’t be when their eyes close unknowingly. Perhaps you planned it, your practice made perfect and your mind set to confrontation, maybe this time you sat down with the intention of stopping this. Or maybe it was simply an accident, but you’re here now. What else can you do but fight to survive?
The hellscape of your mind's torment might be familiar or maybe it’s a new flavor, but there’s something different this time. This time, there are seams; the dream around you is sewn together and you hold the scissors. Fight your way or will your way through, and you can pass between the swatches of your dreaming landscape. Maybe you find a friend or maybe you spot the retreating form of a little girl, turning a corner that isn’t there. Except you can see it now, the corridors of this place. You can follow her.
She leads you on a chase, her laugh a ricocheting titter of joy for the game. If you listen closely, however, there’s more to hear. The further you chase her, the more snatches of sound and sensation follow you as well. Grim melodies and snatches of song, searing heat, the taste of ash in your mouth, the sound of screaming that isn’t quite familiar. Your parents? Someone’s parents. Whispered voices. Snatches of words. ‘Amber.’ yelled, called, pleaded. Hide and seek was always fun.‘Ren’ a name that holds fondness, a feeling of a hundred tiny legs across skin- Stop! A command like a pick through your mind filled with anger and fear. Maybe it isn’t just your nightmares in here…
If you catch her, when you catch her, the game is over. Cornered and angry, Ava skitters up the wall, and across the ceiling to hang above you, neck at an impossible angle and clearly broken for it. “What’s wrong? Not having fun?”.
- GENERAL - Bryn and Ava will both be available for NPC interaction and threading. Players who want to talk to ask Luna anything should respond to the Questions section of the OOC post. The mods will provide her answers to specific questions. Characters who die in the dreams will not die in real life, but they will experience severe fatigue and pain, and may retain scarring in the waking world from whatever killed them in the nightmares. Characters who die in real life… well, they're dead. Please bear this in mind as the game does not have an easy resurrection mechanic.
- REALITY CHECK (16-25 October) - Everyone will be encouraged (but not technically required) to attend the lucid dreaming seminar. There will be a few of them over the course of three days. Characters can also pick up one of the Ludicio Eye Mask devices that will assist them in being able to enter a lucid state while dreaming. They don't always help, of course; they're mainly augmenting someone's abilities, provided they're following the guidance provided about how to enhance your lucid dreaming capabilities. Luna is clearly unaware that any non-humans are actually non-humans. She believes everyone is just really into Halloween around here.
The nightmares this go around seem to be specifically focused on the Entities that your characters fear most and/or the ones they might be drawn to. You are welcome to make up a personalized hellscape for your character with anything you'd like in it. These are dreams! Go wild! Characters will fall randomly in and out of each other's dreams and personalized hellscapes. Those who have mastered lucid dreaming will be able to traverse dreams with more purpose, aiming to go to specific people's dreams or get themselves out of ones they don't want to be in. Lucid dream experts will also be able to shape the dreams that are meant for them. In their own nightmares, characters will feel a definitive pull toward one (or more over different nights) Entity and experience an intense fear of that Entity along with the desire to feed it, even if you want away from it.
Feeding the Entities in the dreams and using the dreams to torment others will not necessarily lead to an Entity alignment… but it can do. Or it can set a character down a particularly destructive path in that vein. We would just ask that players remember that ADI is very anti-magic/Entities and anyone who is caught displaying powers/Entity alignment is liable to be mistrusted, watched, and potentially killed by the NPCs if they make themselves too much of an overt problem.
- KNEAD HELP (18-25 October) - Characters may find bread gravestones with their own names, the names of people they have lost, and people they fear losing, as well as names of locals who have been confirmed dead due to eating Deathbed Bread. Some gravestones will bear the names and correct dates for people who are actually dead; others will refer to people who are still alive. Gravestone engravings may include characters back home in player characters' worlds, as well as player characters that have been dropped from the game. OOCly, the appearance of a person's bread gravestone is not a reliable indication of whether that person is actually dead or going to die. ICly, characters may or may not realize this fact at players' discretion.
- NEVER SLEEP AGAIN (20-25 October) - As characters begin to gain control over their dreaming, they will find they can begin to track down Ava the Lullaby Girl. Confrontation can occur within the dream or, with enough willpower, a character can pull a piece of Ava into the waking world to try and kill her. Upon bringing her to the waking world, characters will find themselves faced with a teenaged version of the girl they were following, Ava’s actual body. She's not a little girl at all, but someone who's just entering into adulthood. Fights are likely to result in injuries ranging from mild to severe and can include death, please keep the setting’s death rules in mind for this. Threads with Ava can start in the dreams or already mid-fight in the waking world! It will take a concerted group effort to actually kill Ava. No one person will be able to do it themselves. Only a piece of her is pulled through or fought in the dreams that any person encounters.
The morning after the last pieces are killed, Ava’s mangled corpse will be found on ADI’s grounds shortly after dawn, clutching a bloody, stuffed lamb in one hand.
