bindlestifflost: (Drifter)
George Milton ([personal profile] bindlestifflost) wrote in [community profile] apocalypsehowcomm2022-04-14 11:19 pm

A handkerchief held all my gear (OPEN LOG Catch-all April)

Who: George Milton and ???
When: Most of April
Where: In ADI, on the grounds, and Gloucester proper
Summary: George is familiarizing himself with his new environment and is never content to be in one place for too long.
Warnings: Possibly some of the eye flower weirdness if anyone wants to do a fair/festival prompt, possibly drinking to excess, will update if needed and also warn in individual thread headers.

1. Home Sweet Home?

It's weird, having such a huge space just to himself and maybe two other folks. For now it seems like it's just Nick, and well, he could have done a whole lot worse. Settling in is always a little awkward. He didn't have much of anything to put away. That took no time at all.

So now he's sitting on the sofa in the common room fiddling with the phone, not because he likes it or particularly wants to but because it has been emphasized so much as important, he'd be a fool not to keep at it. He's less outwardly or visibly frustrated working on it alone, just grunting and muttering to himself off and on as he fat fingers his typing or has trouble making one of the apps do what it's supposed to.

He doesn't know how long he has been at it. Long enough for his butt to be sore and his legs to feel like they could use a good stretching when there's a knock at the door. Immediately, he tucks the phone in his jacket pocket as he stands and crosses to it.

"Who's there?" His voice is deep and sharp enough to carry through the wood just fine.

2. The Library

The short guy sitting at the computer terminal doesn't much look like he belongs there. He's staring very intently at the monitor, his typing a painfully slow hunt and peck style. He seems to be trying to research basic history of the region, currently on one of the local government pages of helpful links.

Every now and then he awkwardly moves or clicks the mouse, often followed by a low, "Dammit," or, "No, not you. I want...you." He's so engrossed in the work that he doesn't react at first to the person who comes in behind him. It's only when he hears a definitive noise that he jumps a little and whips his head around, looking almost guilty.

"Sorry. Did you need this?" He's not completely sure he ought to be here, and it shows.

3. The Grounds

At various locations around the grounds, a short, slight man in a brimmed work hat can be spotted wandering and familiarizing himself with the area. He has a fast, no-nonsense gait, like somebody used to being on his feet, and he's never in any one place for very long. When spoken to, he touches his hat brim and gives a nod. He's fine with stopping to chat, especially if he has already met you, but even if he hasn't, he won't brush off a friendly overture.

4. The General's Store

George's voice is increasingly strident as he argues with the beleaguered cashier behind the register. "An' I'm tellin' you 50 bucks for a plain ol' fishin' pole is highway robbery. Not to mention you ain't even including tackle or bait in that. I ain't gonna stand here and let you swindle me. You been swindlin' everybody who works at ADI? That it?"

"Sir, if you'd just..."

"Don't you sir me. Do I look like a sir? Jes' admit you're doing people dirty. I'll tell you what. You put all a' that mess back on the shelf. I don't want none of it. I wouldn't take it if you paid me." Without another word, he's storming for the door.

5. A Bar at the Docks

It took long enough to find the kind of place with the vibe he was looking for, nothing too fancy, just a hole in the wall with beat up barstools and an older woman behind the bar who seems happy enough not to ask too many questions. Like everything else in this damned town, the price of the drinks is sky high. By this point he doesn't care.

He's seated belly up at the far end of the bar pounding gin like there's a run on it, and he may have found the last bottle. There's a certain fixed quality to his thousand yard stare. Hard to tell if he recognizes you or not if you approach.

6. Wildcard!

((OOC: Bring your own prompt, or feel free to use some of the fair prompts from the TDM. George would be playing any number of games there. If you have any questions or want to run something by me, you can hit me up at [plurk.com profile] velocinapper, PM, or Disco. Brackets are also fine!))
whisperedone: (12)

[personal profile] whisperedone 2022-05-18 04:22 pm (UTC)(link)
Garner listens and sips his drink, flinching only a bit as the plastic clatters back on the bartop. There's an odd tension to the air that feels uncomfortable, but he's not entirely certain where it's coming from...other than George, perhaps.

He turns more in his friend's direction. "That depends, I am...a bit concerned with your ability to find your way home. You are still new here." He gently cites that, and not the fact he could hear George fumbling.
whisperedone: (5)

[personal profile] whisperedone 2022-05-20 04:51 am (UTC)(link)
Right.

