the_archivist: (Intense)
Jonathan Sims ([personal profile] the_archivist) wrote in [community profile] apocalypsehowcomm 2022-04-23 12:19 pm (UTC)

Hunt is possibly one of the oldest. The primal fear of being hunted, chased. Fear of becoming prey. With them it is the hunt that is important, more than the catching of whatever is being hunted.

Slaughter is the fear of violence, unpredictable, sudden. The fear of not knowing where, how, or when pain will come but that it will. It could be a frenzied mob after a football match, or cold, like soldiers firing on a battlefield.

Desolation is fear of loss, of pain, and cruel destruction. Someone is causing you harm because they know it will hurt you, rather than any other goal. Setting fire to a- a place beloved by the community, just because it will cause them pain.

Those three can overlap. Desolation gets a lot out of war, and I imagine there are a lot of hunters amongst soldiers.

But it doesn't have to be physical harm. It's the fear that's important. You can make someone fear being hunted without ever touching them. You can destroy someone's life without physically harming them - destroy their reputation, the people they love. And I think the entire Cold War proves that you can be scared of Slaughter without it ever physically happening.

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