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Apocalypse How Mods ([personal profile] apocalypsehowmods) wrote in [community profile] apocalypsehowcomm2021-07-21 02:54 pm

Event - For Sport


For Sport

➥ Breaking It In


(cw: mentions of apparent mutilation of/violence against animals and animal death)

The conference room on the upper floors of ADI HQ is bright, airy, perhaps unnaturally so for the grim tidings that bring people here today. Those who have recently arrived will be ushered to the meeting by ADI employees or by Bonnie. It's not just the newest arrivals, but some other people who seem to be longer-term employees. The room is rather large and arranged like a lecture hall. Bonnie takes up a seat near the back, looking somewhat uncomfortable, but smiling at anyone who greets her.

At 9 AM sharp, a person steps into the room and heads to the front. They have curly hair and are wearing a gray business suit with a dark blue bow-tie. When they address the group at large, they speak in a calm, measured tone. "Good morning. I appreciate some of you may be here more reluctantly than others, but… there are matters of import to all of us to discuss. Some of you may have seen me already. I am Reyes Amador, assistant to Ms. Lehrer, the head of ADI. Earlier this week I sent out a message regarding some unusual activity at Coffin Beach. Thank you to those who investigated."

Their eyes seem to find the people who did, in fact, go looking, whether they found something or not.

"We have determined the creatures are shape-shifters. Some sort of, em... horse thing. In lieu of a term they might give themselves, we are referring to them as kelpies. Given the locations these were found, as well as other information into disappearances and deaths and mutilations of sea mammals in the area, we believe the kelpies are coming from the Essex Bay area to the north.

"For those willing to assist, we are mounting a reconnaissance mission. This is not intended to engage kelpies, just to find out where they are and how we might best approach an attack. All supplies, transportation, and monetary compensation will be provided. We will meet at ADI HQ in main lobby at 6 PM three days from now. Essex Bay is a remote site and conservation area, accessible only by boat, and not without a scientific permit. As you may guess, we will be traveling under cover of nightfall." Reyes smiles.

"I will be accepting questions about further details. I understand this is the first mission away for many of you, and you may have concerns. I will do my best to allay them. Bonnie also has some experience in these missions, if you would like first-hand accounts. Please also feel free to discuss amongst yourselves if this is a mission you think you are ready for. You will not be required to attend, nor penalized in any way if you do not. There is additional work to be done here, both with continuing examinations of the bodies we have and other efforts unrelated."


➥ Move the Goalposts


(cw: kidnapping, violence, sadism)

It happens away from the safety of ADI HQ one evening or so early in the morning, it's still dark, away from the potential for help, maybe. One moment, you (and possibly someone you're with) are walking, and the next, you will find someone has grabbed you and slammed you into the nearest surface. For those unable to fight back, a cloth will be held to their noses and mouths--chloroform, something to knock them out. For those able to fight or even to escape thanks to not actually being corporeal, they'll find that it is a trio of people who have attacked them. They wear jagged smiles and they're all much too sharp around the edges beneath their clothes. Those who saw the kelpies at Coffin Beach may recognize these people as something like them.

"Run, rabbit, run," one of the group says, voice rolling out like a gurgling tide.

Those who run will be chased and, if caught, chloroformed. Perhaps you're lucky, though. Perhaps you can race them back to safety. Or perhaps you'll find help along the way to protect you. Either way, the kelpies are relentless in their pursuit unless one of their number is injured or their prey can make it to ADI. The kelpies seem reluctant to actually enter ADI HQ or their housing, and will break off pursuit there, slinking back to the shadows.


➥ Curveball


(cw: kidnapping, violence/violence and mutilation against apparent animals, sadism, body horror, transformation, potential for claustrophobia)

For those unlucky enough to be caught, they'll find themselves waking amongst mud and bodies. Living, breathing bodies, thankfully. You have been tied up, but not gagged, and left with a group of other captives. A nearby fire casts light over everything, showing a large group of naked people with long, scraggly hair hauling a seal up out of the water. The animal fights them with a cunning that might seem odd, but the kelpies just laugh at it. They get it up near the fire, one raises a knife, and stabs into the seal, dragging the blade down its belly.

