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Apocalypse How Mods ([personal profile] apocalypsehowmods) wrote in [community profile] apocalypsehowcomm2022-02-16 05:36 am

Event - Heavy


Heavy

➥ Deep

Photo from the inside of a snow/ice cavern. There is a blue light filtering in from a small entrance.
(cw: claustrophobia, existential dread, power loss, victim-blaming, time distortion, supernatural compulsion and hunger)

After the cold snap and plumbing issues comes the calm. For a few days, at least, nothing seems to break. Or break more than normal where the Flophouse is concerned. A heavy snow sweeps through and covers the streets. Not a blizzard, but thick white fluff that forms a blanket overnight. The snowplows aren't prepared and it's simply… quiet. People stay indoors, waiting for the weather to clear a bit. There are light flurries throughout the next few days, topping off the snowfall, and for the most part, the city just shuts down.

Even ADI puts out a notice that employees should stay home. Stay safe, stay cocooned in what warmth you have. Just… stay. Each day the message comes out from a generic work email, help@adi.com:

Shelter in place. No work today. Stay safe. We'll get by without you.

The next day is the same. The snow piles higher overnight, covering windows and freezing doors shut.

Shelter in place. No work today. Stay safe. We're s̴̳͘͠ͅt̶̨͂̍r̵̯̼͊͝ŭ̷͚̳g̶̠͋̓g̴̳̱̔͘l̸̤̻̎i̷̭͑͠ń̵̗͜͝g̷̤͂, but we'll get by.

Day after day. Frost creeps into the corridors of the ADI housing complex and the Flophouse. There is no food or other supplies coming and it feels like the hours are stretching out more and more.

Shelter in place. No work today. S̴̬̓t̸͉̿a̴̫̿ỳ̸͉ ̸̠̉s̸̲͆a̶͙͊f̶̢̏ē̷̤. We can't keep doing this, but we have to.

Attempts to leave the housing areas will be met with walls of snow that appear to be impossibly high. Around the flophouse, especially, it's as though they've been placed into the bottom of an icy hole. The walls stretch up higher than anyone can climb or fly, with only a pinprick of bluish light coming down from the opening above, deeper than anyone can dig through. Not even a magical portal or beam of heat can get through. There's just a wall of snow and/or ice through the portal and more snow beyond the beam. What's more, anyone who has supernatural abilities or is tied to a patron, even those not actively trying to feed that patron, will find themselves feeling increasingly drained, like something is sapping away whatever reserves they have, leaving them hungrier and hungrier, their powers waning by the minute, with a very limited set of options to feed upon.

S̸͉͗ḣ̷̦ȩ̵͒l̷͈̍t̸͎̽e̵̺̓ř̵̠ in place. No work today. S̴̬̓t̸͉̿a̴̫̿ỳ̸͉ ̸̠̉s̸̲͆a̶͙͊f̶̢̏ē̷̤. Why aren't they coming? This is their fault.

S̶͔͆h̸̅ͅȅ̴̮l̵̬̈́t̷̯́e̴̥̐ř̷̙ ̶̳̕ì̷̲n̵͓͌ ̷̮̋p̵̟̈́l̶̢̎a̷̺͠c̷̻̈́ḙ̵̊.̷̦̇ ̴̬̀N̸͕͌o̵͎̊ work today. S̴̬̓t̸͉̿a̴̫̿ỳ̸͉ ̸̠̉s̸̲͆a̶͙͊f̶̢̏ē̷̤. Why aren't ỹ̸̡͐ͅô̷͕̫ù̶̟̣͊ coming? Ḟ̴͓i̷̤͗x̶̨͝ ̴̜͒t̵̯̅h̴͔͛i̸͖̽s̶̱̚!

((ooc: Plain text versions of all messages are located here (LINK). You can also hover your mouse over the distorted text for hover text translations.))


➥ Chasm

Photo with a heavily blurred background showing a city street with people walking during the winter. The foreground has small snowflakes falling.
(cw: warped perceptions, memory-loss, implied trauma, supernaturally-induced feelings of missing out)

You've missed a step.

