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Apocalypse How Mods ([personal profile] apocalypsehowmods) wrote in [community profile] apocalypsehowcomm2021-10-15 05:46 pm

Event - Lullaby


Lullaby

➥ For You Never Shut Your Eye

Photo of a small grassy area within an urban environment. Two men are passed out across the grass and sidewalk. There is a purple gradient filter over the photo.
(cw: supernaturally-induced sleep/fatigue, supernaturally-induced sleep disorders/somniloquy, needles/injections)

The line between waking and sleep is beginning to blur. People will find themselves sleeping far too much, but it never feels like enough. The music is growing more prevalent and persistent throughout town. The effect is still weaker within the building, but as October wears on, more and more people are affected and ADI staff are more intent than ever to find the source and also figure out how to block the effects. Characters will find themselves conscripted (between Halloween Party preparations) into assisting with building or testing anti-music and sleep devices along or with helping to try to track down the source of the music.

For those helping to build and test devices, there is an R&D lab in the basement levels of ADI that will be available. Devices native staff have been able to devise include:

  • Headphones that play different frequencies to try to cancel out the sound of the singing.
  • An armband that periodically stabs a small needle into the arm with a small dosage of adrenaline.
  • Headbands set to a constant low vibration.
The efficacy of all of these devices is… questionable, but perhaps others may have their own expertise to lend to the efforts, attempting something on a broader scale than just personal protection devices.

For those helping to track the source of the music, finding it seems to be impossible, but there is a definite pattern that characters will note as the days pass. The epicenters of the music are moving, migrating out of the graveyards and converging on ADI Headquarters. As this goes on, the building will become less and less of a safe haven, the music penetrating its walls and affecting the staff there more heavily. You might find yourself having to help a neighbor who's fallen asleep while working. Or you might not even be able to fully tell they've fallen asleep as they sleepwalk and talk almost like they're actually still conscious. Even those who have never been prone to sleepwalking and talking may find themselves affected and… far more open with what they say when in the unguarded state of semi-unconsciousness.


➥ Till the Sun Is In the Sky

A caucasian woman is lying on the floor, eyes closed. The room is dark around her with a spotlight shining on her. A secondary image of the woman, semi-transparent and wrapped in white clothes floats just above the woman on the floor. There is a purple gradient filter over the photo.
(cw: supernaturally-induced sleep/fatigue, thanatophobia, character death, death by poisoning, blood, choking, emetophobia, death by crushing)

By the 25th, some people may find waking up to be a challenge in and of itself. But they do manage to wake up. Seemingly. Perhaps the day is much like any other, heading to ADI or out around the city, grabbing coffee and- something is wrong. Something is very wrong. That cup of coffee you just drank had tasted a little different than usual. A touch of almond to it? It hits you that your throat is burning, bile and blood rising up and choking you as you hack and gasp and vomit. Your legs grow weak, you're losing control of everything, falling, dying.

And then you wake up.

Just a nightmare. Just a bizarre and horrible nightmare. You head out and… is this home? You're home! Or maybe… wait, this doesn't seem right. Have you gone somewhere else? Some things might be familiar, memories intertwined and mixing with fantastical elements, some your own, some not. You notice people you recognize, ones who might be as confused as you are. This isn't where they should be and they remember dying, too. Or seeing you die or someone else. It doesn't make sense, but somehow, they remember they had a dream they shared last night. And then something falls from above and nearly crushes you or your partner. Or maybe it does crush them, and you're suddenly looking at a dead body as the world and this nightmare that feels so very real becomes more and more hostile. Maybe something falls on you.

And then you 'wake up.'