The seal bellows and then goes limp, seeming to collapse in on itself. It isn't long before a woman is drawn from the skin, shaking, fighting, wild-eyed with terror as her captors shove her around the fire in their own game. A few others turn their attention to the captives who are just beginning to wake and move about. They approach, one grabbing the skin the woman had come out of, others grabbing more skins from a nearby pile.

"Hush, hush... you'll have your freedom soon... while you can swim." The words come just before the kelpie slices your bonds and throws the skin over you.

The skin grapples your body, twisting tight around you, encasing and restraining. Your body is different now, thick and round, ungainly in the mud. Your legs have fused together and your arms have shrunk to thin flippers. This is not your body, you can feel how foreign it is, how you're crammed into the too-small confines of it... but you have instincts to go with it. Water is freedom! Or it's an attempt at freedom. It's either swim for your lives as some mockery of a selkie or stay and see how it feels to be cut open. Luckily for you, you'll find yourself psychically linked to the other selkies around you. Maybe you can do something together? Best think fast because the kelpies are setting their sights on new prey to chase once they've finished with their latest victim.


➥ Below the Belt


(cw: violence/violence and mutilation against apparent animals, body horror, gore)

The journey to Essex Bay isn't a long one, but it's somewhat treacherous as a small group of powerboats make their way into the refuge. The mission is simple: find where the kelpies are and see if there are any strategic points of-

Was that a seal? There are, in fact, many seals that pop up once boats enter the bay. The animals might seem to have an unusual cunning about them. Will they lead you somewhere useful? Perhaps try to flop themselves into your boats? The point is, there are seals accosting you in the middle of the night, and that's weird. Perhaps they have something they want to communicate.

Or was that a horse? A crocodile? There's something that seems to have noticed you, and it's smart enough that it's going to try to tip you and anyone else in your boat into the water rather than trying to engage otherwise. Sit down, you'll rock the boat.


➥ Sticky Wicket


(cw: potential for severe burns/injury, pain)

ADI is engaged in far more than one mission at a time, and for those not dealing with Essex Bay, or even before that, there are pick-ups to handle. Artifacts, you've been told as you're paired with someone else, whether you like it or not. The mission is simple: go to the Docks, collect a package from a locker there, and return with it to ADI. You've been provided an exact location and a code for the combination lock. The section of the Docks you've entered seems to be one with a lot of empty warehouses covered in graffiti, but the locker is there, something heavily reinforced and designed to be virtually impossible to get into. There's evidence that people have tried to gain entry without success.

Your code works, though, and you have your prize! You've been given strict instructions not to open the box the artifact is in… but there's nothing technically stopping you now, and there is a strange pull toward it.

Those who can't help themselves will find they have just picked up… some piece of sports gear! It looks wholly innocuous. Touch even a finger to it, though, and a horrific, searing pain will consume your entire body as 3rd-degree burns bloom across the skin where you've touched your artifact.

Or maybe you have a will of iron and sense enough not to touch strange, supernatural objects. What should be an easy mission is quickly derailed by some young punk darting out of an alleyway to try to steal your package. Or, at the very least, knock it from your hands. The youth is not alone, either. You've found yourself on someone's 'turf,' and they want what you've got. Are you cruel enough to let them have it?



➥ Mod Notes
  • BREAKING IT IN (21 July): Both Reyes and Bonnie will be available to answer questions that characters might have or listen to their complaints. Please put "NPC Requested" somewhere in your top-level response if you would like a mod response. For characters who can access their supernatural abilities and have some measure of supernatural spidey sense, both Bonnie and Reyes will register as off, but in different ways. Characters are welcome to attempt to use whatever powers they believe will work on the NPCs. There are potential IC consequences for this.

  • MOVE THE GOALPOSTS (23-24 July): Characters are welcome to capture or kill the kelpies. The only information they will be capable of providing to those who capture them and attempt to compel them for information is that they consider the entirety of the Massachusetts coast as their 'hunting grounds.' Whether that's true or not, it's what they believe.

  • CURVEBALL (23-24 July): Kidnapped characters will become seals! Sort of. Psychic seals who are extremely ill-fitted to the skins they're in. The only way to escape their current state is to be cut open and pulled out. As soon as they start to flee, the kelpies will chase them. Those who are captured will be cut out, toyed with, and shoved back into a skin again and again to continue the chase until they simply can't go on anymore.

