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Apocalypse How Mods ([personal profile] apocalypsehowmods) wrote in [community profile] apocalypsehowcomm2021-10-15 05:46 pm

Event - Lullaby


Lullaby

➥ For You Never Shut Your Eye

Photo of a small grassy area within an urban environment. Two men are passed out across the grass and sidewalk. There is a purple gradient filter over the photo.
(cw: supernaturally-induced sleep/fatigue, supernaturally-induced sleep disorders/somniloquy, needles/injections)

The line between waking and sleep is beginning to blur. People will find themselves sleeping far too much, but it never feels like enough. The music is growing more prevalent and persistent throughout town. The effect is still weaker within the building, but as October wears on, more and more people are affected and ADI staff are more intent than ever to find the source and also figure out how to block the effects. Characters will find themselves conscripted (between Halloween Party preparations) into assisting with building or testing anti-music and sleep devices along or with helping to try to track down the source of the music.

For those helping to build and test devices, there is an R&D lab in the basement levels of ADI that will be available. Devices native staff have been able to devise include:

  • Headphones that play different frequencies to try to cancel out the sound of the singing.
  • An armband that periodically stabs a small needle into the arm with a small dosage of adrenaline.
  • Headbands set to a constant low vibration.
The efficacy of all of these devices is… questionable, but perhaps others may have their own expertise to lend to the efforts, attempting something on a broader scale than just personal protection devices.

For those helping to track the source of the music, finding it seems to be impossible, but there is a definite pattern that characters will note as the days pass. The epicenters of the music are moving, migrating out of the graveyards and converging on ADI Headquarters. As this goes on, the building will become less and less of a safe haven, the music penetrating its walls and affecting the staff there more heavily. You might find yourself having to help a neighbor who's fallen asleep while working. Or you might not even be able to fully tell they've fallen asleep as they sleepwalk and talk almost like they're actually still conscious. Even those who have never been prone to sleepwalking and talking may find themselves affected and… far more open with what they say when in the unguarded state of semi-unconsciousness.


➥ Till the Sun Is In the Sky

A caucasian woman is lying on the floor, eyes closed. The room is dark around her with a spotlight shining on her. A secondary image of the woman, semi-transparent and wrapped in white clothes floats just above the woman on the floor. There is a purple gradient filter over the photo.
(cw: supernaturally-induced sleep/fatigue, thanatophobia, character death, death by poisoning, blood, choking, emetophobia, death by crushing)

By the 25th, some people may find waking up to be a challenge in and of itself. But they do manage to wake up. Seemingly. Perhaps the day is much like any other, heading to ADI or out around the city, grabbing coffee and- something is wrong. Something is very wrong. That cup of coffee you just drank had tasted a little different than usual. A touch of almond to it? It hits you that your throat is burning, bile and blood rising up and choking you as you hack and gasp and vomit. Your legs grow weak, you're losing control of everything, falling, dying.

And then you wake up.

Just a nightmare. Just a bizarre and horrible nightmare. You head out and… is this home? You're home! Or maybe… wait, this doesn't seem right. Have you gone somewhere else? Some things might be familiar, memories intertwined and mixing with fantastical elements, some your own, some not. You notice people you recognize, ones who might be as confused as you are. This isn't where they should be and they remember dying, too. Or seeing you die or someone else. It doesn't make sense, but somehow, they remember they had a dream they shared last night. And then something falls from above and nearly crushes you or your partner. Or maybe it does crush them, and you're suddenly looking at a dead body as the world and this nightmare that feels so very real becomes more and more hostile. Maybe something falls on you.

And then you 'wake up.'