➥ When the Blazing Sun Is Gone

Three sheet ghost halloween decorations stand in a line. There is a purple gradient filter over the photo.
(cw: supernaturally-induced sleep/fatigue, thanatophobia, character death, body horror, detailed description of painful physical transformation, description of the loss and regrowth of teeth, violence, mental status alterations, temporary power-loss, spiders)

Even with people dropping left and right thanks to the odd sleep effect taking hold, ADI staff are hellbent that their Halloween party will not be completely ruined. And on the 28th (a little before the actual holiday), everyone wakes up. Or… seems to. For those trapped in dreams, it will seem very much that they've woken up, the music has stopped, and they can actually carry on. For a few days, it even seems like things are normal. The party on the 31st is a blow-out bash. The entire first floor of ADI HQ has been transformed with decorations. The canteen is serving festive food and has set up a dance floor with holiday-appropriate music playing. Some of the offices feature additional activities, including party games like bobbing for apples in a trough that's been brought in, a guess this gross food booth, and more general party games. For a quieter time, there are also areas set up with board games and card games to play. And for some extra fun spooks a mini-haunted maze has been set up with faux spiders and webs, along with other goofy-looking monster creatures.

It's around 9 PM when the music and lights suddenly cut out. There's nothing for several seconds. Then, a voice begins to sing, filling the halls of ADI. It's a young girl's voice.

"Bye-bye, bye-bye,
Quickly you will die,
On the morning will be frost,
And you’ll go to the graveyard, the graveyard.

Grandfather will come there, too,
And he will bring the coffin.
Grandmother will come along,
Her tears, they will not soften.
Mama sings the prayer song, then,
And falls down on her knees.
Daddy takes you to the grave,
No one can hear his pleas.

Bye-bye, bye-bye,
Quickly you will die,
On the morning will be frost,
And you’ll go to the graveyard, the graveyard.


As the last notes of the song fade away, all hell breaks loose. Those who had been wearing particular sorts of costumes, ones that are more monstrous in nature, may find themselves transforming, growing, twisting, shifting. It's not a clean change, but a violent, agonizing one that cracks bones, tears and reshapes muscles and tendons, pushes out teeth to make room for new ones. Those transformed will find themselves compelled to chase, to hunt, to kill anyone they can get their claws, teeth, or other appendages on.

For those who stay themselves, it's not just their transformed friends who pose a danger, but the decorations they've set up, as well. Those fake giant spiders and webs? They're no longer fake. Neither are any of the other demonic little creatures. The goal of everything in ADI and even outside for those who manage to make it out the doors, is to remind you how very, very mortal you are. Those typically possessed of fantastic abilities will find that they have been sapped away. There's no calling on magic or innate abilities. You are mortal and you are going to die like everything mortal does.

In the chaos, characters will catch glimpses of a young girl flitting amongst the chaos, seeming unperturbed by it all. Trying to catch up to her or speak to her is fruitless, but she's there, and she's humming that song from before.


➥ When He Nothing Shines Upon

A caucasian woman has just woken up and stares grumpily at her phone. There is a purple gradient filter over the photo.
(cw: supernaturally-induced fatigue/malaise, thanatophobia)

Those who are killed at the party will find themselves waking up wherever they actually fell asleep a few hours or even days ago. If your character was one of the lucky few who somehow managed to escape the effect, you'll notice people waking up all over ADI HQ and elsewhere. There are no signs of damage on the bodies, but those who died in the dreams will find themselves feeling incredibly weak and generally ill for several hours to several days after the experience.

The music has actually stopped, and this time, it would seem you've actually woken up. Depending on how long you were passed out for, that may be a more unpleasant experience for some than others. There's a message posted from a random ADI employee's phone a few days later to the network:

Mr. S was right. This was fun! I'll have to come back next year to play with you. - Ava, the Lullaby Girl

P.S. Sorry for stealing your phone, horsegirl67. But I wanted to say, hi. C:


Unfortunately, there are no further messages and attempts to respond to the message will receive no reply for now.

But... fortunately…? All of the Halloween preparations are still up, and there's a festive party to attend if anyone actually feels keen on trying it in real life. Pam Ruan, the main organizer is bloody-minded about it now and will have her God damn Halloween party, but those who work themselves up to attend out of festive spirit or morbid curiosity will find it a distinctly muted affair that breaks early in the evening.

Happy Halloween, Gloucester!