  • BELOW THE BELT (24 July - night): Characters may encounter their selkie-fied comrades! Unfortunately, while the selkies can communicate with each other psychically, they are incapable of human speech. They are also being actively hunted by the kelpies. Characters may kill any kelpies they come across. Capture will not be possible in this case while they're in their horse forms. If PCs do not eradicate the kelpie threat that night, NPCs who have joined the mission will do so. Unfortunately, reconnaissance has become engagement, whether they like it or not.

  • STICKY WICKET (21 July - 5 August): You may select any piece of sporting gear you'd like for your character to pick up as long as it can fit in a reasonably-sized box. The pain associated with the burning will last only as long as a character is touching the object. Holding onto it for more than a minute will likely result in coming very close to death. Characters with inorganic appendages will find that the artifact will start to melt that appendage, whatever it is made of and it will still, somehow, hurt while it does it.
inlieuofadad: (GA_162)

[personal profile] inlieuofadad 2021-08-01 06:14 pm (UTC)(link)
Wow. This guy might have Malcolm beat on social awkwardness, if he takes a self-depreciating joke that seriously. Gil offers his hand without thinking, the gesture second nature, before he spares a moment to wonder if that's a thing in unfamiliar worlds or not. Either way, not important at the moment.

"Gil Arroyo. New York City, Earth, 2021."

Dear lord, he's getting used to saying that.
worthallthis: (Default)

[personal profile] worthallthis 2021-08-03 06:09 am (UTC)(link)
Well, he can offer a location and time frame. Names are dicier. "Washington DC, Earth, 2014." He stares a moment at the offered hand, then tentatively puts his own into it. It's familiar. He's seen handlers and technicians do it. Touching is not a thing for HYDRA's asset, though, not without purpose.

But he already knows how it goes over when he doesn't do the people-things here. So, handshake. It's slow and careful, and only lasts for the bare minimum, before he lets go and steps back again. It's still probably about as awkward as it would have been if he'd ignored the hand entirely, sorry Gil.
inlieuofadad: (GA_46)

[personal profile] inlieuofadad 2021-08-07 01:46 am (UTC)(link)
Okay then. Gil raises his eyebrows slightly and pulls on the metaphorical kid gloves, even though his tone doesn't change a fraction. "You have something you like to be called?"

Since a straight-out name doesn't seem to be happening. "What were you doing in DC?"

He wouldn't be remotely surprised at this point if the answer is "classified."
Edited (i know words) 2021-08-07 01:59 (UTC)
worthallthis: (cautious)

[personal profile] worthallthis 2021-08-07 07:22 am (UTC)(link)
Well. Really. HYDRA isn't here to tell him not to tell, and he's really bad at lying, and saying "classified" never actually occurs to him. So Gil gets the unvarnished truth. "Killing people. Mostly."

And... after that bombshell... "I was called either the Asset or the Winter Soldier." A pause. "Monika is calling me Winter." None of these are things he likes to be called, though Winter is at least not uncomfortable, but then, he doesn't have anything he likes to be called.
inlieuofadad: (GA_47)

[personal profile] inlieuofadad 2021-08-20 02:49 am (UTC)(link)
Gil's eyebrows make a harder bid for his hairline. If anyone is a poster boy for Malcolm's mantra, it's this guy. Nobody's born broken. Someone breaks them--and he seems a little past shattered.

"Winter it is for now, then. We'll put a pin in the 'like' part." He's not going to judge, not yet, not when this kid probably went in with the idea of serving something important. He will make like the KGB and verify. "How are you adjusting? Seems like you're not used to being around so many people."
Edited 2021-08-20 02:52 (UTC)
worthallthis: (but i did it)

[personal profile] worthallthis 2021-08-21 05:43 am (UTC)(link)
The Winter thing is going pretty well for getting people not to pressure him about it. That's a thing he'd like, if he liked things in general. (He does. He's just bad at recognizing it.)

"Plenty used to people." He was only alone on missions. It's better not to be alone. The problem is less with the presence and more with the substance. so he clarifies: "They didn't usually talk to me."
inlieuofadad: (GA_43)

oh my god i'm sorry my life exploded. If you want to handwave this I'm totally fine w that!

