apocalypsehowmods: (Default)
Apocalypse How Mods ([personal profile] apocalypsehowmods) wrote in [community profile] apocalypsehowcomm2021-07-21 02:54 pm

Event - For Sport


For Sport

➥ Breaking It In


(cw: mentions of apparent mutilation of/violence against animals and animal death)

The conference room on the upper floors of ADI HQ is bright, airy, perhaps unnaturally so for the grim tidings that bring people here today. Those who have recently arrived will be ushered to the meeting by ADI employees or by Bonnie. It's not just the newest arrivals, but some other people who seem to be longer-term employees. The room is rather large and arranged like a lecture hall. Bonnie takes up a seat near the back, looking somewhat uncomfortable, but smiling at anyone who greets her.

At 9 AM sharp, a person steps into the room and heads to the front. They have curly hair and are wearing a gray business suit with a dark blue bow-tie. When they address the group at large, they speak in a calm, measured tone. "Good morning. I appreciate some of you may be here more reluctantly than others, but… there are matters of import to all of us to discuss. Some of you may have seen me already. I am Reyes Amador, assistant to Ms. Lehrer, the head of ADI. Earlier this week I sent out a message regarding some unusual activity at Coffin Beach. Thank you to those who investigated."

Their eyes seem to find the people who did, in fact, go looking, whether they found something or not.

"We have determined the creatures are shape-shifters. Some sort of, em... horse thing. In lieu of a term they might give themselves, we are referring to them as kelpies. Given the locations these were found, as well as other information into disappearances and deaths and mutilations of sea mammals in the area, we believe the kelpies are coming from the Essex Bay area to the north.

"For those willing to assist, we are mounting a reconnaissance mission. This is not intended to engage kelpies, just to find out where they are and how we might best approach an attack. All supplies, transportation, and monetary compensation will be provided. We will meet at ADI HQ in main lobby at 6 PM three days from now. Essex Bay is a remote site and conservation area, accessible only by boat, and not without a scientific permit. As you may guess, we will be traveling under cover of nightfall." Reyes smiles.

"I will be accepting questions about further details. I understand this is the first mission away for many of you, and you may have concerns. I will do my best to allay them. Bonnie also has some experience in these missions, if you would like first-hand accounts. Please also feel free to discuss amongst yourselves if this is a mission you think you are ready for. You will not be required to attend, nor penalized in any way if you do not. There is additional work to be done here, both with continuing examinations of the bodies we have and other efforts unrelated."


➥ Move the Goalposts


(cw: kidnapping, violence, sadism)

It happens away from the safety of ADI HQ one evening or so early in the morning, it's still dark, away from the potential for help, maybe. One moment, you (and possibly someone you're with) are walking, and the next, you will find someone has grabbed you and slammed you into the nearest surface. For those unable to fight back, a cloth will be held to their noses and mouths--chloroform, something to knock them out. For those able to fight or even to escape thanks to not actually being corporeal, they'll find that it is a trio of people who have attacked them. They wear jagged smiles and they're all much too sharp around the edges beneath their clothes. Those who saw the kelpies at Coffin Beach may recognize these people as something like them.

"Run, rabbit, run," one of the group says, voice rolling out like a gurgling tide.

Those who run will be chased and, if caught, chloroformed. Perhaps you're lucky, though. Perhaps you can race them back to safety. Or perhaps you'll find help along the way to protect you. Either way, the kelpies are relentless in their pursuit unless one of their number is injured or their prey can make it to ADI. The kelpies seem reluctant to actually enter ADI HQ or their housing, and will break off pursuit there, slinking back to the shadows.


➥ Curveball


(cw: kidnapping, violence/violence and mutilation against apparent animals, sadism, body horror, transformation, potential for claustrophobia)

For those unlucky enough to be caught, they'll find themselves waking amongst mud and bodies. Living, breathing bodies, thankfully. You have been tied up, but not gagged, and left with a group of other captives. A nearby fire casts light over everything, showing a large group of naked people with long, scraggly hair hauling a seal up out of the water. The animal fights them with a cunning that might seem odd, but the kelpies just laugh at it. They get it up near the fire, one raises a knife, and stabs into the seal, dragging the blade down its belly.

