Eda Clawthorne (
edalyn) wrote in
apocalypsehowcomm2022-10-13 03:06 pm
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Log | Late September through October catch-all | Open
Who: Edalyn Clawthorne and maybe you
When: Late September and throughout October
Where: ADI HQ, Gloucester
Summary: Eda’s more of a big weird harpy woman than usual + prompts from the TDM (Eda has a double causing problems on purpose, Eda sleepwalks and follows a vision into harm’s way)
Warnings:
Makeover: Historical religious persecution in B. Nothing else yet but the standing possibility of dead loved ones/a fantasy population being wiped out as a topic + her generally not great emotional state. Hit me up to opt out of anything specific! (Please note I do very much want lighthearted content too this month, just covering my bases because she is overall having a time.)
Kill Your Double: Impersonation, unintentional gaslighting, mild violence, alcohol mentions
Out of Touch: Unnatural sleep, altered mental states, being trapped in nightmares, dead loved ones, unintentionally putting herself in mortal peril/roof jumping imagery
A Little Makeover
A)
During the end of September and beginning of October, Eda stayed inside her apartment rather more than usual. It might not be terribly hard to guess why, for anyone who saw or heard about her getting herself in trouble for using magic and acting feral.
On the other hand, whenever she’s out and about the ADI compound and making some attempt to keep herself busy, she’s hard to miss.
While she isn’t trying to draw attention to herself, she’s earning a few more looks than usual. Where Eda normally almost passes for human, it’s currently clear that she’s anything but. Her already impressive height–over six foot without her habitual heels, and around six-six with them–has become well over seven. That’s without heels, because she isn’t bothering with attempting to wear anything over her large, taloned bird feet.
It isn’t just the height or the birdlike legs and talons, though. Her eyes are yellow, both of them now, with black scleras, and her upper body and arms are covered in red feathers, hands tipped with sharp claws. But what you’ll probably notice from a distance are the huge grey owl wings.
On some days she can be found working, even though she isn’t feeling especially happy with the ADI right now. She does need things to focus on, ways to feel useful and feel like she’s helping people. She’ll be keeping up her involvement with research and investigations, especially into the current strange happenings and… apparently an evil little bard girl? Well, it’s a distraction.
Other times she might just be lurking in the branches of trees, looking down at you like a particularly strange sample of local wildlife. Or simply pacing around the grounds.
B)
There’s also days where she can be found in the library, poking through history books or in front of a computer, hunched a bit awkwardly and with her wings sprawling behind her chair.
While it’s similar to when she first got here, she seems in something of a worse mood. She doesn’t seem to be researching the entities, this time, or even ways to get home. This time she’s reading about witch trials. Especially witch trials in early 1600s America. Something on her mind? What would possibly give you that idea?
Kill Your Double
A)
Eda also spends some time off of the ADI grounds, although for the first half of October she spends most, if oddly not all, of her time tailed by a security officer. Some days she investigates the strange things happening in town, or takes a shift trying to keep kids out of the park.
Now and then, you might spot her putting up posters looking for a certain slightly beat-up blonde teenager frequently seen wearing an owl mask, which read things like have you seen this nerd? Is she a lot more worried than she wants to admit about said kid? And about what happens to the people who vanish, but mostly because in this case she’s really hoping that if Hunter did, they don’t go home? What would possibly give you that idea?
B)
Either way, the more time she spends out in Gloucester, the more she notices the townsfolk getting less friendly. She isn’t sure why, and she probably finds it just a little more grating than she normally would. Her opinions on humans are running a touch more negative than usual.
“Yeah, yeah, I know I can be a little abrasive but I’ve never done anything worth this much yelling… to you,” she grumbles, while an old woman she’s almost certain she’s never met yells at her about something she’s barely even following, mostly in a human realm language she doesn’t know.
“Oh come on, I’d remember if I shoplifted here–” she complains, on another day, while a clothing shop worker tries to convince her to leave.
“Titan’s sake my guy, I did not hit on your wife. I can do better. Wait, Saturday night? Okay, that one might’ve been me. I did have a lot of cider.”
It keeps happening, things like that. Eda is–even as a ‘human’--pretty hard to mistake for anyone else… so she’d really like to know who’s messing with her.
C)
Or maybe, out in Gloucester, you run into… well it certainly looks like Eda! It sounds like Eda. For the most part, it even acts like Eda. On occasion, it’s even being tailed by whatever guard was meant to be keeping an eye on Eda.
But whoever this is, it’s acting like Eda at her worst. Lying and stealing and finding excuses to cause the sort of mischief and chaos that Eda herself has been trying very hard not to give in to the temptation to cause here.