After what seems an interminable time, someone is finally able to tunnel through, to get out of the massive snowy prison everyone has been trapped in and-

And the city looks normal. Checking the wall you just came through, it's not actually there. As soon as one person makes it out, the effect collapses for everyone. There's a wintry wonderland of Gloucester beyond, and it seems like things have gone on without everyone. But there is a sense in the air that something has happened, something earth-shattering that everyone missed out on.

People on the streets seem to have a look about them. Haunted? Something happened, but when they're questioned about it, they can't seem to come up with an answer as to what. They just seem… confused, overwhelmed. Yes, something happened. No, they can't tell you what. Weren't you here for it? Didn't you see it? Didn't you feel it? How could you have missed something that big?

That feeling will sit with characters as time passes, dragging down on them. It may even begin to feel like a physical weight for the most affected. You missed it. You could have done something to change things, but you missed it.


➥ Stuck

An African American man with a graying beard is shown in profile. He is hunched over and holding his head, clearly stressed in some way.
(cw: flooding; natural disasters; damage to homes, workplaces, and possessions; references to burial, suffocation, crushing, and murder; supernaturally induced anxiety, responsibility fatigue, and feelings of inadequacy; illness.)

The feeling of having missed something only intensifies back at ADI headquarters. It looks as though the storm itself attacked the building; several exterior doors have been broken off their hinges, ice expanded within the metal past its breaking point, and the expansive water damage and muck ground into the carpets, walls, and battered elevators conjure images of an indoor avalanche…or a glacier pushing its way through, slow but biting cold and utterly inexorable.

There's no time to dwell on what's happened, on the days of hunger and isolation nor whatever disaster occurred here. There's too much to do, too much to fix, one crisis after another. There's the obvious problem: the need to repair the building and proof it against the cold wind that still blows in across the foyer, but no matter one's work area there is more to do than can be done. Endless requests and projects flood in from every quarter, all of them urgent, all of them important. As soon as one thing is finished, three more problems emerge: contracts to manage, investigations to be made into reported phenomena, glitching computers to repair, vandals to repel from the gaping wound that is the lobby entrance in the middle of the night–the list goes on, and on, and on.

Rumors circulate, stories about a prisoner in the depths of the building's secret basements who disappeared into the crushing ice and grit that had filled the cells, disagreements about whether it was a rescue or if the unnamed prisoner was suffocated, snuffed out by some indiscriminately vengeful force. No one seems to know the truth; no one even seems to know the name of the prisoner, who they were, what they had done to end up there. No one has the time to look too deeply into it; even head of security Neil Grace, is caught leaping from task to task, never catching up long enough to turn his attention to the matter in any meaningful capacity.

The struggle to keep up, the futile effort to keep one's head above water, never relents. No matter one's priorities at work or at home, something is always wrong, always in need of attention, the knowledge of things undone needling at the edge of consciousness like a toothache in one's soul. The Flophouse is in a disastrous state worse even than ADI headquarters, a wild-eyed Bonnie all but pouncing on residents with an endless list of tasks to fix it, to make the building livable again. At the ADI apartments, exhausted caretaker Benny Holt seems to traipse up and down the halls at all hours of the day and night with his toolbelt, gaunt and exhausted and tapping at doors in reply to requests to fix plumbing, lighting, and water damage that never seem to stay fixed. Local staff and interdimensional residents alike begin to fall ill, bodies and minds burning out under the strain, but giving yourself time to rest and heal means piling more work on those around you.

There is no time. There is no rest. There is only the work you are failing to complete.


➥ Sink

A sunny day over small beach dunes. There is low-growing vegetation on some of the dunes.
(cw: claustrophobia, suffocation or near-suffocation)

As if that isn’t enough, there’s still investigative work to be done. Once again, it seems as if Coffins Beach is a site of interest, as ADI has been tipped off that there might be something (or things) in the water. Again.

