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Apocalypse How Mods ([personal profile] apocalypsehowmods) wrote in [community profile] apocalypsehowcomm2023-08-16 07:43 am

Event - Feeling Faint


Feeling Faint

➥ Flicker

Photo of a wild rooftop garden with a city skyline in the background.
(cw: Alterations in reality and perception, chance for violence or injury, potential chance of loss of name or other pieces of a character’s identity, depending on conversations with NPC)

Somewhere, deep in ADI’s basement, there’s a meadow in a metal room. That room has a door that always stays locked. Yet, after a couple visitors come by to talk to the inhabitant of that room, that door is unlocked and the meadow vanishes along with the inhabitant.

It isn’t a quick thing, no light switch is flicked announcing the change in the status quo, it’s an irregular thing. One day everything is as it should be and then, for an hour, all of the illusions and glamours making every non-human seem human simply vanishes. Then it’s two hours. Then a whole day. Then it’s only flickers now and then or only portions of a body left unchanged, all interspersed with days where nothing seems to happen at all. Like someone’s playing a game. Something that leaves the locals on edge as ‘monster’ sightings increase and send a ripple of fear and doubt through town. Fear and doubt that is sometimes answered in unkindness at best and violence and fear at worse.

Though, who the sadistic someone is might be difficult to pinpoint for those outside of the know. Anyone who goes looking or has ways of sensing where the fluctuations are coming from might come across a handsome stranger perched atop one of the now-vacant warehouses once used by Oculus where a rich carpet of grass and tumbling ivy now overtakes the roof and spills down the sides.

For the brave or curious or angry at heart, the stranger will turn to their visitor with a small, knowing smile from where they’re sat in their meadow, a flower crown in hand and held out like an offering. “Hello, who do we have here, then?”


➥ Feint

Photo of a forested area around a crimson red river.
(cw: extreme distress, hallucinations, supernaturally heightened emotions, blood, monstrous creatures, potential for violence and death)

"Please! Please"--your name, someone is shouting your name--"I need- please! Help!" The voice is a familiar one, someone you care for, or at least have no negative feelings about. They might be someone you've met here in Gloucester, or they could be someone from home. They're distressed, they're in Dogtown. You only hear them as you travel around the edges of the park. And there are even glimpses of them. Flashes of a face that seems to belong to the person who's shouting.

Even if you're wary, sensibly so, the pitch, the distress, puts some sort of feeling into you. Fear, perhaps, for the 'person' in danger? Anger that someone would try to impersonate someone you love? Hopelessness that you can't actually do anything to help? The emotion fills your belly, wells up like a tide and crashes through the mind. It's not impossible to resist going into Dogtown, but it's certainly difficult.

Those who get any substantial distance, will note that they seem to be drawn deeper and deeper into the wood and that the ground grows moist and ruddy. The scent of iron fills the nose and senses. Those who have a sense of Dogtown as it is now may be able to tell that they're being drawn toward the blood river in the southern reaches of the park. Getting closer, you'll be able to see a creature shambling along sideways on clawed and webbed feet. It swings a lantern from its head that flashes to look like the person you know now and again. The false form shouts in fear and terror, crying out.

Should the creature spot you spotting it… be prepared. It will attack immediately, and it doesn't seem to pull its bites or slashes. While ordinary means are enough to bring it down, there is definitely more than one creature. Perhaps a brood has recently hatched in the river.


➥ Figment

White billboard with the words This Ad Is Real written in black and red block font.
(cw: hallucination, altered mental states, gaslighting)

There's a face that keeps turning up around town, but it's not really clear who it is. It's a Caucasian, mustachioed gentleman who seems to be in books where he doesn't belong, in the background of photographs, both old and new, and even on advertisements. You might notice him only in a few things at first, but once you clock him… he's everywhere.

Inquiries into his identity net a mixed response from locals. He's just… some man. Nice mustache, though! Does he look a little like Matthew McConaughey? He just looks like another New Englander, maybe some founder for Gloucester? A reverse image search yields much the same results. There are actors and models who look vaguely like this man, but no one that definitively matches him.

The strange thing is that as you see him more and more, there's the feeling of a hand gently touching your shoulder. A large, masculine hand, as far as anyone with particularly acute senses can tell. It only lasts a moment, and then it's gone. You can never turn fast enough to see anyone, and they don't appear in any mirrors; though… there's a mild distortion in the air if you manage to glimpse a reflection somehow.

Those touched by the hand of the mustachioed man will find themselves feeling more and more inclined toward mischief. Have you seen the mustachioed man? No, no, you haven't. When shown photos including him, you might be inclined to lie and say you see someone else entirely. It's just a little mean. With things in Gloucester spinning out of control, perhaps you ought to grasp control where you can. Making someone doubt themselves and their reality? That's one of the most powerful forms of control out there.