One day, it points a small group of kids towards a section of the fence around Dogtown that isn’t being watched as closely as the rest. After all, if they don’t want you going in there, there must be something cool to find, right? Stick it to the Man, kiddos.
On another, it manages to start a fistfight with the bouncer at a local club. Looks like the real Eda will need to find somewhere else to drink a slightly concerning amount.
Now and then, it picks someone’s pocket–maybe even yours. Sometimes it gets away with it and sometimes it doesn’t. If it actually was Eda, it might be more successfully subtle about the whole thing. Then again, would doing better ruin Eda’s reputation as fast as getting caught?
Or maybe you just find it stealing candy from babies, insulting the neighbors to their faces, breaking windows, or spraypainting fuck the police on various surfaces. There’s always the most straight-forward approach to making Eda look bad, after all.
Out of Touch (mid Oct)
Eda knows about the music, and by now about the Avatar thought to be causing it; in fact, she’s one of the people to volunteer when it comes to getting involved with the hunt for her. Unfortunately, no amount of knowing means that she’s immune to the effect.
Also unfortunately… while it would be, for once, convenient to have a security officer keeping an eye on her, they’re busy keeping an eye on something that only looks like her.
Eda is crossing a street somewhere in Gloucester when her ears prick up at a faint sound. She isn’t especially near a cemetery, but–yet another in the string of currently-unfortunate facts–she has very good hearing as a harpy.
But no later than she recognizes what she’s hearing she’s distracted by something else. A figure turning into an alley. They’re wearing a hooded cloak, but there’s something familiar about the build, about the movement and about the faint glimmer of light near their wrist.
“Hey, wait–” Eda rushes to get a better look, but the figure turns another corner. Eda follows, strangely unable to catch up with someone who doesn’t seem like they’re moving all that fast.
Just when she starts to question whether she was imagining things, whether this is just a stranger she’s trying to harass, the figure ahead pauses and turns back, but doesn’t actually seem to see her. The figure’s eyes are blank, white, and glowing faintly… as are the yellow lines creeping from the figure’s wrist, like veins burning from the inside out or a lichtenberg figure branching across the skin in slow motion.
The moment is short before the figure begins to flee again, just long enough for Eda to recognise with absolute certainty that the woman she’s following is someone she currently believes to be dead.
”Lily?”
After all, Eda’s older sister is dead, isn’t she? The only reason Raine is alive is the fact that somehow they got here.
But… they did get here. Maybe they’re not the only one who did. If she could only catch up, maybe there’s time to help.
“Lily, wait!”
And on and on it goes, Eda following and calling after a woman she can never quite catch up to, who looks right through her every time she looks back, and whose skin continues to glow with a sickly light that slowly branches further and further over her body.
In the waking world, Eda has managed to make her way a good distance across town… and a good distance off the ground. She may have wings at the moment, but they don’t show, and that doesn't mean she'll remember to use them when she steps off the roof she doesn’t seem to know she’s found herself on.
Perhaps someone should stop her before she tries any harder to join her family.
Wildcard
Feel free to make something up! Or hit me up for a custom starter.
When: Late September and throughout October
Where: ADI HQ, Gloucester
Summary: Eda’s more of a big weird harpy woman than usual + prompts from the TDM (Eda has a double causing problems on purpose, Eda sleepwalks and follows a vision into harm’s way)
Warnings:
Makeover: Historical religious persecution in B. Nothing else yet but the standing possibility of dead loved ones/a fantasy population being wiped out as a topic + her generally not great emotional state. Hit me up to opt out of anything specific! (Please note I do very much want lighthearted content too this month, just covering my bases because she is overall having a time.)
Kill Your Double: Impersonation, unintentional gaslighting, mild violence, alcohol mentions
Out of Touch: Unnatural sleep, altered mental states, being trapped in nightmares, dead loved ones, unintentionally putting herself in mortal peril/roof jumping imagery
A Little Makeover
A)
During the end of September and beginning of October, Eda stayed inside her apartment rather more than usual. It might not be terribly hard to guess why, for anyone who saw or heard about her getting herself in trouble for using magic and acting feral.
On the other hand, whenever she’s out and about the ADI compound and making some attempt to keep herself busy, she’s hard to miss.
While she isn’t trying to draw attention to herself, she’s earning a few more looks than usual. Where Eda normally almost passes for human, it’s currently clear that she’s anything but. Her already impressive height–over six foot without her habitual heels, and around six-six with them–has become well over seven. That’s without heels, because she isn’t bothering with attempting to wear anything over her large, taloned bird feet.
It isn’t just the height or the birdlike legs and talons, though. Her eyes are yellow, both of them now, with black scleras, and her upper body and arms are covered in red feathers, hands tipped with sharp claws. But what you’ll probably notice from a distance are the huge grey owl wings.