For safety’s sake - and perhaps to make sure that no one collapses out there alone - pairs are sent out to the beach to keep an eye on the water and to see if anything interesting has washed up. Orders are to both watch the water and walk along the beaches and through the dunes nearby.

Watching the water doesn't seem to yield any results, no matter how long it's observed. Nothing washes ashore either. But then there's the dunes. Sooner or later, it seems like climbing them and walking among them is all there is to do. Anyone who has spent any time at Coffins Beach might notice that they seem a bit larger than they have been in months past. Not inconceivably, but noticeably. There are dunes tall enough to scale the sides up to the top, though some are still no more than little mounds.

It doesn't matter which, when you fall into it. Small hill or gentle mound, one minute you’re walking on the surface. The next minute, as you put your foot down, it begins to sink. It can't be sinking, of course, sand dunes on a beach don't have quicksand. They’re nothing but dense piles of sand. You can't fall into a sand dune.

You are falling into a sand dune. There’s a hole in the sand, just wide enough for your body and you have fallen into it. Perhaps you're a little bit lucky and your partner witnessed it. Maybe you aren't and you suddenly just disappear. It's a long fall, though, down a tube of sand that seems hard-packed around the edges. At first. The drop is just far enough that light can be seen from above, but not the top of the hole itself. Call out. You might be heard. And maybe your partner is already trying to get you out.

But the moment you hit the bottom, it seems like the hole becomes unstable. Especially if someone is above and trying to reach down. Even if they're not, though, sand begins to crumble from the edges and sides of the tunnel, falling down on the body trapped at the bottom of it. A slow trickle, not a burial. Not yet. Still, it could be, if rescue doesn't come, if the person left up above can't dig you out. Meanwhile, the sand falls and falls, pressing down on limbs and creeping up your body. It’s cold and struggling only seems to make the sand fall faster.

Surely you’ll be rescued before it covers you completely. Or soon after. Surely.



➥ Mod Notes
  • GENERAL - Players are welcome to play NPCs for themselves when they are needed in a thread. If you need more information on general behavior for these types of NPCs, please feel free to ask! In general, the information provided in the prompts should be sufficient and ordinary people will act like… ordinary people! You're welcome to make up any details beyond that for your specific scene. Please remember that character deaths are permanent and plan accordingly!

  • DEEP (16-20 February) - Characters will be trapped in their homes for five days, confined to either the Flophouse or the individual apartment buildings within the ADI complex. It will feel like significantly longer, even for characters with fully accurate internal clocks. Travel outside of these bounds will be impossible, even with the use of supernatural abilities. The network will be fully operational; though, not the regular internet or anything beyond the internal ADI network. Characters will also receive periodic messages from help@adi.com begging for help, even as they order everyone to shelter in place.

    Characters who are outside their homes when the snow starts will find they're able to get inside just fine, but will not be able to get out again. Characters may be trapped with people who are not their standard roommates/at their usual housing, if they're unlucky (or lucky).

  • CHASM (21-24 February) - The first character(s) to break through the snow barrier will feel an especially powerful weight fall upon them before there's suddenly just… nothing. The snow walls are gone. Even if another character was in the middle of digging through, the snow is just there one minute, then gone the next. Characters will experience a profound sense that they have missed something. This may dissipate within a day or maintain over several days. Anyone trying to question residents of the city will receive confusion and incredulity, but no answers. There is no indication that anyone seemed to notice the walls of snow. Even some of the natives at ADI will be perplexed. All non-native NPCs and some native NPCs will have experienced the same thing as the PC characters.

  • STUCK (21-28 February) - The need to be doing more than they can will be ever-present for all NPCs and player characters. Those who would choose to eschew responsibilities at work or try to reprioritize will find that there is always something in need of doing that is important to them, to the point where new problems may seem to arise in impossibly, almost cartoonishly quick succession. Tasks and problems can be mundane matters related to work, building repair, and living spaces; as well as minor supernatural occurrences similar to past Dogtown TDM prompts (players are welcome to make up small supernatural encounters; anything that would affect other characters beyond a single thread should be submitted as a player plot). Characters may find themselves feeling mentally foggy and struggling to focus on core issues in the face of this inundation of needs from the people and environment around them, and may fall sick from overwork. These effects will overlap with both the Chasm and Sink prompts.