The seal bellows and then goes limp, seeming to collapse in on itself. It isn't long before a woman is drawn from the skin, shaking, fighting, wild-eyed with terror as her captors shove her around the fire in their own game. A few others turn their attention to the captives who are just beginning to wake and move about. They approach, one grabbing the skin the woman had come out of, others grabbing more skins from a nearby pile.

"Hush, hush... you'll have your freedom soon... while you can swim." The words come just before the kelpie slices your bonds and throws the skin over you.

The skin grapples your body, twisting tight around you, encasing and restraining. Your body is different now, thick and round, ungainly in the mud. Your legs have fused together and your arms have shrunk to thin flippers. This is not your body, you can feel how foreign it is, how you're crammed into the too-small confines of it... but you have instincts to go with it. Water is freedom! Or it's an attempt at freedom. It's either swim for your lives as some mockery of a selkie or stay and see how it feels to be cut open. Luckily for you, you'll find yourself psychically linked to the other selkies around you. Maybe you can do something together? Best think fast because the kelpies are setting their sights on new prey to chase once they've finished with their latest victim.


➥ Below the Belt


(cw: violence/violence and mutilation against apparent animals, body horror, gore)

The journey to Essex Bay isn't a long one, but it's somewhat treacherous as a small group of powerboats make their way into the refuge. The mission is simple: find where the kelpies are and see if there are any strategic points of-

Was that a seal? There are, in fact, many seals that pop up once boats enter the bay. The animals might seem to have an unusual cunning about them. Will they lead you somewhere useful? Perhaps try to flop themselves into your boats? The point is, there are seals accosting you in the middle of the night, and that's weird. Perhaps they have something they want to communicate.

Or was that a horse? A crocodile? There's something that seems to have noticed you, and it's smart enough that it's going to try to tip you and anyone else in your boat into the water rather than trying to engage otherwise. Sit down, you'll rock the boat.


➥ Sticky Wicket


(cw: potential for severe burns/injury, pain)

ADI is engaged in far more than one mission at a time, and for those not dealing with Essex Bay, or even before that, there are pick-ups to handle. Artifacts, you've been told as you're paired with someone else, whether you like it or not. The mission is simple: go to the Docks, collect a package from a locker there, and return with it to ADI. You've been provided an exact location and a code for the combination lock. The section of the Docks you've entered seems to be one with a lot of empty warehouses covered in graffiti, but the locker is there, something heavily reinforced and designed to be virtually impossible to get into. There's evidence that people have tried to gain entry without success.

Your code works, though, and you have your prize! You've been given strict instructions not to open the box the artifact is in… but there's nothing technically stopping you now, and there is a strange pull toward it.

Those who can't help themselves will find they have just picked up… some piece of sports gear! It looks wholly innocuous. Touch even a finger to it, though, and a horrific, searing pain will consume your entire body as 3rd-degree burns bloom across the skin where you've touched your artifact.

Or maybe you have a will of iron and sense enough not to touch strange, supernatural objects. What should be an easy mission is quickly derailed by some young punk darting out of an alleyway to try to steal your package. Or, at the very least, knock it from your hands. The youth is not alone, either. You've found yourself on someone's 'turf,' and they want what you've got. Are you cruel enough to let them have it?



➥ Mod Notes
  • BREAKING IT IN (21 July): Both Reyes and Bonnie will be available to answer questions that characters might have or listen to their complaints. Please put "NPC Requested" somewhere in your top-level response if you would like a mod response. For characters who can access their supernatural abilities and have some measure of supernatural spidey sense, both Bonnie and Reyes will register as off, but in different ways. Characters are welcome to attempt to use whatever powers they believe will work on the NPCs. There are potential IC consequences for this.