➥ When the Blazing Sun Is Gone

Three sheet ghost halloween decorations stand in a line. There is a purple gradient filter over the photo.
(cw: supernaturally-induced sleep/fatigue, thanatophobia, character death, body horror, detailed description of painful physical transformation, description of the loss and regrowth of teeth, violence, mental status alterations, temporary power-loss, spiders)

Even with people dropping left and right thanks to the odd sleep effect taking hold, ADI staff are hellbent that their Halloween party will not be completely ruined. And on the 28th (a little before the actual holiday), everyone wakes up. Or… seems to. For those trapped in dreams, it will seem very much that they've woken up, the music has stopped, and they can actually carry on. For a few days, it even seems like things are normal. The party on the 31st is a blow-out bash. The entire first floor of ADI HQ has been transformed with decorations. The canteen is serving festive food and has set up a dance floor with holiday-appropriate music playing. Some of the offices feature additional activities, including party games like bobbing for apples in a trough that's been brought in, a guess this gross food booth, and more general party games. For a quieter time, there are also areas set up with board games and card games to play. And for some extra fun spooks a mini-haunted maze has been set up with faux spiders and webs, along with other goofy-looking monster creatures.

It's around 9 PM when the music and lights suddenly cut out. There's nothing for several seconds. Then, a voice begins to sing, filling the halls of ADI. It's a young girl's voice.

"Bye-bye, bye-bye,
Quickly you will die,
On the morning will be frost,
And you’ll go to the graveyard, the graveyard.

Grandfather will come there, too,
And he will bring the coffin.
Grandmother will come along,
Her tears, they will not soften.
Mama sings the prayer song, then,
And falls down on her knees.
Daddy takes you to the grave,
No one can hear his pleas.

Bye-bye, bye-bye,
Quickly you will die,
On the morning will be frost,
And you’ll go to the graveyard, the graveyard.


As the last notes of the song fade away, all hell breaks loose. Those who had been wearing particular sorts of costumes, ones that are more monstrous in nature, may find themselves transforming, growing, twisting, shifting. It's not a clean change, but a violent, agonizing one that cracks bones, tears and reshapes muscles and tendons, pushes out teeth to make room for new ones. Those transformed will find themselves compelled to chase, to hunt, to kill anyone they can get their claws, teeth, or other appendages on.

For those who stay themselves, it's not just their transformed friends who pose a danger, but the decorations they've set up, as well. Those fake giant spiders and webs? They're no longer fake. Neither are any of the other demonic little creatures. The goal of everything in ADI and even outside for those who manage to make it out the doors, is to remind you how very, very mortal you are. Those typically possessed of fantastic abilities will find that they have been sapped away. There's no calling on magic or innate abilities. You are mortal and you are going to die like everything mortal does.

In the chaos, characters will catch glimpses of a young girl flitting amongst the chaos, seeming unperturbed by it all. Trying to catch up to her or speak to her is fruitless, but she's there, and she's humming that song from before.


➥ When He Nothing Shines Upon

A caucasian woman has just woken up and stares grumpily at her phone. There is a purple gradient filter over the photo.
(cw: supernaturally-induced fatigue/malaise, thanatophobia)

Those who are killed at the party will find themselves waking up wherever they actually fell asleep a few hours or even days ago. If your character was one of the lucky few who somehow managed to escape the effect, you'll notice people waking up all over ADI HQ and elsewhere. There are no signs of damage on the bodies, but those who died in the dreams will find themselves feeling incredibly weak and generally ill for several hours to several days after the experience.

The music has actually stopped, and this time, it would seem you've actually woken up. Depending on how long you were passed out for, that may be a more unpleasant experience for some than others. There's a message posted from a random ADI employee's phone a few days later to the network:

Mr. S was right. This was fun! I'll have to come back next year to play with you. - Ava, the Lullaby Girl

P.S. Sorry for stealing your phone, horsegirl67. But I wanted to say, hi. C:


Unfortunately, there are no further messages and attempts to respond to the message will receive no reply for now.

But... fortunately…? All of the Halloween preparations are still up, and there's a festive party to attend if anyone actually feels keen on trying it in real life. Pam Ruan, the main organizer is bloody-minded about it now and will have her God damn Halloween party, but those who work themselves up to attend out of festive spirit or morbid curiosity will find it a distinctly muted affair that breaks early in the evening.

Happy Halloween, Gloucester!