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Not longer after, a huge creature reaches the edge of the tree line and pauses, sniffing the ground for tracks. It gives Manji a glance and another snarl, but that's not who it's after... yet. It raises its head and looks directly towards where Eda is hiding, no longer looking around the corner.
It narrows its eyes and crouches slightly like it's about to pounce.
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"Come on, asshole! Over here! Ignore me and I'll stab you in the back!"
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It whirls around, turning on a surprisingly small spot for something so large. It lets out a growl that rises into a grating squawk and takes a swipe at Manji with its front claws.
Eda, meanwhile, peers around the corner again very cautiously.
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"That's it you brute!" He pivots, trying to dash towards the creature's side while keeping himself between it and Eda. Striking out with his sword as he moves.
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It lets out a louder, more upset growl and hops to the side before swiping at him again. If nothing else, he definitely has the creature's focus now. And Eda's seen that it can be hurt.
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It swipes at the man attacking it again before backing off a bit to try and circle him, hissing angrily.
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Manji's footsteps are confident and sure of himself as he dance in order to keep the beast in front of him. "You're an interesting beast, aren't you? Come on! Come and get me!" He waits for the owl to strike. Hoping to use it's momentum to inflict a more severe injury.
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The owl beast circles for a bit, but then takes the bait. It lunges with enough speed that Manji is able to get a much more solid strike in. While it's not disabling, it looks like the creature is going to have trouble putting weight on one of its front legs.
It makes a sound that also makes Eda wince a little.
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The owl beast rears up on its back legs, making itself look larger and spreading its wings before suddenly trying to pounce on the man. It doesn't like that sword, and it wants to knock it away.
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Eda makes a concerned noise and starts to dart out of where she's hiding before stalling in her tracks. She can't seem to make herself get closer, although she wishes she could do something to help.
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The owl beast takes the opportunity to get in closer while he seems distracted--it's going to try to land another swipe but on the other hand, it's in Manji's range as well.
Sorry for the delay. The start of this month was rough in RL - not bad, but very busy
No worries!!
It lets out an ear-splitting shriek and retreats, backing away unsteadily with one paw held off the ground. It hisses and fluffs up its feathers in attempt to look more threatening, but it suddenly seems... a fair bit smaller than before.
Something twists in Eda's chest. It's the first time--in her conscious memory--that she's realised this thing can lose. That should make her feel safe, shouldn't it? That should make her feel better? That's what she wanted? But if it can lose, maybe it's less of a monster than she thought. Unbeatable nightmare monsters don't bleed, do they? Unbeatable nightmare monsters don't look... scared.
Something isn't right. Because suddenly what felt like a monster feels like a frightened animal. And Eda likes animals, even scary looking ones. She doesn't like seeing them hurt, not if they've stopped attacking. Not if they look like they might back down given the option.
"Wait--!" She hasn't moved from where she is, yet, but the word is out of her mouth before she can rethink it.
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been forgetting these but; cw blood, injuries to people and animals
Eda flinches at his reaction. She knows she shouldn't have said anything. She knows how ridiculous it sounded. She knows she should feel good about this. So why does she feel so sick to her stomach instead?
Something is wrong--
Her head is spinning. The owl beast is bleeding. She can't see, can't smell this much blood without remembering her father clutching his face in pain and remembering that that was this thing's fault and that should make her want this but it doesn't.
Something isn't right here--
And in a split second she can't help thinking of something else as she watches this man about to stab, to cut--
c u t
My daughter is suffering and I want that thing out. Cut it out if you have to.
All at once the girl darts out from cover to try to grab Manji's sleeve.
"Don't! It--it's scared."
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She knows it’s stupid, she knows she’ll probably get herself hurt, and she knows she should be grateful, like she should be grateful to everyone else who’s tried–and none of that stops her from moving to put herself between the man and the owl beast before she can think better of it.
Because this is a dream, the next thing that happens will feel less like a transformation and more like a shift in perspective.
One way or another, there are no longer two separate things in front of him. Perhaps there never were. Or perhaps there still are. But that isn’t what Manji sees.
What’s in front of him is a harpy. One that never exactly existed in real life, not like this, not back then. One with bright red hair and rust orange feathers, gangly and fluffy and young. She’s taller than Eda was moments ago, although much smaller than the version of this form that Manji has met. Still, it’s probably hard to miss the resemblance.
Her eyes are wide and wary, and she clutches an arm against her injured side. She backs up, baring sharp teeth and letting out a panicked hiss.
“Stay… stay back. Leave us alone.”
Her voice shakes and cracks a little, but it has the same layered effect as when she’s been in this form in the waking world–though perhaps with a bit more context now.
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He stares dumbly for several long seconds before he can only think to say one thing. "...Eda?" It couldn't be, could it?
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"...How do you know my name?" Her feathers ruffle up a bit as she looks him over again. There's something familiar, on some level, but right now she's pretty sure she doesn't know any humans. Or whatever he is.
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"Yeah, I'm Lord Calamity of course I grow up to be a badass," she says, doing her best to sound flippant and confident.
"Did you... did you go through a time pool...?" It's the only explanation she can think of, off the top of her head.
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Prrrobably a wrap?
Sounds good to me!