➥ Mod Notes
  • GENERAL - Players are welcome to play NPCs for themselves when they are needed in a thread. If you need more information on general behavior for these types of NPCs, please feel free to ask! In general, the information provided in the prompt should be sufficient and you're welcome to make up any details beyond that for your specific scene. The Lullaby Girl (Ava) can be seen throughout character dreams, but they will not be able to interact with her during this event. They will either wake up or simply find that the physics of the dream are warped and she cannot be reached or there's a sheet of glass between her and the character or whatnot.

  • FOR YOU NEVER SHUT YOUR EYE (15-24 October) - Characters are welcome to develop their own devices for attempting to stop the music. Characters will have modern day technology available to them along with a few slightly more advanced electronics and tools. Please do not go too out there. This isn't Tony Stark's array of tools and the like. But characters can create additional devices to test within reason. Some of them may be more or less effective, but with how sporadic the effect is, it might be difficult to tell what's actually working or not. There can also be negative side-effects from devices, if you'd like to play those out. Characters with the appropriate magical charge may also attempt to supernaturally block the music, but this will not be condoned or facilitated by ADI. Characters searching for the source of the music will not be able to find it, just discover that it is moving. For characters who are sleep-talking, they may find themselves unusually honest. They may or may not recall conversations with other characters and all that they told them.

  • TILL THE SUN IS IN THE SKY (25-27 October) - Characters will experience repeated nightmares of dying in a shared dreamscape. They will remember every time that they die in the dreams. Feel free to get as creative and gruesome with this as you would like. These are dreams and fantastical situations that might not actually happen (e.g., a robot showing up and shooting a laser through your character) may occur. Players are welcome to introduce elements of their memories into the nightmares and mix those memories around between characters who might wind up in a dream together. Please ensure all top-levels are appropriately tagged for any and all content warnings. Add content warnings as you go along, if needed. Dying in the dreams will trigger the sense of waking up. This can be a fake wake-up or characters might actually wake for a short while and find others passed out around them.

  • WHEN THE BLAZING SUN IS GONE (28-31 October) - Again, this will be a shared dreamscape where characters will be under the illusion (at first) that all has returned to normal. For those who investigate, everything seems to be real, nothing too off, excepting the night of the Halloween party. Once the Lullaby Girl finishes her song, characters who are dressed in costumes that depict animals or other monstrous creatures may find themselves transformed into their costumes. Transformed characters may gain powers for the duration of this prompt/event related to their monstrous forms without mod approval. Go wild, kill your friends and neighbors, and generally trash everything around you. The decorations that come to life will be attempting to murder all characters, transformed or not. If characters escape into the city, they will find all of the festive decorations out there have come to life and want to kill them, as well. Death is unavoidable for this particular prompt, but it can be something swift and painless or something drawn out and horrible at player discretion. It is the only way to actually wake a character fully. Players also have the option of keeping their characters awake. They will not experience the shared dreamscape and will just be stuck with a lot of unconscious people around them for the duration of this portion of the event.

  • WHEN HE NOTHING SHINES UPON (31 October) - Ava, the Lullaby Girl, cannot be contacted or immediately located, but she will be available in future plots for interactions with characters. There is no immediate information regarding who Mr. S. is. Players may have the general sleep/death malaise last for a minimum of two hours and a maximum of three days. Regular medications for the flu can ameliorate some of the symptoms, but they will ultimately clear up on their own. Characters may wake up in whatever state players would like. Feel free to play out the effects of them having been slumped in a corridor for three days without food or water. It's going to be a bad time all around. Those who attend the real Halloween party will be thanked profusely by Pam and showered with candy. At least they'll get a few HR brownie points?

abrightboy: (pretty pleased)

For You Never Shut Your Eye

[personal profile] abrightboy 2021-10-25 02:15 pm (UTC)(link)
Malcolm has a hard time telling whether he's awake or asleep on a normal day. Right now, he has no way to know. But he knows one thing. He feels lighter inside when he sees Neal. He smiles as he sees him approach down the hallway at ADI.

"Neal! You don't... usually come down here." Not that he isn't glad to see him; but that much is already too obvious.
henchgal: (owe you an explanation)

[personal profile] henchgal 2021-10-25 02:27 pm (UTC)(link)
"Yeah, I quit about a year ago. Little less, the calendar back home and here don't quite line up. Are you going to give me shit about it?"