  • MOVE THE GOALPOSTS (23-24 July): Characters are welcome to capture or kill the kelpies. The only information they will be capable of providing to those who capture them and attempt to compel them for information is that they consider the entirety of the Massachusetts coast as their 'hunting grounds.' Whether that's true or not, it's what they believe.

  • CURVEBALL (23-24 July): Kidnapped characters will become seals! Sort of. Psychic seals who are extremely ill-fitted to the skins they're in. The only way to escape their current state is to be cut open and pulled out. As soon as they start to flee, the kelpies will chase them. Those who are captured will be cut out, toyed with, and shoved back into a skin again and again to continue the chase until they simply can't go on anymore.

  • BELOW THE BELT (24 July - night): Characters may encounter their selkie-fied comrades! Unfortunately, while the selkies can communicate with each other psychically, they are incapable of human speech. They are also being actively hunted by the kelpies. Characters may kill any kelpies they come across. Capture will not be possible in this case while they're in their horse forms. If PCs do not eradicate the kelpie threat that night, NPCs who have joined the mission will do so. Unfortunately, reconnaissance has become engagement, whether they like it or not.

  • STICKY WICKET (21 July - 5 August): You may select any piece of sporting gear you'd like for your character to pick up as long as it can fit in a reasonably-sized box. The pain associated with the burning will last only as long as a character is touching the object. Holding onto it for more than a minute will likely result in coming very close to death. Characters with inorganic appendages will find that the artifact will start to melt that appendage, whatever it is made of and it will still, somehow, hurt while it does it.
writetheway: (002)

[personal profile] writetheway 2021-07-23 01:47 pm (UTC)(link)
[After being around people her age and younger who seem perfectly fine using guns, a knife should bother her less. But she still does a bit of a double take, if only because she has some personal memories related to knives.

Still, she sits down, smiling, careful to try and make a good impression.]


I'm Monika. It's nice to meet you, too. It seems like almost everyone here has more experience with this kind of thing than me.
forethinking: (Default)

[personal profile] forethinking 2021-07-23 07:27 pm (UTC)(link)
There's a first time for everything.

(Which is how he sees it, at least. His attention has completely left the piece of paper he is scrambling on, the map on his phone, the dagger on the table... All in lieu of giving her his whole attention.)

Can you fight?
writetheway: (015)

[personal profile] writetheway 2021-07-25 11:37 am (UTC)(link)
[Ren seems like the focused type, given the way he switches so seamlessly from giving his attention to what he was working on to her. And she can't say she doesn't appreciate it. It's possible she'll have to look deeper at her desire for attention someday. Later.]

It's not really something I've done before. I've been practicing self-defense since I got here, but I was thinking I should probably try to stay out of any fighting this time.

[She's also been learning how to use a gun from Akechi, but she isn't sure how favorably people will look on someone her age learning that, so she decides not to mention that. Anyway, she isn't ready to bring a gun into the field.]
forethinking: (zetm2r1)

[personal profile] forethinking 2021-07-28 01:35 am (UTC)(link)
(Well, when it comes to Ren, there wouldn't have been any judgment. He's the one with a knife! On top of that, he knows what it's like to have one's image tainted without knowing the full story.)

You can practice with me until you're confident, if you want.

(That is, of course, if she finds herself looking into missions that are more of a hands-on approach. It seems like there's a need for just about anything, so fighting can be a secondary thing next to other skills.)
Edited 2021-07-28 01:35 (UTC)
writetheway: (002)

[personal profile] writetheway 2021-07-31 04:57 pm (UTC)(link)
It couldn't hurt to have someone else to help me out. [So many people offer to help her so easily; Monika appreciates the kindness even if some part of her still feels she doesn't deserve it given what she's done.] If dangerous things are going to happen, I don't want to just get in other people's way and have to be rescued, you know?

[She doesn't want to be a damsel in distress if at all possible. Not a trope she wants to embody.]
forethinking: (vF6oONy)

[personal profile] forethinking 2021-07-31 06:39 pm (UTC)(link)
Makes sense.

(He can't think of a single person who would like to be defenseless. It's good she's getting help, and it's even better that he can help her! Shiving is particularly great when things come too close, and it's silent... And stylish too!)