➥ Mod Notes
  • GENERAL - Players are welcome to play NPCs for themselves when they are needed in a thread. If you need more information on general behavior for these types of NPCs, please feel free to ask! In general, the information provided in the prompt should be sufficient and you're welcome to make up any details beyond that for your specific scene. The Lullaby Girl (Ava) can be seen throughout character dreams, but they will not be able to interact with her during this event. They will either wake up or simply find that the physics of the dream are warped and she cannot be reached or there's a sheet of glass between her and the character or whatnot.

  • FOR YOU NEVER SHUT YOUR EYE (15-24 October) - Characters are welcome to develop their own devices for attempting to stop the music. Characters will have modern day technology available to them along with a few slightly more advanced electronics and tools. Please do not go too out there. This isn't Tony Stark's array of tools and the like. But characters can create additional devices to test within reason. Some of them may be more or less effective, but with how sporadic the effect is, it might be difficult to tell what's actually working or not. There can also be negative side-effects from devices, if you'd like to play those out. Characters with the appropriate magical charge may also attempt to supernaturally block the music, but this will not be condoned or facilitated by ADI. Characters searching for the source of the music will not be able to find it, just discover that it is moving. For characters who are sleep-talking, they may find themselves unusually honest. They may or may not recall conversations with other characters and all that they told them.

  • TILL THE SUN IS IN THE SKY (25-27 October) - Characters will experience repeated nightmares of dying in a shared dreamscape. They will remember every time that they die in the dreams. Feel free to get as creative and gruesome with this as you would like. These are dreams and fantastical situations that might not actually happen (e.g., a robot showing up and shooting a laser through your character) may occur. Players are welcome to introduce elements of their memories into the nightmares and mix those memories around between characters who might wind up in a dream together. Please ensure all top-levels are appropriately tagged for any and all content warnings. Add content warnings as you go along, if needed. Dying in the dreams will trigger the sense of waking up. This can be a fake wake-up or characters might actually wake for a short while and find others passed out around them.

  • WHEN THE BLAZING SUN IS GONE (28-31 October) - Again, this will be a shared dreamscape where characters will be under the illusion (at first) that all has returned to normal. For those who investigate, everything seems to be real, nothing too off, excepting the night of the Halloween party. Once the Lullaby Girl finishes her song, characters who are dressed in costumes that depict animals or other monstrous creatures may find themselves transformed into their costumes. Transformed characters may gain powers for the duration of this prompt/event related to their monstrous forms without mod approval. Go wild, kill your friends and neighbors, and generally trash everything around you. The decorations that come to life will be attempting to murder all characters, transformed or not. If characters escape into the city, they will find all of the festive decorations out there have come to life and want to kill them, as well. Death is unavoidable for this particular prompt, but it can be something swift and painless or something drawn out and horrible at player discretion. It is the only way to actually wake a character fully. Players also have the option of keeping their characters awake. They will not experience the shared dreamscape and will just be stuck with a lot of unconscious people around them for the duration of this portion of the event.

  • WHEN HE NOTHING SHINES UPON (31 October) - Ava, the Lullaby Girl, cannot be contacted or immediately located, but she will be available in future plots for interactions with characters. There is no immediate information regarding who Mr. S. is. Players may have the general sleep/death malaise last for a minimum of two hours and a maximum of three days. Regular medications for the flu can ameliorate some of the symptoms, but they will ultimately clear up on their own. Characters may wake up in whatever state players would like. Feel free to play out the effects of them having been slumped in a corridor for three days without food or water. It's going to be a bad time all around. Those who attend the real Halloween party will be thanked profusely by Pam and showered with candy. At least they'll get a few HR brownie points?

worthallthis: (nightmare fuel)

Bucky/Winter | MCU

[personal profile] worthallthis 2021-10-18 07:06 am (UTC)(link)
I. Never Shut Your Eye, Others

Winter is pretty used to keeping awake when he desperately wants to sleep. It's survival. It's a mission necessity. It's keeping alert so HYDRA doesn't catch him at less than his best. So he does better than some people, even if he basically attaches himself to a coffee mug whenever he's not on patrol or he's actually allowed to be sleeping.