  • SINK (24-28 February) - Characters who find themselves falling into one of the dunes will end up in what appears to be a vertical tunnel that is definitely too high to climb back out of, regardless of how tall the dune actually seemed to be when they were on top of it. The temperature of the sand is very cold and in addition to possible suffocation, characters may find themselves slowly freezing. Struggling or rescue attempts will quickly make the walls of the tunnel unstable. Additionally, the tunnel may not be exactly straight, depositing characters slightly or more than slightly off of their original falling point.

myfavoritemurder: (as with most things)

[personal profile] myfavoritemurder 2022-03-04 02:41 pm (UTC)(link)
"I don't. Like. The indoors."

She spits each word out with venom, hands balled into fists, though at least she's not trying to pummel Donna with them.

"Do you have any idea how long it's going to take for all of this to melt if we don't try to do away with it ourselves?"
thedoctorsmate: (annoyed | how dare)

[personal profile] thedoctorsmate 2022-03-06 04:01 pm (UTC)(link)
"And what are you gonna do? Think you can collapse something like this by yourself? There are other people in this building. Aren't you supposed to be some sort of leader?" She's... not learned as much as she should about her flatmate as she should, really.

"You need to go rally the troops, or whatever. You can't do anything on your own except get yourself hurt."
myfavoritemurder: (ewwww-- I mean‚ awwww)

[personal profile] myfavoritemurder 2022-03-06 05:54 pm (UTC)(link)
The window-diving idea absolutely hasn't been abandoned, but Callisto has been sufficiently distracted. Eyes on Donna, she turns to pace the room.

"These people aren't my army. And if they wanted to be--"

-- Which she knows that they don't--

"-- They'd have a lot to learn. They'd have to follow my orders to the letter. Is that what you want them doing? Following the orders of someone like me?"
thedoctorsmate: (annoyed | side)

[personal profile] thedoctorsmate 2022-03-09 04:57 am (UTC)(link)
Absolutely not.

"What I want, right now, is for you to put some sense into your head. You ran an army? So think like a general. What would you do with a soldier who went running off, thinking they could fix something like this all by themselves? You'd tell them they were bonkers, that you've got to work with the rest of the group when you're in a situation like this.

"Maybe there's someone in this building who's some sort of engineer. Have you met all our neighbors? They could jury-rig some sort of device that'll melt the snow or maybe make a rig for drilling so we're not all killing ourselves trying to get through something like what's out there."
myfavoritemurder: (YEE-- and I cannot stress this enough)

[personal profile] myfavoritemurder 2022-03-09 05:29 pm (UTC)(link)
"If they could do that, then why haven't they done it?" she seethes - stalking closer, attempting to crowd Donna's personal space.

"You're not my general. You're not my leader. And I never have to listen to anybody unless I choose to. And right now, I. Need. Out!"

Her voice rises to a shriek, and she pounds her fist into the wall.

"I don't want these walls around me! You live in houses; you don't have any idea what it's like!"
thedoctorsmate: (annoyed | vicious)

[personal profile] thedoctorsmate 2022-03-13 02:32 am (UTC)(link)
Donna puts out a hand to physically stop Callisto from getting too close without swatting her away.

"Because they might not have thought about it. Or they realize it's not been a week and they're not screaming toddlers without any patience! God, you must have been an awful leader!"
myfavoritemurder: (so just to be clear)

[personal profile] myfavoritemurder 2022-03-14 01:50 pm (UTC)(link)
This would hit a nerve in many people; for Callisto, it barely even registers. Leadership and army-making had always been a means to an end for her: it had never been about pride, or even about power.