On some days she can be found working, even though she isn’t feeling especially happy with the ADI right now. She does need things to focus on, ways to feel useful and feel like she’s helping people. She’ll be keeping up her involvement with research and investigations, especially into the current strange happenings and… apparently an evil little bard girl? Well, it’s a distraction.
Other times she might just be lurking in the branches of trees, looking down at you like a particularly strange sample of local wildlife. Or simply pacing around the grounds.
B)
There’s also days where she can be found in the library, poking through history books or in front of a computer, hunched a bit awkwardly and with her wings sprawling behind her chair.
While it’s similar to when she first got here, she seems in something of a worse mood. She doesn’t seem to be researching the entities, this time, or even ways to get home. This time she’s reading about witch trials. Especially witch trials in early 1600s America. Something on her mind? What would possibly give you that idea?
Kill Your Double
A)
Eda also spends some time off of the ADI grounds, although for the first half of October she spends most, if oddly not all, of her time tailed by a security officer. Some days she investigates the strange things happening in town, or takes a shift trying to keep kids out of the park.
Now and then, you might spot her putting up posters looking for a certain slightly beat-up blonde teenager frequently seen wearing an owl mask, which read things like have you seen this nerd? Is she a lot more worried than she wants to admit about said kid? And about what happens to the people who vanish, but mostly because in this case she’s really hoping that if Hunter did, they don’t go home? What would possibly give you that idea?
B)
Either way, the more time she spends out in Gloucester, the more she notices the townsfolk getting less friendly. She isn’t sure why, and she probably finds it just a little more grating than she normally would. Her opinions on humans are running a touch more negative than usual.
“Yeah, yeah, I know I can be a little abrasive but I’ve never done anything worth this much yelling… to you,” she grumbles, while an old woman she’s almost certain she’s never met yells at her about something she’s barely even following, mostly in a human realm language she doesn’t know.
“Oh come on, I’d remember if I shoplifted here–” she complains, on another day, while a clothing shop worker tries to convince her to leave.
“Titan’s sake my guy, I did not hit on your wife. I can do better. Wait, Saturday night? Okay, that one might’ve been me. I did have a lot of cider.”
It keeps happening, things like that. Eda is–even as a ‘human’--pretty hard to mistake for anyone else… so she’d really like to know who’s messing with her.
C)
Or maybe, out in Gloucester, you run into… well it certainly looks like Eda! It sounds like Eda. For the most part, it even acts like Eda. On occasion, it’s even being tailed by whatever guard was meant to be keeping an eye on Eda.
But whoever this is, it’s acting like Eda at her worst. Lying and stealing and finding excuses to cause the sort of mischief and chaos that Eda herself has been trying very hard not to give in to the temptation to cause here.
One day, it points a small group of kids towards a section of the fence around Dogtown that isn’t being watched as closely as the rest. After all, if they don’t want you going in there, there must be something cool to find, right? Stick it to the Man, kiddos.
On another, it manages to start a fistfight with the bouncer at a local club. Looks like the real Eda will need to find somewhere else to drink a slightly concerning amount.
Now and then, it picks someone’s pocket–maybe even yours. Sometimes it gets away with it and sometimes it doesn’t. If it actually was Eda, it might be more successfully subtle about the whole thing. Then again, would doing better ruin Eda’s reputation as fast as getting caught?
Or maybe you just find it stealing candy from babies, insulting the neighbors to their faces, breaking windows, or spraypainting fuck the police on various surfaces. There’s always the most straight-forward approach to making Eda look bad, after all.
Out of Touch (mid Oct)
Eda knows about the music, and by now about the Avatar thought to be causing it; in fact, she’s one of the people to volunteer when it comes to getting involved with the hunt for her. Unfortunately, no amount of knowing means that she’s immune to the effect.
Also unfortunately… while it would be, for once, convenient to have a security officer keeping an eye on her, they’re busy keeping an eye on something that only looks like her.
Eda is crossing a street somewhere in Gloucester when her ears prick up at a faint sound. She isn’t especially near a cemetery, but–yet another in the string of currently-unfortunate facts–she has very good hearing as a harpy.
But no later than she recognizes what she’s hearing she’s distracted by something else. A figure turning into an alley. They’re wearing a hooded cloak, but there’s something familiar about the build, about the movement and about the faint glimmer of light near their wrist.
“Hey, wait–” Eda rushes to get a better look, but the figure turns another corner. Eda follows, strangely unable to catch up with someone who doesn’t seem like they’re moving all that fast.