And he keeps his eyes peeled for other people nodding off on odd places, or acting strange. He'll crouch next to a sleeper and give them a careful prod with metal fingers to wake them up, or lead a babbling person gently to a seat if they aren't making sense. Need a guardian assassin to keep you from passing out in the sidewalk or spilling your darkest secrets? This is your guy.


II. Never Shut Your Eye, Himself

Of course, even the Winter Soldier isn't perfect. One might find him curled up in a corner of the training room, wedged up against a dummy, out of the way and snoozing peacefully. Or maybe at the very end of his patrol route, in an empty office with his rifle tucked in his arms like a very awkward and deadly teddy bear. Or even with his head on his arms on the canteen table.

Be careful waking him. He tends to wake up violent if touched.


III. Sun in the Sky, Choose Your Own Adventure

The Winter Soldier has "died"... many times. If you count medical deaths, anyway.

Nightmare number one, he (or you!) are strapped down to a table, skin crawling with sweat and grime. There's an awful machine hanging over you, and a doctor is muttering in German as he tightens the straps. He pats your arm, and you cringe from the touch, and then the machine lowers-- needles press into your arms and legs-- and everything inside burns--

Nightmare number two, he (or you!) are clinging to the side of a train, blasted open and hanging on to a rail. A burly blonde in a red, white, and blue uniform is reaching for your hand. "Bucky, take my hand!" the blonde says urgently, and you reach. The wind buffets you, the rail creaks ominously. "Bucky, no!" the blonde cries, and the rail breaks, and you fall--

Nightmare number three, he (or you!) are in a small, coffin-like space. Your left arm is gone, everything aches, and you even your enhanced strength can't get the capsule open. You pound and pound on the door, on the little window they left you, but it doesn't open. The hateful doctor with his hateful little glasses smiles at you from the outside, flicks a switch, and the temperature drops suddenly and painfully. You scream, but the window covers in frost, and everything is so cold-- your heart slows... then stops....

Nightmare number four, he (this time, not available as a thing you can experience; be grateful) is strapped into a Chair made out of nightmares. The metal arm is held down with iron shackles. The tech holds out a bite guard and he takes it into his mouth, blank on the outside but terrified on the inside, knowing without remembering what comes next. There's a spark behind his head, and the Chair leans back. He pants around the bite guard as the halo comes down, sparking again, closing over his face, and everything is gone in lightning-fire-pain. It lasts minutes. When it's over, he gasps and whines and twitches, and he has no idea who he is, where he is, what is happening, except that he's helpless and afraid.

Or maybe a dark, masked sniper has shown up in your death. What does he see? Can he rescue you, or are you both doomed?


IV. Sun Is Gone, Non-Monster-Fied

After nights (days?) of nightmare roulette, Winter is still feeling tender and skittish. The idea of doing to a party of all things is as terrifying as dreaming of the Chair again. So he doesn't go. He takes the evening shift of the security patrol instead, remembering Yelena's suggestion about the beach party and how it would be a prime opportunity to strike.

So he's just in his usual uniform and usual compliment of weaponry when the song begins, and people start to change. He swings his rifle into ready position and charges towards the nearest scream.

Even without his serum strength and speed, Winter is highly trained and a natural talent with firearms. Plus, metal arm that no monster or decoration is going to bite through. So he's prowling the halls, taking out monsters who used to be co-workers or even friends, getting between them and their non-transformed victims, and basically trying to clear the place of hostiles. Need a rescue? Need to end a rampage? He's here for you.


V. Nothing Shines, Direct Aftermath

Nightmares are familiar. Nightmares where he's prowling the halls shooting former coworkers and even friends are also pretty familiar, to be honest. So Winter drags himself pretty much immediately into action as soon as he wakes, from where he'd apparently nodded off in a broom closet, hugging his rifle like a stuffed toy again.