"You don't have any idea what it's like," she seethes again, literally stomping her foot on the ground.
thedoctorsmate: (silly | let's pause)

[personal profile] thedoctorsmate 2022-03-19 08:39 pm (UTC)(link)
"To feel trapped? Helpless? Like you can't do anything? Funny enough, I do know what that's like. But jumping out windows isn't going to do anything but get you hurt, and then I have to put myself in danger rescuing you." She gestures broadly toward the window. "D'you need me to teach you yoga, or something so you can just relax?"
myfavoritemurder: (I've got a lot of un-internalized anger)

[personal profile] myfavoritemurder 2022-03-22 01:36 pm (UTC)(link)
"I don't relax," Callisto snaps, which is probably just stating the obvious by this point. "And I don't need to learn anything from you, and I don't need rescuing. If I go out the window, I don't think you'd bother."

And she doesn't think she should, either.
thedoctorsmate: (srs | snowy gaze)

[personal profile] thedoctorsmate 2022-03-27 12:32 am (UTC)(link)
"You think just because I don't like you, I'm going to let you die? Bloody hell, you didn't come from a great place, did you?" It's frustrating. "You go out that window, I will feel obligated to go and fetch you. I don't want to do that. So, how about a compromise? We make molotov cocktails and chuck them at the snow from inside."
myfavoritemurder: (as with most things)

[personal profile] myfavoritemurder 2022-03-29 11:32 pm (UTC)(link)
"Oh goody, a hero," Callisto sneers. "How lucky I am to know someone who feels obligated to do good deeds all the time."

And then she pauses.

"What are molotov cocktails?"
thedoctorsmate: (annoyed | no)

[personal profile] thedoctorsmate 2022-04-03 12:12 am (UTC)(link)
Donna rolls her eyes and breaths out a frustrated sigh. "Yeah, sure. I'm a hero. Who doesn't want someone's death on her conscience when something horrible's about to happen right in front of me. What's your problem with heroes, anyway. One kill your family?"

She shakes her head. "Anyway. It's a bottle filled with alcohol. You can light it on fire and chuck it. It's a good way to spread a lot of burning liquid really quickly on something.
myfavoritemurder: (yes‚ YES‚ the tiger is out)

[personal profile] myfavoritemurder 2022-04-03 04:34 pm (UTC)(link)
"Yes," Callisto snarls in response to that first question, loudly and bitterly and very genuinely. And then she turns on her heel and stalks into the kitchen, intent on rooting through the cabinets and digging up some alcohol.
thedoctorsmate: (scared | uncertain)

[personal profile] thedoctorsmate 2022-04-07 02:24 am (UTC)(link)
That... has Donna missing a step.

"What...?" Callisto is going to need to explain that a bit more.
myfavoritemurder: (it's not backup‚ it's babysitting)

[personal profile] myfavoritemurder 2022-04-07 02:38 am (UTC)(link)
"Yes, a hero killed my family," she says, holding up a bottle and wiggling it in Donna's direction. "Will this work, or do we need a specific kind?"

Hope you weren't bluffing about those Molotov cocktails, Donna, because if you were, Callisto is calling it.
thedoctorsmate: (sad | look down)

[personal profile] thedoctorsmate 2022-04-11 04:04 am (UTC)(link)
"As long as it's got a high proof on the label, it's fine; it'll burn. But what d'you mean, a- what happened?" As they seem to be doing this, Donna does move to grab one of the rattier dish towels in the kitchen and fetch a pair of scissors to start cutting it down for use in these cocktails.
myfavoritemurder: (I'm coming over to punch you in the face)

[personal profile] myfavoritemurder 2022-04-13 03:06 am (UTC)(link)
Good idea. Unfortunately, Callisto is less discerning; she grabs a pristine, nearly new dish towel and savagely rips it in half.

"I mean exactly what I said. A fearsome, savage, murderous warlord named Xena came to town, burned it and my family, and then skipped merrily away. And when years later she had a sudden attack of remorse, she refashioned herself into a hero of the people. She let them call her a good person, and let them forget."