Okay.

Garner retrieves the card that holds all his funds and places it on the bartop near his fingers until he can feel the bartender take the card and throws back the rest of his drink. It was good, he'd have to remember it for next time.

He trades her the glass for the card and is in the process of asking her to write in the tip for him when he can hear George come back. "Hold a second, George. Please."

Once his tab is signed and sorted, he turns and reaches his hand vaguely out in the direction he thinks the man is. There's a bit of a waver to his senses and he's starkly reminded why he didn't usually drink unless either settled in for the night or with people he trusted to guide him. It didn't serve to muddle what few sense he had left.

"Will you help me out of here?" Did he need the help? No, maybe not.
whisperedone: (2)

[personal profile] whisperedone 2022-05-25 10:53 pm (UTC)(link)
Garner follows the man's path out, taking the moment of seeming concentration to decide for himself. They can't go back this late, so...

"Perhaps one of the parks. Not the one weird things happen in, of course, but a normal one. It might be peaceful." Of course, once they're outside, a brush of salty air has him tilting his head in consideration. "Or...the beach? So long as we aren't too close to the water, it should be safe enough. The ocean has a peaceful sound."

Nevermind the last time he went to this town's beach, it tried to swallow him...that probably wouldn't happen again.
whisperedone: (15)

[personal profile] whisperedone 2022-05-29 04:32 am (UTC)(link)
His brows pull together in slight confusion. "Oh...I thought that was what dark alleys were for." He hadn't spent a lot of time in normal civilization in the great scheme of things, there was still a lot to lean.

"I trust your judgement, George. You seem quiet knowledgeable about these things."

And they would be able to watch each other's backs in a way. That would be nice.
whisperedone: (9)

[personal profile] whisperedone 2022-06-01 03:40 am (UTC)(link)
Garner follows without fuss or question, his attention largely turned towards George and occasionally the small clusters of people. Laughing or talking, joking. Night life winding down or carrying on around them. He'd spent more time outside society than in it, it was still novel to hear. Like people watching with his ears.

George's wobbled steps didn't stumble or falter too much, however, and Garner felt better about his decision to stop him. He likely would have been fine, but he seemed...good at taking care of others. Maybe he'd had a charge or younger sibling before. Maybe a son? He'd never mentioned one...but Garner had never asked.

They pass brighter patches and darker patches and eventually he finds his hand pressed to cold metal, worn and scratched and the scent of stale reek, the kind that simply was without a specific source. A dumpster, then.

"I'll endeavor not to lose my way." He assures with a small smile and turns his head to tilt an ear up, listening both for George's movements and their ambient surrounding. A small puddle catching slow drips from something nearby, the smell of slightly more fresh trash but further away, not this dumpster, but maybe another. A slight whistle of a breeze that broke hard against tall walls around them. An alleyway, somewhere away from the restaurants and far enough from the ocean to not smell entirely of salt.
whisperedone: (3)

[personal profile] whisperedone 2022-06-04 04:02 pm (UTC)(link)
Garner looks up as the sound of footsteps reaches him long before George himself, but the explanation is met with a touch of confused interest. "Alright."

A safehouse or just a halfwayhouse or maybe even one of those encampments where bodies didn't know where else to go? He'd know soon enough.

He ducks and twists, with George's help, to avoid banging his head on anything as they go in- and then freezes as the smell assails him. For all the general quiet of the night, he feels as though he's gone partially blind over again. It's not as bad as with loud noises, but still, the strong smells disorient him enough to have Garner's fists clenching and tension rising in his shoulders. It isn't hard to keep from talking when his concentration is entirely on keeping track of George and his guidance.

When they finally get to where they're headed, Garner sighs in quiet relief. He settles down onto a corner of the cardboard where he can keep a crate near to his back and offers a strained smile. "Thank you. You moved through here with confidence and knew exactly where to look. Have you been in this place before?"
whisperedone: (14)

[personal profile] whisperedone 2022-06-08 11:38 pm (UTC)(link)
Garner nods. "Of course. Thank you."

It puts another brushstroke on the painting of George in Garner's mind. The sort of man whose hands are rough but his heart is kind and seeks out a place in the community he finds himself in, even a somewhat foreign one.

A man worth keeping to his back to sleep for a night.

"Get some sleep, George, I will be awake a little while longer yet, I think."