She gestures with the cigarette, looking up at Malcolm.
abrightboy: (regretful)

[personal profile] abrightboy 2021-10-25 02:28 pm (UTC)(link)
“I’m not worried about it,” he points out gently. “I’m worried about what it means. For your mental health.”
sorser: (pic#15101387)

[personal profile] sorser 2021-10-25 02:31 pm (UTC)(link)
[Tim’s blood is bright and alarming, and perhaps it’s the hospital setting drawing Stephen’s attention to it even amidst the windows, the portals — or maybe it’s the propensity of a doctor (a part of him that will always be a doctor first, before anything else) to be immediately concerned, drawn to the wound like a magnet. His mouth twists at the last statement, the thought more off-putting than enticing. He hasn’t crossed that line yet, thank you very much.]

No need. This isn’t reality as we know it — the same rules don’t apply.

[In the thrall of a dream (nightmare), he can feel his magic thrumming. Some of it exists, ready to be utilized. He doesn’t need fear. Or is it because fear has already sowed and reaped in cycles past, and he doesn’t recall?

It doesn’t matter right now.

Stephen reaches out with a hand, and his open portal opens, fringed with amber light. Sparks fly off its edges — spiders, too, tiny, tiny, long-need things. The expectation is obvious: to step through it.]


What did that to you? All of this?

[This terrible nothingness, bleak and grim. Someone is screaming in the background.]
henchgal: (z - aghast)

[personal profile] henchgal 2021-10-25 02:33 pm (UTC)(link)
"This is insane. What do we do?"

Watching the hungry decorations, Meredith's beginning to realize that if they don't find a way out, the pair of them are going to be cornered soon. If that happens, it'll just be wave after wave of attack wearing them down.
henchgal: (it's a fine day)

[personal profile] henchgal 2021-10-25 02:47 pm (UTC)(link)
"What mental health?" The comment is bitter, half-muttered under her breath. But then she looks up at him, shaking her head helplessly. "I know. I'm not doing good. You don't need to help, I'll be fine because I'm always fine. You've got your own shit going on and I'm not about to ask you to put me ahead of that."
cacophonish: MOPI (scene18421)

till the sun is in the sky

[personal profile] cacophonish 2021-10-25 03:03 pm (UTC)(link)
Jeff's hanging out in the canteen, not eating, just monopolizing a table so he's got a workspace for the silly construction paper crafts he's making for the Halloween party. Sure, he could always go out and buy decorations, but they want that homemade, DIY touch, you know?

(Honestly, it's just busy work. Some 'keep-Jeff-from-fucking-up' work. They learned the hard way not to give him any cash or company cards to run errands with.)

He's in the middle of cutting out a super cool bat when Eric's scream tears through the room. His hand jumps, the hand wielding the scissors, and lops off the paper bat's wing.

"Shit!" Then, he looks down at where the other young man's fallen, and decides to get up and lend him a hand. "Dude. You okay?"
bloodalwaystells: Hrm (Default)

[personal profile] bloodalwaystells 2021-10-25 03:05 pm (UTC)(link)
It only takes him a second to make a decision, even in his haze, when she offers her hand to him, offers a way out.

He's responsible for looking after her and he never should have left. They're both in danger, which reasons that they both need a way out. They both should go, and while Jaeger doesn't want her to see what he's become, what he's capable of...he'll live with those consequences if it means keeping her safe.

"Just to be sure." The hand that takes hers is big and calloused, holding lightly for all the strength there. As if she's fragile, and he's afraid of her breaking apart on him.

"God, you've gotten so big."
forethinking: (1ew1tBP)

IIIB

[personal profile] forethinking 2021-10-25 03:07 pm (UTC)(link)
(Ren's at this party, and boy, do they make quite a sight. Ren smiles when he sees the boy, and even though he seems way too happy for someone who had just gone through a nightmare, Ren simply blames it on the booze.

Hasn't had it. Doesn't know how it feels.

His stiletto nails poke Jeff on the shoulder.)