Here, Callisto's voice lowers into something a bit more somber, but no less unyielding.

"But I won't let that happen."
Edited (i switched formats IN THE SAME TAG fml) 2022-04-13 03:07 (UTC)
thedoctorsmate: (srs | distant)

[personal profile] thedoctorsmate 2022-04-16 03:39 pm (UTC)(link)
There's a part of her, the part that's seen just how ruthless the Doctor can be, how much he needs someone to stop him, that can imagine there's someone out there who feels like Callisto. The Doctor is a comet, and Donna has seen some people get burned in his wake. She might be one day... but she hopes that won't come. He's a good man now. He's trying to be one, and that has to count for something. But it's not her place to tell this woman to forgive someone who did something so horrible to her.

"I'm sorry." It's said earnestly. "I know that doesn't really do much for you, but I am sorry you've gone through all that. I can't imagine how hard it must have been." She isn't even going to get on Callisto about ripping up a good towel.
myfavoritemurder: (I know what you're thinking)

[personal profile] myfavoritemurder 2022-04-16 10:26 pm (UTC)(link)
"It doesn't do anything for me," she says - honestly, but maybe not entirely angrily. "Pity doesn't touch me, and it won't bring them back. The only thing you could do that I care about is to associate Xena's name with her crimes, not her piss-poor heroism."

But that isn't quite true. Donna had also asked, and then listened to the answer - and if Callisto didn't care about being heard, she wouldn't scream so loudly about her pain.

"Now. How are we going to light these on fire?"
thedoctorsmate: (srs | attentive 1)

[personal profile] thedoctorsmate 2022-04-21 03:16 am (UTC)(link)
Again, the parallels to the Doctor are not lost on her. She makes a vaguely affirmative sound as she sets aside the rags she's created and goes hunting in the drawers for a kitchen lighter.

"This!" She finds one and clicks it on for effect. "How many of those bottles have we got? What we want to do is stuff the rags down into them. Leave a bit at the top and let it soak a minute. We'll light the tips on fire and chuck 'em out the window. How's that sound?"
myfavoritemurder: (it's not backup‚ it's babysitting)

[personal profile] myfavoritemurder 2022-04-29 09:23 pm (UTC)(link)
"We'll need a lot," Callisto says, which is as close to Sounds good as Donna is going to get. "But these four should be enough to start with, I suppose. I'll handle the flame; how does it work?"

She darts a hand out to try to grab the lighter, even before she gets a proper answer.
thedoctorsmate: (annoyed | point)

[personal profile] thedoctorsmate 2022-05-03 04:43 am (UTC)(link)
Donna doesn't fight her. This has already been a fight. She's not sure Callisto is even going to know how to undo the safety. Even when she figures it out, it's going to be challenging. Those things always are.

"Come over here." Donna gathers the bottles and uncorks them so she can stuff the rags down, letting them soak for a bit. "You're gonna need to press and hold that down while you pull the trigger. It can be tricky. You might want to use both hands.
myfavoritemurder: (jackpot‚ motherfucker)

[personal profile] myfavoritemurder 2022-05-04 01:40 pm (UTC)(link)
"I'm coordinated," she deadpans - though having only seen it done once and never having done it herself, it is a little tricky to figure out. Still, she manages it - one-handedly, even - after a couple of tries, and as she comes to stand next to Donna, her face lights up with her first real smile of the day.
thedoctorsmate: (annoyed | side)

[personal profile] thedoctorsmate 2022-05-07 07:01 am (UTC)(link)
There's a part of her that suspects she's going to regret teaching Callisto how to use the lighter. It's like giving a bored toddler an open pocket knife. But for the moment, she's less annoying, so it will have to do. Donna holds out the first bottle. "Light it and chuck it as hard as you can at the ice wall out the window. But here's the deal: You manage to make a dent with the fire, we'll get some sheets and tie them together so you can climb down carefully. And back up when you get too cold or tired. If they don't, you go stomp around in the corridors for at least an hour instead of in the apartment. Go bother the neighbors."