He searches the halls for other wakers, people potentially hurt from having fallen asleep in a bad spot or whose nightmare experience was worse than his own. He helps haul people to their feet, helps push things out of their way, offers a canteen of water, and helps get people to... well, the hall medical is in, he won't go any closer than that.


VI. Nothing Shines, Later

When everything is finally cleaned up and people are being cared for, Winter escapes back home, and spends two hours in the bath. Because that's about the only coping mechanism he has, and he is going to fucking use it. Then, perhaps surprisingly, after three days of being "asleep", he sleeps through the whole damn night with no nightmares for the first time since he woke up here. It's... nice.

Though he refuses to go anywhere near the second party, he is... on premises. With his guns. Just in case something awful goes down again.

Thankfully nothing does, so he trudges back to the ADI apartments instead and sits on the first floor couch for a while, just listening to the sounds of people in the building and trying to let that keep him calm. Eventually once his roommates are home, he'll do the same in the living room of the apartment, the only concession to being "home" being his boots are off.
sorser: (pic#15101354)

iv; cw: (giant) spiders

[personal profile] sorser 2021-10-20 02:02 am (UTC)(link)
Stephen might need a rescue.

He’s quick on his feet — trained, even, as well as sorcerers train in self-defense. But so much of that training revolved around the ability to use his magic to bolster both the offensive and defensive; and Stephen, without his spells at his disposal, is running on less than half efficacy.

If even that. No doubt he fares even worse against inhuman creatures, and the party decorations that have come to life. Case in point: a giant tarantula skittering down the walls, looking for a victim to leap on. That victim is Stephen, who it latches onto with dreadful intent, so large and surreally heavy that it knocks the Doctor straight onto his back, so that it might better make a meal out his face if given the chance.

No, Stephen definitely needs a rescue.
worthallthis: (punch)

[personal profile] worthallthis 2021-10-20 03:33 am (UTC)(link)
Good thing there's somebody here ready to rescue him, huh? A metal arm comes down to grab the tarantula between the two halves of its abdomen... and hauls back, to try and hurl it against the wall again.

It's too close to actually shoot it off Stephen, after all. Or, well, too close to risk shooting a flailing sorcerer arm if he tried. He could make the shot but not with a 100% chance of avoiding injuring an ally.
sorser: (pic#15216022)

[personal profile] sorser 2021-10-23 09:39 pm (UTC)(link)
Good thing, indeed. To say that the tarantula's barrelled in, too close for comfort, would be an understatement -- Stephen's nearly sure that its fangs were only a half-inch away from the soft flesh of his neck when the silhouette of Winter looms above them both, ripping the thing away and tossing it against the wall. It slams with an impressive force right into it, sliding down and landing in the ground in a crumple. Stunned but not defeated, its many legs twitch and seek purchase on the floor.

In the meanwhile, Stephen jolts up, his heart hammering in his chest, not so foolish enough to let relief thoroughly wash over him when he sees Barnes there, like a man truly at the rescue.

"My magic's gone," he says in a breathless hiss, as though to provide the man with context as to why the whole situation's gone pear-shaped without Stephen putting up a real fight. He can thank him for his help later, once they get out of this alive.
worthallthis: (ruthless)

[personal profile] worthallthis 2021-10-26 03:16 am (UTC)(link)
The spider doesn't have long to get its legs under it, because now that it's far enough away, Winter levers his pistol at it, fires, and explodes its head into... candy corn. Okay. Better than goo, he supposes.

"You weren't supposed to have any, to begin with, unless you'd been scaring people," he points out, though without judgement. "Do you know how to fight? Hand to hand?"

If not, well. He's just got himself a new bodyguard. Hopefully Stephen takes direction well.
sorser: (pic#15218270)

[personal profile] sorser 2021-10-28 05:27 pm (UTC)(link)
Better than goo, but marginally. A preferable situation would be not to be in this situation at all, but no time to dwell on that. Stephen pushes himself up to his feet with a scoff.