I'm sure there are other ways to help if it ends up not being your thing.
writetheway: (002)

[personal profile] writetheway 2021-07-31 07:08 pm (UTC)(link)
[Monika nods.] There are a lot of departments here. It's a little overwhelming--I figured I'd go to college before I picked out a company to work at.

[Actually, she figured her life would never progress beyond 18, but before she knew her circumstances she'd expected college to be involved, so it's still all a bit much at once.]
forethinking: (zetm2r1)

[personal profile] forethinking 2021-08-01 12:43 am (UTC)(link)
What major?

(Honestly, a year ago, the idea of being in college was just a dream, considering how hard it was to find a school that would take Ren with his record. Now that's been cleared, there was a little hope, but he wasn't sure what to do yet.)
writetheway: (012)

[personal profile] writetheway 2021-08-01 12:53 am (UTC)(link)
I hadn't decided yet. [She'd mulled over her options, but once she realized how her world worked it had seemed pointless, and now she's in an entirely different world.] With something like college, you need to balance passion and practicality. You need to research what you'd actually do with the degree after you're done and decide if you want to do that enough that it's worth studying for four years.

[This isn't exactly prep for the mission, but Monika is happy to talk about something she's done some thinking about, clearly.]

Have you decided? You look like you're pretty close to my age. Oh, but I probably shouldn't just assume that...!
forethinking: (Default)

[personal profile] forethinking 2021-08-01 04:16 pm (UTC)(link)
I still got a year to decide.

(She's got a great point, it is something that requires a lot of thinking and researching, but Ren's not there yet. There are other pressing matters, like returning home, trying to get things in place after the year he's had is going to be a little rough. Hopefully he can return to Tokyo -- if they ever make it back, that is.)

I'm seventeen. How about you?
writetheway: (001)

[personal profile] writetheway 2021-08-01 05:33 pm (UTC)(link)
Eighteen. [Almost the same age!] I guess we've both got some extra time to decide now, huh?

[Could Monika actually go to college here, if she wanted? Sure, she'd have to figure out how to get a GED here or something, and paperwork to prove she exists, but honestly it's still more possible than it had been in her game.]
forethinking: (L5E5L35)

[personal profile] forethinking 2021-08-02 06:45 pm (UTC)(link)
Yeah, we might not be home anytime soon.

(Not to say he is losing hope! He'd love to go home, but he'd also love to stop the apocalypse from happening, so really, he's torn and having to prioritize. Apocalyse prevention wins.)

What do you think about this place? ADI?
writetheway: (064)

[personal profile] writetheway 2021-08-02 10:36 pm (UTC)(link)
[Monika spares a moment to look around the room. She doesn't want to talk about every concern she might have right in the middle of HQ, of course.]

They've been really helpful to us, giving us places to live and letting us work here. I guess since they're so worried about supernatural things, it would make sense they'd want to make sure we're not going to all run off and do a lot of that, even if that's not something I could do anyway.

[Well. That's not exactly true and not exactly untrue. But nobody has to know that. She can be normal here.]
forethinking: (zetm2r1)

[personal profile] forethinking 2021-08-06 12:33 am (UTC)(link)
(He does smile at that. He wasn't expecting her to pour every concern she had about ADI right there and then, but she does make a point about surveillance and control. He doesn't intend to use his own powers, although he does still feel his Personas swimming in his brain.

He needs to figure out whether the use of his powers is truly going to bring catastrophe abound, though. It feels like they're going to be needed.)


The supernatural here does seem out of a horror story, though.
writetheway: (008)

[personal profile] writetheway 2021-08-14 01:09 pm (UTC)(link)
Doesn't it? It's all pretty spooky! [Monika isn't sure she'd believe it if she hadn't come face to face with one of the monsters not long after she'd gotten here. She's lucky someone more experienced had been with her at the time.] I guess we have to hope we're in one of the stories where the good guys win in the end.

[Or that they're not in a story at all. This could be real. Please let it be real.]