➥ Mod Notes
  • GENERAL - Players are welcome to play background NPCs for themselves when they are needed in a thread. If you need more information on general behavior for these types of NPCs, please feel free to ask! In general, the information provided in the prompts should be sufficient and ordinary people will act like… ordinary people! You're welcome to make up any details for your specific scene. Also, please remember that character deaths are permanent and plan accordingly!

  • FLICKER (16 August - Potentially Onward) - Players are welcome to control their own NPC interactions. Some might be understanding or come to their defense while others might turn a blind or turn to violence. These moments of violence shouldn’t be outright mobs so much as small groups close to a mugging that only happen once and a while, not a certainty. Characters will have the chance to talk to Milo and either convince them to continue the illusions or drop them entirely, what happens with the illusions from an IC standpoint will depend entirely on these interactions, so if you tag into Milo’s interaction, please make sure that thread is prioritized.

  • FEINT (16-23 August) - The monstrous creatures can be killed with enough bullets or other normally lethal methods. The figures they mimic will be perfect copies of characters who will elicit strong emotions in your characters. The only limit on who these can be would be for characters already in games. Please just get the other player's permission. If two characters are together, the creature will only mimic one important person. The mimicked individual will provide reasonable (if terrified) responses to questions that are shouted at them.

  • FIGMENT (16-31 August) - Characters will be able to find plenty of people who look vaguely like the mustachioed man, but efforts to track them down will lead to dead ends. They seem to be ordinary actors, models, and people who have had their photos show up on an image search. Characters trying to investigate the strange happenings in Gloucester and the surrounding area, particularly Dogtown, will find themselves seeing the man more often than others. They'll also suffer the effects of the man's 'touch.' Characters who feel compelled to gaslight and deceive others will be affected until they take out that impulse on someone. It doesn't need to be anyone they care about; though, that makes it feel better somehow. Individuals aligned with the Spiral may find themselves feeling particularly well fed for the month of August on fear juice.

worthallthis: (sad)

[personal profile] worthallthis 2023-09-02 05:31 am (UTC)(link)
Winter tries to unclench his shoulders with very little success. But even if he failed at this mission, he can still get intel. He doesn't know if there's anything he can trade for it, but maybe he won't have to. "Are you going to leave town?" he asks when he feels like he can do so without sounding like it's strangled. "Since you're. You're out here, now, instead of on ADI's grounds. And the glamours are failing."
apocalypsehownpcs: (Milo | A Friend)

[personal profile] apocalypsehownpcs 2023-09-03 03:21 pm (UTC)(link)
They shrug and turn their attention to the ocean beyond the docks. "I'm thinking about it. Putting the monster back in the cage is never an easy or wise thing to do, I should think. Why shouldn't I leave?"
worthallthis: (Default)

[personal profile] worthallthis 2023-09-04 03:04 am (UTC)(link)
It's a difficult dilemma. Mostly in that someone with this much power is probably an avatar, and Winter is pretty adamant about destroying avatars. He looks at Milo's feet rather than their face while he thinks (and wrestles the last visible signs of stress back behind the bland expression), though that's not exactly strange. Winter still doesn't do eye contact with most people.

"I wouldn't blame you," he says finally. "Not really. I quit, too. But I worry about my people here. The ones who can't hide what they are with long sleeves and gloves, like me."
apocalypsehownpcs: (Milo | A Friend)

[personal profile] apocalypsehownpcs 2023-09-08 12:30 am (UTC)(link)
They’re silent a long moment…and then break that silence with a click of their tongue.

“Tell you what…I’ll stay here…if you promise to look into that forest a little more. Ask around, poke your head in, choice is yours, I’d just like a little more information on something so dangerous lingering nearby.
worthallthis: (but i did it)

[personal profile] worthallthis 2023-09-12 03:37 am (UTC)(link)
That's an easy enough deal to make. Winter's been in Dogtown before, and will certainly go in it again. "Okay," he says with a nod. "I've been in there. And other people explore in there, too. Might be able to tell you what we've seen and heard so far, too."
apocalypsehownpcs: (Milo | A Friend)

[personal profile] apocalypsehownpcs 2023-09-16 12:37 am (UTC)(link)
They hold a hand out to their guest, a sincere enough smile on their face. "Then we have a deal. I will stay and hear what adventures you all have in there...and continue to offer my protections without fail to those in need. Perhaps you can send me letters of anything interesting, if you'd like."
worthallthis: (tactical)

[personal profile] worthallthis 2023-09-17 07:53 am (UTC)(link)
"I will go in once more. Twice, if the first time doesn't make it impossible to go back somehow," Winter promises, wanting the terms clear, so he isn't expected to keep going back every other week or something. "And then I will come find you and tell you what I have found, and what I know of what others have found." And on that, he'll lean across the gap between buildings to shake Milo's hand. "I don't know if a letter will work. I can't just send it care of ADI."