“I’ve been storing it up, slowly -- for something like this,” comes the admission in regards to magic, and he’d argue it’s more out of practicality than some misguided hubris, but now’s not the time. Winter doesn’t seem to dole out judgment, either way, or he’s just very good at setting it aside.

He raises his hands, scarred and shaking slightly, not from his nerves failing him, but rather from literal nerve damage.

“Hand-to-hand? Doable, but not preferable. Without my training, I’d do better if I had something to defend myself with.

So yes, it seems like he’s gained a bodyguard.
worthallthis: (Default)

[personal profile] worthallthis 2021-10-29 03:22 am (UTC)(link)
After a beat of eying those shaking hands, Winter decides that a knife would be more danger to Stephen than to anything attacking him, if he has no training with it. "When this is over. If you survive. You should come to the training room a few times a week, in the evenings, and I will show you."

But for now, he turns aside and motions for Stephen to keep close. "For now, I will find you somewhere safe," he adds.

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henchgal: (action)

iv. Making Winter Proud (cw: violence, blood, likely NPC death)

[personal profile] henchgal 2021-10-20 03:46 pm (UTC)(link)
Perhaps he heard her voice and came quickly because she obviously was going to be in deep trouble, but when Winter rounds the corner, he sees Meredith in her angel costume, actually managing to hold her own against someone who had the bright idea to dress as a kitsune. No, perhaps even more than hold her own. She's got her cane in both hands, the brass handle stained red with blood as she brings it down on the monster's head.

She's going to be feeling it in the morning, her limbs heavy and joints aching, but in this moment, she is powered by adrenaline and ready to wreak havoc upon anything that's a threat.
worthallthis: (interested-sarge)

[personal profile] worthallthis 2021-10-22 03:59 am (UTC)(link)
Maybe he had thought that she'd need help. He knows he's a good teacher, but it's also only been a month and a half. And Meredith is no baby Widow, to pick things up unnaturally fast and pushed brutally through training in how to kill.

But hey, she's not screaming. Not bleeding. Not dying. That's not the exact move he'd been teaching her with her cane, but it's clearly got potential. He pauses as he rounds the corner, gun up, ready to shoot the instant it looks like the cane won't be enough to stop her attacker.

"I can make the kill," he offers after the first hit, as if offering to open a door for her rather than take a life. "So you don't have to."
henchgal: (daring)

[personal profile] henchgal 2021-10-22 04:15 am (UTC)(link)
"I've got it." Again, she swings her cane, catching it in the side of the head, near the eye. She's pissed. She's been pissed off for a while, and hasn't allowed herself to break down or go feral or turn all the acidic bitterness she's been holding within upon anyone else.

This is an okay target, someone she can absolutely fuck up right now without feeling too bad.

"Watch my back?"
worthallthis: (Default)

[personal profile] worthallthis 2021-10-23 04:07 am (UTC)(link)
"Always," he says without even having to consider it. And he lets her beat their co-worker to death if that's what she wants, rifle at the ready and eyes roving around the room, looking for additional potential threats.

There might be a little part of him that's pleased, knowing she can and will defend herself. It's unfortunate that she has to, and it's probably not safe to count on, but she can. He's done his job, or at least gotten started on it.

There's another little part that's sad that she has to. Killing isn't noble, as he'd told Mercy once. Killing is terrible. But it's better than dying.
henchgal: (z - i will destroy you)

[personal profile] henchgal 2021-10-23 04:13 am (UTC)(link)
It doesn’t take too much longer before she’s sure this fight is over and the kitsune won’t be getting back up. There’s a pause to lean against a wall and catch her breath, giving Winter a quiet look. Best that it’s him, seeing this, and not one of her roommates.

“Which way are you headed and will I slow you down too much if I come with?” Both parts of that question are important. If he needs to go alone to make it out okay, that’s fine.

...but she’d rather go with him, if that’s an option.
worthallthis: (looking around)

[personal profile] worthallthis 2021-10-26 03:24 am (UTC)(link)
"Wherever the next person in trouble is," Winter says, already looking past Meredith and down the hall. "You can come." But he also knows better than to assume she'll continue to be in as good a form as this, and he warns, "If anything slips out of alignment, I can find you a broom closet to barricade yourself in."