Hey.
henchgal: (hippy)

When He Nothing Shines Upon

[personal profile] henchgal 2021-10-25 03:07 pm (UTC)(link)
Meredith's first words when she sees Neal approaching B1 from their patio are "Malcolm's hanging in there, but he's not home right now." Because of course there's no way Neal is here to see her or inquire after her well-being. "He'll probably be back in a couple of hours."
bloodalwaystells: Hrm (Default)

[personal profile] bloodalwaystells 2021-10-25 03:14 pm (UTC)(link)
Jaeger wishes he had a better answer for her than the one he's thinking of, because the situation doesn't look good. The only saving grace so far is that they haven't run afoul of any of the larger, more terrifying costumed monsters, but they're slowly being worn down by the constant onslaught.

"We fight as long as we can," he admits, terse and miserable. "If we can make it to the door, we might be able to get out. Go for help." Might. Maybe. But there are a lot of obstacles before that can happen, and they have...sticks. Big sticks, but just sticks, and a growing awareness of just how outnumbered they are.

He swings again, this time to bat a scarecrow-looking witch away, and moves another step. Still keeping tight with Meredith, matching her movements with his own to keep them covering each others' backs. It's not enough, but it's something, at least.
cacophonish: MOPI (scene02071)

[personal profile] cacophonish 2021-10-25 03:21 pm (UTC)(link)
[ Jeff startles and whips to face Ren, breaking into a bright, cheerful grin after a beat. It just takes him a moment to snap out of that kneejerk 'fight or flight' impulse, and settle back down into his groove. ]

Oh! Hey! Nice costume, almost didn't recognize you, but you look great, dude, really. How's it going?
conning: (NealC 198)

tagging from my phone which hates html, rip

[personal profile] conning 2021-10-25 03:37 pm (UTC)(link)
Neal smiles in return.

“You look like I feel,” he says teasingly. “And probably also how I look.”

He’s not wrong. Neal takes his shoes off before coming inside, deciding that certain niceties of manners are worth keeping when everything is going sideways.
conning: (NealC 081)

[personal profile] conning 2021-10-25 03:39 pm (UTC)(link)
Neal brightens when he sees Malcolm as well, but the other man greets him before Neal has a chance to do it himself. He looks at their surroundings, realizing with vague unconcern that he does not in fact come to this area much.

“Going a little nuts with everything happening, I guess.” He smiles at Malcolm. “How’re you holding up with all this?”
henchgal: (action)

[personal profile] henchgal 2021-10-25 03:40 pm (UTC)(link)
Not only does she know how to fight it, her weapon of choice means she has a way to keep it at bay, jabbing with the end at the center of the zombie's chest to knock it off-balance and make it step back, before she lays into it with a few brutal, rhythmic blows.

It goes down relatively quickly. Meredith continues to beat on it for several seconds afterwards.
conning: (NealC 055)

[personal profile] conning 2021-10-25 03:41 pm (UTC)(link)
He quickens his pace as much as he can, with the soreness in his muscles and bones. When she tells him about Malcolm, there’s a definite pinch of relief, but—- “What about you?”

God, even his voice sounds like crap. “How badly did you get hit? Is Tim okay?”
abrightboy: (hates to break it to you but)

[personal profile] abrightboy 2021-10-25 03:59 pm (UTC)(link)
“Oh, I have, though it’s been something of a blessing for me. Reunited with my boy. Free.” He moves a little too close to her and Malcolm’s head snaps up, suddenly alert. “What sorts of things does it take out of people, exactly? Perhaps it and I have more in common than I thought.”
abrightboy: (difficult to say)

[personal profile] abrightboy 2021-10-25 04:04 pm (UTC)(link)
Maybe they’re both crazy.

Malcolm is a little hollow when he looks at Tim with a shallow nod.

“Run for your life,” he whispers.

Martin laughs. “My boy, don’t be so dramatic,” he admonishes with a chuckle. He looks at Tim. “He gets that from his mother,” he points out almost apologetically. “But clearly he’s mentioned me. All good things, I hope!” he suggests cheerfully. “And you are?”
henchgal: (in vino veritas)

[personal profile] henchgal 2021-10-25 04:14 pm (UTC)(link)
"Well, I've got some office gossip. And maybe some personal tidbits. Both my roommates are circling around little flirtations that I'm not sure will go anywhere."