Just when she starts to question whether she was imagining things, whether this is just a stranger she’s trying to harass, the figure ahead pauses and turns back, but doesn’t actually seem to see her. The figure’s eyes are blank, white, and glowing faintly… as are the yellow lines creeping from the figure’s wrist, like veins burning from the inside out or a lichtenberg figure branching across the skin in slow motion.
The moment is short before the figure begins to flee again, just long enough for Eda to recognise with absolute certainty that the woman she’s following is someone she currently believes to be dead.
”Lily?”
After all, Eda’s older sister is dead, isn’t she? The only reason Raine is alive is the fact that somehow they got here.
But… they did get here. Maybe they’re not the only one who did. If she could only catch up, maybe there’s time to help.
“Lily, wait!”
And on and on it goes, Eda following and calling after a woman she can never quite catch up to, who looks right through her every time she looks back, and whose skin continues to glow with a sickly light that slowly branches further and further over her body.
In the waking world, Eda has managed to make her way a good distance across town… and a good distance off the ground. She may have wings at the moment, but they don’t show, and that doesn't mean she'll remember to use them when she steps off the roof she doesn’t seem to know she’s found herself on.
Perhaps someone should stop her before she tries any harder to join her family.
Wildcard
Feel free to make something up! Or hit me up for a custom starter.
Kill your double C
"I know we don't have half the skill as our so called originals, but babies? Really, Edalyn?" She can't eat the candy, of course, but that doesn't mean she'll give it back: instead she sticks it into her pocket, almost as if daring Eda to try to take it back. Who knows? Might be fun.
Probably not though. Half the skill, remember?
A sudden sniffling noise makes Cortana look down at the kid victim in question coldly... before shoving them to the ground.
no subject
"Speak for yourself, Blue two-point-oh. I've got plenty of skills, but pettier looks worse." She probably is aware that they don't stack up to their originals, but hey, she's got Eda's attitude.
The kid starts to cry louder, and Eda pokes them in the side with the toe of her boot. They scramble to their feet and run off, yelling loudly for a parent.
no subject
If she doesn't have her full abilities (and boy does it grate on her to admit that), then Edalyn's double definitely doesn't. Still, it's not worth arguing.
She smirks, watching as the child runs away, before turning back to Edalyn.
"So, are we going to stand around and let the parents catch us, or are we going to leave and avoid being yelled at?"
no subject
And with that, she just picks a direction to head in more or less at random. She doesn't seem to care much one way or the other if they stick together.
no subject
"Let's see: there's arson, petty theft, animal cruelty, public indecency, murder..." She hasn't actually tried most of these yet and has no idea how to best pull them off, but they sound fun, and that's what counts.
no subject
"Those last two could be fun, too," she muses, glancing over as she walks. "Anyone specific you want to kill?"
no subject
Her original has a taste for badasses, unfortunately.
no subject
"I'd say we could go for Eda's but she's got what, one? If that?" If Eda herself isn't above the occasional self-deprecating potshot, her double certainly isn't going to be nice about her.
no subject
She snorts. "So mine likes losers and yours is a loser: tell me something I don't know."
no subject
"Well, for one... that one friend she does have is definitely the way to get to her." She's pretty sure the real Eda hasn't told Cortana much about Raine--or told anyone much, really. The rumors are certainly flying with her chasing them around the compound, but the woman isn't exactly elaborating on what happened there.
While it was technically an exaggeration to say she has no other friends here, the woman isn't exactly great at opening up to them.
no subject
"Think we could take them?" If she can't kill her 'real' self's friends, it might be fun to kill Eda's instead. Would her reaction be as pathetic as John's was to losing Cortana?
no subject
"If they are, they're a powerful bard." Eda's double, unlike Eda, says this with irritation rather than admiration. "If not they're kind of a pathetic nerd."
no subject
She ponders.
"Bard means music, right? Got a way to keep them from making any?"
no subject
Eda's double just rolls her eyes, which is probably answer enough. Magic would have been nice.
"Music... but also sound. Any sound. They're best with an instrument, so breaking their violin or a hand would go a long way. But they can whistle, use their voice, you get the picture."
She thinks for a moment before going on. "Plugging your ears can keep them from controlling you." (In retrospect, maybe the real Eda should have been even less surprised by their patron.)
no subject
"So I guess cutting out their tongue wouldn't work then. Even if it would be fun."
"Wanna frame our originals for a crime instead?"
no subject
"It would be fun. But... that's probably easier. It's not like Eda doesn't break the law anyway. We just need to come up with something that'll get her in more trouble than petty theft."
Or at least be sloppier with the theft, she supposes. They could try and get the witch banned from a few more local stores.
no subject
"Carjacking, maybe? Could get into a chase..." Though that might get them hurt. Or jailed. Or killed. Then again, what's life without a little risk?
"Maybe a hit and run?"