He's spent more time in the broom closets in this complex than he probably should have.

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bossyboiler: (HELP! I JUST PULLED AGGRO!)

IV (cw: violence, pumpkin monsters

[personal profile] bossyboiler 2021-10-24 03:24 pm (UTC)(link)
The thing about being costumed as a fall fairy is that it comes with nothing that can be used as a weapon. However, Kate has improvised!

The new song plays as she is on her way back to replenish the party's treats. Kate does not transform but the decorations do. She finds herself being accosted by three-foot tall jack-0-lanterns gone wrong. They converge on Kate. She screams when one of the pumpkin's vines wrapped around her right leg and its thorny barbs sink into her skin. It hurts. It also causes Kate to drop the contents of her baking sheet but not the sheet itself.

When Winter finds Kate, he's going to find her using a baking sheet as makeshift blunt weapon. Her grips is firm and she is going ham with it on their heads. However, there are three of them and only one of Kate. She cannot put out enough damage individually to drive them away. It's all she can do to keep them from further injuring herself.
worthallthis: (weaponseverywhere)

[personal profile] worthallthis 2021-10-26 03:41 am (UTC)(link)
Winter approves of makeshift weapons. One of his maxims in training is "use whatever is at hand", though frankly none of his students are really to the point of being skilled at following that maxim.

So, with that in mind, he wades in and kicks one pumpkin away with one steel-toed boot, stomps on another so it cracks deeply down the middle, and shoots a third point-blank with a rifle round, which helpfully makes it explode.
bossyboiler: ((dark) 9)

[personal profile] bossyboiler 2021-10-26 11:22 am (UTC)(link)
Kate is so thoroughly engrossed in fighting off the sinister creatures that she is not immediately aware of Winter's presence until the second pumpkin is squashed1. She jumps when the third is shot because the noise is loud an unexpected. Finally, she turns her attention to her savior.

"Winter!" Relief floods through her. Never in her life has she been so glad to see someone. "I'm so glad you're here." They danger may not be over yet but with Winter, Kate feels she has more than a fighting chance.

Kate reaches down and starts to pry the thorny vine that is wrapped around her leg off. It hurts. The barbs aren't that long but it still stings. "Those were the decorations!"


-------
1. Squashed. Haha. Do you see what I did there?
worthallthis: (frowny face)

[personal profile] worthallthis 2021-10-28 02:12 am (UTC)(link)
"I know. And the decorations are less of a problem than the people." Or the... former people. They're not really people anymore, most of them. (He hopes they're not, anyway. It's probably a lot worse to kill people when you still are one.)

He eyes her leg and just how bloody it might be, then says, "You should get behind a door. And some furniture. Or out of the building. The danger seems to be contained to the grounds."
bossyboiler: ((dark) 9)

[personal profile] bossyboiler 2021-10-31 03:28 pm (UTC)(link)
"What do you people the people have transformed?" Kate asks as she finishes unwrapping the vine from her leg. The tights that she is wearing are punctured through with red and bloody marks. An individual one wouldn't be so bad but her leg is pockmarked up and down. Once done, she stands all the way up but hobbles a little.

"But I want to help." Even as she complains, she knows that Winter is right. She would be a liability. A baking sheet is not a real weapon. Kate hadn't been able to fight off three sinister squashlings. What makes her think she can fight a real monster? Bravery? No. Stubbornness? Yes.
worthallthis: (Default)

[personal profile] worthallthis 2021-11-02 02:29 am (UTC)(link)
"I shoot them," he answers, matter-of-fact, as if shooting one's co-workers is perfectly normal. He may have been used for internal executions almost as much as he was for outside assassinations, under Pierce. This is almost familiar, in a weird way.

He eyes her leg, considers what little he can hear and their current amount of cover, and adds, "We have time to bandage that so we don't leave a blood trail. Will you let me?"