She accepts the glass of wine, taking a thoughtful sip.
henchgal: (stressed out)

(CW: mention of death, possible discussion of violence to follow)

[personal profile] henchgal 2021-10-25 04:16 pm (UTC)(link)
"Went down in a blaze of glory." She hasn't told the boys about it yet, because they don't need to know. If she's tired and achy and miserable, that's just standard for her, right? But Neal, she's already decided not to lie to about anything without a Damned Good Reason.
henchgal: (beshadowed)

[personal profile] henchgal 2021-10-25 05:11 pm (UTC)(link)
"I'm not sure there's going to be anyone around to help, if this is throughout the whole building."

And she knows what that likely means, but that's not going to stop her from doing everything she can. It's getting harder, though, as some cobweb decorations that had been taped to the windows become a trip hazard, trying to tangle in their ankles.

"We decorated pretty thoroughly. I know, I was getting really into it. So this is sort of my fault."
ratjesus: <user name=ambassadorquark site=tumblr.com> (02)

rat man rescue

[personal profile] ratjesus 2021-10-25 06:05 pm (UTC)(link)
At this point it really seems like all he's doing lately is picking people up from strange places. It isn't wholely unusual for him, but he's used to a melange of drug addicts or innocent bystandards, not ADI employees. And of course everyone walking by just ignores them. He fucking hates people sometimes.

"Yeah, it's totally fine!" Kugrash is shouting as loud as he can, grumpy, a rather large reusable shopping bag flopping to the side, spilling out what looks to be a few bundles of clothes. "Yeah, keep walkin'! I guess I'll fucking do it!"

The sarcasm is loud, brash and palpable as he squats down with what can only be described as a dad grunt, helping Neal up wordlessly. He likes earnestly likes Neal--really, truly genuinely likes the guy. Even if his aesthetic is something he both detests and finds himself coveting, just a little.

"C'mon, you piece of shit. I've seen subway rats that look better than you. What happened?" He already has a pretty good idea. Once Neal is leaning on him, Kugrash is going to guide him to a park bench. He's got a bottle of water in his fanny pack he'll distribute once he knows the other's actually alive.

"Need some healing?"
inutilis: (✰ we do NOT discuss esther's panties!!)

[personal profile] inutilis 2021-10-25 06:09 pm (UTC)(link)
Inquisition? No, no, I wouldn't be caught dead working for that lot. Please! I have standards, Sister.

[ he has the gall to look affronted, as if she has knowingly insulted him and his mother or something. but the fact that she is NOT moving to go park her butt over at the Relaxation Table is making him all the more irate, and so... he is taking a step forward and waggling one finger at her, the other hand balled up into a fist since it's ... you know, just along for the ride, ]

Is this some kind of game to you? Are you being contrary and stubborn just to stick in my craw? Hm, Ciel? Hm?! Is that what all of this really boils down to? Because if your aim is to frustrate me out of making you this tea and seeing that you get some half-decent sleep, I hate to say it, but I am only all the more resolute!! Yes, you heard me-- it's only having the OPPOSITE affect, I assure you!!
forethinking: (qMAYWSJ)

[personal profile] forethinking 2021-10-25 06:47 pm (UTC)(link)
Ren notices the action, thanks him in return. It's hard to shake the habit himself, and while he doesn't expect anyone to cater to his Japanese manners, this is nice. On his desk, there is a bottle full of coffee, and he grabs two mugs to serve it.

"How're holding up?" He offers the mug, taking a sip of his own before sitting on the bed, gesturing for Neal to take the chair. Neal already knows about his thievery ways, so there's no concern over him finding his lockpicks and the like.
forethinking: (byob1)

[personal profile] forethinking 2021-10-25 06:49 pm (UTC)(link)
(And Jeff looks exactly how Ren expected! Bold, not a care. Suits him, really, and there's a smile on burgundy lips for it.)

I'm good-- you're alright?

(Considering The Trauma...)

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