George Milton (
bindlestifflost) wrote in
apocalypsehowcomm2022-04-14 11:19 pm
A handkerchief held all my gear (OPEN LOG Catch-all April)
Who: George Milton and ???
When: Most of April
Where: In ADI, on the grounds, and Gloucester proper
Summary: George is familiarizing himself with his new environment and is never content to be in one place for too long.
Warnings: Possibly some of the eye flower weirdness if anyone wants to do a fair/festival prompt, possibly drinking to excess, will update if needed and also warn in individual thread headers.
1. Home Sweet Home?
It's weird, having such a huge space just to himself and maybe two other folks. For now it seems like it's just Nick, and well, he could have done a whole lot worse. Settling in is always a little awkward. He didn't have much of anything to put away. That took no time at all.
So now he's sitting on the sofa in the common room fiddling with the phone, not because he likes it or particularly wants to but because it has been emphasized so much as important, he'd be a fool not to keep at it. He's less outwardly or visibly frustrated working on it alone, just grunting and muttering to himself off and on as he fat fingers his typing or has trouble making one of the apps do what it's supposed to.
He doesn't know how long he has been at it. Long enough for his butt to be sore and his legs to feel like they could use a good stretching when there's a knock at the door. Immediately, he tucks the phone in his jacket pocket as he stands and crosses to it.
"Who's there?" His voice is deep and sharp enough to carry through the wood just fine.
2. The Library
The short guy sitting at the computer terminal doesn't much look like he belongs there. He's staring very intently at the monitor, his typing a painfully slow hunt and peck style. He seems to be trying to research basic history of the region, currently on one of the local government pages of helpful links.
Every now and then he awkwardly moves or clicks the mouse, often followed by a low, "Dammit," or, "No, not you. I want...you." He's so engrossed in the work that he doesn't react at first to the person who comes in behind him. It's only when he hears a definitive noise that he jumps a little and whips his head around, looking almost guilty.
"Sorry. Did you need this?" He's not completely sure he ought to be here, and it shows.
3. The Grounds
At various locations around the grounds, a short, slight man in a brimmed work hat can be spotted wandering and familiarizing himself with the area. He has a fast, no-nonsense gait, like somebody used to being on his feet, and he's never in any one place for very long. When spoken to, he touches his hat brim and gives a nod. He's fine with stopping to chat, especially if he has already met you, but even if he hasn't, he won't brush off a friendly overture.
4. The General's Store
George's voice is increasingly strident as he argues with the beleaguered cashier behind the register. "An' I'm tellin' you 50 bucks for a plain ol' fishin' pole is highway robbery. Not to mention you ain't even including tackle or bait in that. I ain't gonna stand here and let you swindle me. You been swindlin' everybody who works at ADI? That it?"
"Sir, if you'd just..."
"Don't you sir me. Do I look like a sir? Jes' admit you're doing people dirty. I'll tell you what. You put all a' that mess back on the shelf. I don't want none of it. I wouldn't take it if you paid me." Without another word, he's storming for the door.
5. A Bar at the Docks
It took long enough to find the kind of place with the vibe he was looking for, nothing too fancy, just a hole in the wall with beat up barstools and an older woman behind the bar who seems happy enough not to ask too many questions. Like everything else in this damned town, the price of the drinks is sky high. By this point he doesn't care.
He's seated belly up at the far end of the bar pounding gin like there's a run on it, and he may have found the last bottle. There's a certain fixed quality to his thousand yard stare. Hard to tell if he recognizes you or not if you approach.
6. Wildcard!
((OOC: Bring your own prompt, or feel free to use some of the fair prompts from the TDM. George would be playing any number of games there. If you have any questions or want to run something by me, you can hit me up at
velocinapper, PM, or Disco. Brackets are also fine!))
When: Most of April
Where: In ADI, on the grounds, and Gloucester proper
Summary: George is familiarizing himself with his new environment and is never content to be in one place for too long.
Warnings: Possibly some of the eye flower weirdness if anyone wants to do a fair/festival prompt, possibly drinking to excess, will update if needed and also warn in individual thread headers.
1. Home Sweet Home?
It's weird, having such a huge space just to himself and maybe two other folks. For now it seems like it's just Nick, and well, he could have done a whole lot worse. Settling in is always a little awkward. He didn't have much of anything to put away. That took no time at all.
So now he's sitting on the sofa in the common room fiddling with the phone, not because he likes it or particularly wants to but because it has been emphasized so much as important, he'd be a fool not to keep at it. He's less outwardly or visibly frustrated working on it alone, just grunting and muttering to himself off and on as he fat fingers his typing or has trouble making one of the apps do what it's supposed to.
He doesn't know how long he has been at it. Long enough for his butt to be sore and his legs to feel like they could use a good stretching when there's a knock at the door. Immediately, he tucks the phone in his jacket pocket as he stands and crosses to it.
"Who's there?" His voice is deep and sharp enough to carry through the wood just fine.
2. The Library
The short guy sitting at the computer terminal doesn't much look like he belongs there. He's staring very intently at the monitor, his typing a painfully slow hunt and peck style. He seems to be trying to research basic history of the region, currently on one of the local government pages of helpful links.
Every now and then he awkwardly moves or clicks the mouse, often followed by a low, "Dammit," or, "No, not you. I want...you." He's so engrossed in the work that he doesn't react at first to the person who comes in behind him. It's only when he hears a definitive noise that he jumps a little and whips his head around, looking almost guilty.
"Sorry. Did you need this?" He's not completely sure he ought to be here, and it shows.
3. The Grounds
At various locations around the grounds, a short, slight man in a brimmed work hat can be spotted wandering and familiarizing himself with the area. He has a fast, no-nonsense gait, like somebody used to being on his feet, and he's never in any one place for very long. When spoken to, he touches his hat brim and gives a nod. He's fine with stopping to chat, especially if he has already met you, but even if he hasn't, he won't brush off a friendly overture.
4. The General's Store
George's voice is increasingly strident as he argues with the beleaguered cashier behind the register. "An' I'm tellin' you 50 bucks for a plain ol' fishin' pole is highway robbery. Not to mention you ain't even including tackle or bait in that. I ain't gonna stand here and let you swindle me. You been swindlin' everybody who works at ADI? That it?"
"Sir, if you'd just..."
"Don't you sir me. Do I look like a sir? Jes' admit you're doing people dirty. I'll tell you what. You put all a' that mess back on the shelf. I don't want none of it. I wouldn't take it if you paid me." Without another word, he's storming for the door.
5. A Bar at the Docks
It took long enough to find the kind of place with the vibe he was looking for, nothing too fancy, just a hole in the wall with beat up barstools and an older woman behind the bar who seems happy enough not to ask too many questions. Like everything else in this damned town, the price of the drinks is sky high. By this point he doesn't care.
He's seated belly up at the far end of the bar pounding gin like there's a run on it, and he may have found the last bottle. There's a certain fixed quality to his thousand yard stare. Hard to tell if he recognizes you or not if you approach.
6. Wildcard!
((OOC: Bring your own prompt, or feel free to use some of the fair prompts from the TDM. George would be playing any number of games there. If you have any questions or want to run something by me, you can hit me up at

no subject
It's not exactly an offer for George if he wants it... but it's not not an offer, either. Winter tends to offer it to just about everyone who he comes across, figuring his time with HYDRA makes him better-trained physically than most of the other off-worlders around. Not all, but most.
Also, he likes teaching, weirdly.
no subject
"Hope your patrollin' stays quiet." Because if it doesn't, they're likely all in trouble.
no subject
And for now, he'll leave George be to get back to it. He's got hallways to clear.