[personal profile] inlieuofadad 2021-09-12 08:46 pm (UTC)(link)
Gil's chin lifts a little, his own quiet statement of anger he doesn't want to show. Then he nods. "Is it better? People talking to you?"
worthallthis: (guilty)

it's okay, I can continue if you wanna <3

[personal profile] worthallthis 2021-09-13 07:08 am (UTC)(link)
Jesus, people keep asking his preference on things. It's a little exhausting, especially since he knows how badly this usually goes over: "I do not like or dislike things." There's a pause, then he adds, a straight-up fact, "I am not practiced in making conversation. Much of the time I make people uncomfortable or upset."

So it might be better if people stopped, but he doesn't know how to make people stop. (And while he'd never admit it, since it suggests liking or disliking, he's not sure if going back to being a piece of biological machinery would be... pleasant.)
inlieuofadad: (GA_02)

gil, internally: o no, inexperienced human, must protecc

[personal profile] inlieuofadad 2021-09-15 08:56 pm (UTC)(link)
More than anything, this kid--Winter--strikes him as a survival of brutal abuse, abuse that drove out anything that wasn't an inclination to obey.

God, he hates the government. It doesn't occur to him that it could have been someone else.

His tone doesn't change, his feelings don't show.

"Well, you'll get practice with the conversation part. And you'll have to experiment, figure out what you like and don't. Could be fun."
worthallthis: (you again ugh)

the Bucky Barnes protection club is a fun place to be

[personal profile] worthallthis 2021-09-17 05:23 am (UTC)(link)
There's not often a lot of expression on his face, but there's... the slightest edging into looking put-upon, there. He's not here to have fun. And he's not here to break protocols, either. (Though he's already broken many of his protocols, by necessity: there is no cryo here that he's been able to find, and no one has mentioned maintenance, and there is no shortage of things to fucking decide all the time.)

"It isn't important." A pause. "Except possibly to stop upsetting people." Which means he can accept the practice thing. Probably. But there's no point to experimenting. He isn't supposed to like things.
inlieuofadad: (GA_169)

[personal profile] inlieuofadad 2021-09-19 08:37 pm (UTC)(link)
"It is important," Gil counters gently. "Wherever you were before, you're here now. Old rules, old orders, don't apply. I wouldn't worry about upsetting people. Anything can upset someone if it's handled wrong. Focus on figuring things out for yourself. Don't even try to... pick things, decide things, just. Feel your way into it. The rest'll come."
worthallthis: (cautious)

[personal profile] worthallthis 2021-09-21 04:56 am (UTC)(link)
He's been free for a couple of weeks, Gil. He is very much not ready for that. The hint of expression fades into a more comfortable blank, hiding the uncertainty. Is that an order? It's phrased like an order, but it doesn't sound like one. And it doesn't make any sense, he has no idea how to follow it even if it were. There is no himself. That's not what he's for.

Besides, this man isn't-- a handler or a tech or anyone in charge of him, so does it matter even if it is?

Which leaves him unsure of what to say. What comes out is an awkward, flat, "Okay." It's not an acceptance, but it's not a denial, either. Neither one seems safe.
inlieuofadad: (GA_17)

[personal profile] inlieuofadad 2021-09-22 06:05 pm (UTC)(link)
Gil decides to pull back for now. It's clear that he's pushed maybe a little too hard, but at least the thoughts are out there now.

He jerks his chin in the direction of the targets. "Were you still going to shoot for a bit? I'm not bad, but pointers from an expert never hurt."
worthallthis: (smilesad)

[personal profile] worthallthis 2021-09-24 04:56 am (UTC)(link)
That falls squarely back into comfortable territory, and it shows in some unknotting of his shoulders, the blankness shifting into something still expressionless but somehow less like a mask. "I have been training others in self-defense, here. None of them are ready for guns. But I can help you if you want it."
inlieuofadad: (GA_47)

[personal profile] inlieuofadad 2021-10-02 08:02 pm (UTC)(link)
"Sounds good to me.."

[Wind this one up here?]
worthallthis: (faws-gun)

[personal profile] worthallthis 2021-10-04 04:58 am (UTC)(link)
He turns back towards the range, leaving the ear protection off for now, and levels his gun to start a lesson of a new kind. This is much better than simply shooting alone.

((yep, and that's a wrap! :3 ))