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musicdied: (peek)

iii. cw: medical experimentation

[personal profile] musicdied 2021-10-25 03:22 am (UTC)(link)
For the first few moments, Yelena isn't even aware that this isn't her nightmare. She tenses her muscles, testing the give in the straps, fingertips moving almost imperceptibly against her leg, where there should be--

Of course there's no knife. Why would she think there would be? There never is when--

Then the doctor mutters something, and for a moment she struggles to process the speech, her expectations primed for another language entirely. But no. Wait. That was--

"Wait," she says, first in her mother tongue, and then again in the same language the doctor had spoken. "Wait."

But it's too late for that. The machine lowers, and it's like her veins have been set on fire. Her back tries to arch, and she clenches her jaw tight enough that it feels like her teeth are going to shatter as she struggles to swallow the scream that's trying to claw its way out of her throat.
worthallthis: (yikes)

[personal profile] worthallthis 2021-10-26 04:13 am (UTC)(link)
He's never seen this from the outside. Never seen someone else strapped to the table, someone else cut into or injected or-- or hurt. He didn't think it was even possible. No one did this sort of thing to actual people.

He's not dressed in his usual combat gear, or even his usual civilian gear. He's in the dirty remains of... of an army uniform? Maybe? He doesn't think too hard about it. His own body feels on fire. He still has the track marks from multiple needles in his own flesh.

But belatedly, too late maybe, he recognizes the body on the table. He gives a roar that's maybe more of a screech and lunges at the doctor, hurling him away from the table, but it's already begun-- how does he stop it-- how does he get her out--
musicdied: (sorrow)

[personal profile] musicdied 2021-10-28 02:56 am (UTC)(link)
Yelena is not unaccustomed to pain. She's not unaccustomed to the way it stretches time and space, twisting them into new and different configurations. That doesn't make it any less unnerving.

She is aware in flashes, between pulses of fire ice and acid in her veins that feel like they're ripping her apart. (Her heartbeat? The machine cycling? She has no idea, isn't sure if it matters.) The roar registers, and the motion. The doctor is suddenly not where he was, and that's probably a good thing, or at least not any worse a thing than his presence as been. She registers ruined fatigues, a man's large frame visible from shoulders down, but her muscles are locked tight in their spasm and she can't turn her head to see his face.

Her throat convulses, and she will not scream, will not scream, will not--
worthallthis: (nervous-sarge)

[personal profile] worthallthis 2021-10-28 03:14 am (UTC)(link)
He still has his metal arm, at least so he does the only thing his wild, panicked dream-brain can think of: he uses it to smash the machine's control box and wrench the hovering piece up and away. The needles retract, leaving the same bloody marks as there are on his right arm and legs, but the injection is already done, and that's what's causing the pain at this point.

No one's ever come back out of there alive, someone says in his memory. He did. He knows he did, somehow. But what if Yelena doesn't?

He starts yanking at straps, next. He has to get her out.
musicdied: (sorrow)

[personal profile] musicdied 2021-10-29 12:54 am (UTC)(link)
She hears the sound of something breaking, smells the reek of overheated wires as something in the smashed box begins to smoke. She isn't certain if any of it is real, or if it's just her confused nerves desperately dumping input into any senses that might be free.

Then one of the straps pinning her arms snaps, and she scrabbles at the edge of the bed, all animal instinct to get away and no thought.
worthallthis: (bundled)

[personal profile] worthallthis 2021-10-29 03:25 am (UTC)(link)
More straps snap, so she'll manage her goal of getting off the bed, tumbling into the arms of her rescuer. Whether it will matter is another story-- she may or may not survive the bastardized serum she was injected with.

"Lena. Yelena." He sinks to the ground with her, his own legs shaky from reaction and fear. For some reason, he's not panicking at the contact. He's panicking at everything else, but he's got no urge to throw her off of him. "Hold still. Breathe." He thinks that will help. He hopes that will help. He has no goddamn idea, but comfort is not a thing he can do right now, so he's going to offer what advice he can, at least.

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